• Unity
  • Services
  • Made with Unity
  • Learn
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Forums
  • Answers
  • Feedback
  • Issue Tracker
  • Blog
  • Evangelists
  • User Groups

Navigation

  • Home
  • Unity
  • Industries
  • Made with Unity
  • Learn
  • Community
    • Forums
    • Answers
    • Feedback
    • Issue Tracker
    • Blog
    • Evangelists
    • User Groups
  • Get Unity
  • Asset Store

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Positions

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

AzeExMachina asked

How to get screen point with any scale

Jan 4, '19 in Help Room

0 Replies

0 Votes

avatar image

Aspect13 answered

Player falling down after post processing turned on.

Jan 1, '19 post processing·behaviour·postprocess·positions·post-processing

1 Reply

0 Votes

avatar image

CatFisting asked

What is the best way to spawn preplaced and preshaped groups of enemies?

Nov 8, '18 in Help Room

0 Replies

0 Votes

avatar image

Julian_Sch commented

Instantiate at a moving position

Nov 4, '18 instantiate·3d·positions

1 Reply

0 Votes

avatar image

Sayentify edited

How to get y value of a large, tesselated, wave building plane at a specific world position

Oct 17, '18 vertices·meshes·positions

0 Replies

0 Votes

avatar image

Legend_Bacon commented

Cannot get position of other objects

Aug 6, '18 2d·scripting beginner·noob·positions

2 Replies

0 Votes

avatar image

pokitman12 commented

Figuring out positions within a distance between two points.

May 2, '18 in Help Room

1 Reply

0 Votes

avatar image

Unique-Player commented

Help with vertex position of parent object

Jan 24, '18 positions

1 Reply

0 Votes

avatar image

MaxGuernseyIII commented

Main Camera XYPoint To Background Camera XYPoint Closed

Nov 4, '17 camera·positioning·screentoworldpoint·positions

1 Reply

0 Votes

avatar image

anwille_555 edited

Player Prefs not setting the position at start of the game

Sep 1, '17 in Help Room

0 Replies

0 Votes

avatar image

Kristinosis commented

How to find what positional axis an object's green axis corresponds to?

May 17, '17 axis·rotation detection·positions

2 Replies

0 Votes

avatar image

lolioooz asked

hit.point position

Apr 13, '17 in Help Room

0 Replies

0 Votes

avatar image

DevMagi asked

assigning gameobjects to an 2Darray Closed

Jan 29, '17 in Help Room

0 Replies

0 Votes

avatar image

JockeB published

X coordinates isn't the same on my gameobjects when on same position.

Jan 19, '17 in Help Room

0 Replies

0 Votes

avatar image

G3R1 commented

How can I instantiate two prefabs at different times and positions ?

Dec 21, '16 instantiate·prefabs·different·two·positions

1 Reply

0 Votes

avatar image

Mikael-H commented

Finding a GameObject by transform.position

Nov 13, '16 transform·gameobject.find·positions

3 Replies

1 Votes

avatar image

huangt101 asked

How to switch multiple positions and orientation of the first person character

Jul 21, '16 in Help Room

0 Replies

0 Votes

avatar image

Dimencia published

Mixup in global and local positions?

Jun 4, '16 in Help Room

0 Replies

0 Votes

avatar image

curleyjohnson published

When I play an animation in Unity 5 it plays fine, but when it's through it resets back to it's origin. How do I make it stop resetting and play the next animation from where the last one ended?

May 18, '16 animation·positions·reset-position

0 Replies

0 Votes

avatar image

Cherno commented

Instantiating from a list of gameobjects randomly, with different positions for each gameobject...

Apr 10, '16 gameobject·instantiate·location·different·positions

0 Replies

0 Votes

avatar image

hilmimarzuqi commented

How should I add a transform.position on a List? Closed

Feb 11, '16 in Help Room

1 Reply

0 Votes

avatar image

SoulGameStudio answered

Enemy attack radius

Jan 19, '16 in Help Room

1 Reply

0 Votes

avatar image

say_forever commented

Delay rotation of camera from player position?

Nov 25, '15 in Help Room

0 Replies

0 Votes

avatar image

Scurt commented

How to Move a GameObject to a fixed position

Oct 31, '15 in Help Room

1 Reply

1 Votes

avatar image

zach-r-d commented

How to moving objects up and down slowly?

Jul 12, '15 vector3·random·objects·moving·positions

2 Replies

1 Votes

avatar image

thomasmahler commented

Ranking System in Racing Game

Mar 2, '15 racing·compare·checkpoint·positions·ranking

1 Reply

0 Votes

avatar image

Mr.Z edited

What is the correct way to move an object to a target location?

Oct 18, '14 2d·transform.position·input.mouseposition·positions

2 Replies

0 Votes

avatar image

zharik86 edited

Positions in scene editor not same as in-game

May 16, '14 positions

1 Reply

0 Votes

avatar image

Bmxchamp4 edited

Target Indicators Display On Two Sides

May 7, '14 positions·targets·inverted

1 Reply

0 Votes

avatar image

patrik-org commented

What is the best way to store a large number of object positions?

Apr 5, '14 object·save·itween·positions

1 Reply

0 Votes

  • 1
  • 2
  • ›

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

positioning position camera c# instantiate different prefabs gui multiple spawn gameobjects linerenderer moving gameobject objects 2d randomize rigidbody transform rotation eulerangles lists screentoworldpoint display save
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges