• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Player

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

UnityJuju published

Unity character looking and moving the wrong way

May 31, '23 c#·camera·player·bug

0 Replies

0 Votes

avatar image

mustyder asked

,Character movement buggy

May 26, '23 in Help Room

0 Replies

0 Votes

avatar image

ItsEg0 commented

My dash is not working (New input system)

May 25, '23 c#·player

1 Reply

0 Votes

avatar image

Likutar published

NavMesh always makes player move at origin on startup

May 22, '23 in Help Room

1 Reply

0 Votes

avatar image

jrvsrem answered

All Unity Engine games' controls not working

May 3, '23 movement·player·controller·player movement

2 Replies

0 Votes

avatar image

milomsen asked

about the camera in Unity2D

May 1, '23 in Help Room

0 Replies

0 Votes

avatar image

Pathojen commented

Load Players Position not working

Apr 22, '23 physics·position·player·fps·saveload

0 Replies

0 Votes

avatar image

unity_A03FCA23E8BBE1BFFF97 edited

How to detect if player pressed an input action when in a trigger collider using the new input system.

Apr 22, '23 in Help Room

0 Replies

0 Votes

avatar image

maxkcy edited

Camera and player spinning fast

Apr 21, '23 camera·player·top-down

1 Reply

0 Votes

avatar image

sarahaly answered

Stick player (my own rigidbody controller) to the ground when going down the slope

Apr 14, '23 rigidbody·player·controller·slope·stick

4 Replies

0 Votes

avatar image

joelermite edited

Checking if a Player is grounded. No efficient method ?

Apr 10, '23 in Help Room

0 Replies

0 Votes

avatar image

Baldy4 published

Position is changing differently for two objects

Apr 10, '23 in Help Room

0 Replies

0 Votes

avatar image

davidturcin answered

Player NickNames Photon

Apr 7, '23 multiplayer·player·photon·names

1 Reply

0 Votes

avatar image

cidolfas2015 edited

hooray for arrays

Apr 4, '23 in Help Room

0 Replies

0 Votes

avatar image

Venividiviciuus edited

TPC Rotate player by current rotation

Apr 1, '23 camera·movement·player·third-person-camera

0 Replies

0 Votes

avatar image

Pathojen answered

Need camera to follow player, but not the player's rotation.

Mar 30, '23 camera·rotation·player·parent·child

15 Replies

3 Votes

avatar image

logicandchaos commented

When I copy an object with a script, it doesn't work correctly, how do I fix this?

Mar 30, '23 error·player·script.·duplicate·knockback

1 Reply

0 Votes

avatar image

Venividiviciuus commented

How do I make one collider affect another but not the other way around?

Mar 28, '23 collision·player·colliders·moving·vehicle

0 Replies

0 Votes

avatar image

The_LightBolt21 published

When I spawn player the animation of attack don't work, but the other animation work

Mar 27, '23 animation·prefab·player·attack·spawning problems

0 Replies

0 Votes

avatar image

AnOrdinarySandwich commented

I want to destroy the player then instantiate a particle system at players death position. Player transform error.

Mar 23, '23 gameobject·prefab·player·transform.position

1 Reply

0 Votes

avatar image

puertoroc4706 asked

My tilemap collider 2d is larger than terrain makes invisible floor at edges

Mar 19, '23 in Help Room

0 Replies

0 Votes

avatar image

badrmurshed published

Play button & pause button activates at the same time, can not test the scene Wiki

Mar 13, '23 player·pause·third-person

2 Replies

0 Votes

avatar image

TASIHMI asked

How to produce the perfect bounding box for a game object in Unity relative to a specific camera

Mar 2, '23 in Help Room

0 Replies

0 Votes

avatar image

TheQwertz answered

How to make character controller and rigid body collide with each other

Mar 2, '23 rigidbody·player·character controller

1 Reply

0 Votes

avatar image

bromley answered

Unity 2020.3.44 version build crashes on video player.

Feb 28, '23 in Help Room

1 Reply

0 Votes

avatar image

Pajgla asked

Can't build App Bundle

Feb 12, '23 in Help Room

0 Replies

0 Votes

avatar image

rysan007 answered

How can I make the player model invisible to first person camera and not the other player's camera?

Feb 8, '23 camera·multiplayer·player·online·co-op

1 Reply

0 Votes

avatar image

walkinghat edited

cannot build player while editor is importing assets or compiling scripts

Feb 8, '23 player·game·build-error·save data·build and run

8 Replies

12 Votes

avatar image

TooMuchRat published

Player get's stuck on Tilemap Collider 2D

Feb 8, '23 in Help Room

0 Replies

0 Votes

avatar image

Coolfede97 commented

My player doesn't jump when he is in a platform which is growing.

Feb 7, '23 player·jump·platformer·platform

1 Reply

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Unity Answers is in Read-Only mode

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta on June 13. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

For more information and updates, please read our full announcement thread in the Unity Forum.

Related Topics

c# movement camera collision enemy rotation animation player movement collider networking 2d rigidbody controller position scripting problem multiplayer physics health trigger gameobject character object error unity 5 network


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges