• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Polycount

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Klausbdl asked

Polybrush limitations when trying to paint vertex colors?

Sep 29, '22 painting·vertex color·polycount

0 Replies

0 Votes

avatar image

BBoymarijn asked

Retopology Maya Game Character

Feb 10, '22 character·maya·polygon·polygons·polycount

0 Replies

0 Votes

avatar image

Llama_w_2Ls commented

Polycount Issue in Unity

Jan 12, '21 performance·tris·polycount·optimazation

0 Replies

0 Votes

avatar image

Miszla edited

How to lower terrain polycount?

Nov 28, '18 in Help Room

0 Replies

0 Votes

avatar image

connorwforman answered

How can I smooth a mesh as in modelling software in Unity?

Mar 27, '18 mesh·maya·vertices·modelling·polycount

3 Replies

0 Votes

avatar image

ambarish-pandhaere asked

HI PPL, I need help regarding polycount for FPS weapon for mobile ( andriod or ios).

Oct 4, '17 polycount

0 Replies

0 Votes

avatar image

muniraj_143 asked

unity3d - large file with animations

Sep 13, '17 animation·fbx·culling·tris·polycount

0 Replies

0 Votes

avatar image

Niva_v_kopirce asked

Low polycount lower fps, high polycount high FPS, why?

Apr 20, '17 in Help Room

0 Replies

0 Votes

avatar image

Jessespike answered

Gtx 860m power in one scene

Aug 25, '16 tris·verts·polycount

1 Reply

0 Votes

avatar image

Joshua-Classen published

Unity terrain and its poly counts?

Jul 5, '16 terrain·settings·polycount

0 Replies

0 Votes

avatar image

tanoshimi answered

Polycount Disparity Between Inspector & Game View

Jan 6, '15 stats·polycount

1 Reply

0 Votes

avatar image

shakthi.gs87 commented

what is more important for performance in Unity? UV count or the Vertice count

Sep 4, '14 performance·performance optimization·polycount

1 Reply

0 Votes

avatar image

karlhulme commented

What is the polycount (or vertex count) of the models created using UMA: Unity Multipurpose Avatar

Feb 10, '14 uma·polycount

0 Replies

0 Votes

avatar image

Graham-Dunnett answered

Can latest mobile gpus handle 2 milions + triangles ?

May 9, '13 gpu·geometry·polycount

1 Reply

0 Votes

avatar image

whebert commented

is modular building in unity not recommended?

Mar 26, '13 environment·polycount

1 Reply

0 Votes

avatar image

Fattie answered

Polygon budget for 5 characters in an iphone app Closed

Dec 28, '12 polycount

0 Replies

0 Votes

avatar image

zillion published

Camera loading all polys in the scene?

Jul 14, '12 terrain·mesh·polycount

0 Replies

0 Votes

avatar image

SympaK published

polycount for pc gaming in unity

May 23, '12 polycount

4 Replies

0 Votes

avatar image

joseph b published

Miscellenous questions about blender and unity

May 15, '12 blender·porting·hair·polycount

2 Replies

0 Votes

avatar image

Kryptos edited

Mesh Renderer and polycount

Apr 3, '12 mesh·polycount

1 Reply

0 Votes

avatar image

ScriptGirl commented

What is a reasonable poly count for character hair?

Mar 20, '12 optimization·polygon-count·hair·polycount

0 Replies

1 Votes

avatar image

DaveA commented

How many can I get away with?

Oct 31, '11 iphone·blender·car·racing·polycount

0 Replies

0 Votes

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

vertices tris terrain blender mesh fbx optimazation hair maya optimization performance porting character stats fps vertex color android batch environment painting mobile devices iphone why geometry car


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges