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Post Effects

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  • Unanswered Questions
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Anewone published

Blur image effects in Android

Jan 30, '14 post effects

0 Replies

0 Votes

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Gulfaero published

Fade object transparency evenly from the edge inward

Oct 28, '16 shader·rendering·transparency·image effects·post effects

0 Replies

0 Votes

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Aladine commented

How can I mask part of a sprite? Should I use a shader?

Dec 11, '13 sprite·sorting layers·post effects

0 Replies

0 Votes

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Doneyes edited

Expressions in statements must only be executed for their side-effects

Sep 7, '13 function update·post effects

1 Reply

0 Votes

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infiniTesimal91 edited

We have tried object-selective antialiasing, using two superposed cameras at different depths, one with post-processing AA effect, second one with no effect and we tried switching the culling masks between the 2 layers:

Nov 9, '13 post effects·antialiasing·selective

0 Replies

0 Votes

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Skeletim commented

Shader Forge post effect yields a black screen

Jan 4, '17 shader·force·black·post effects

0 Replies

0 Votes

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iwaldrop commented

Snow Effect Map Wide

Dec 18, '13 post effects·generating·snow·theory

0 Replies

0 Votes

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Positive7 answered

Is there any way to apply different textures to a plane on front and back?

Aug 1, '15 shader·material·post processing·post effects

1 Reply

0 Votes

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locus84 published

RenderToCubemap with Image effect?

Aug 29, '13 rendertexture·cubemap·post effects·rendertotexture

0 Replies

0 Votes

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Dickie commented

How would I grab the lighting pass in a post process shader for deferred lighting?

Aug 7, '15 shader·post processing·shaderlab·post·post effects

0 Replies

0 Votes

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Revolving REC0N published

1FPS on mobile using slandered bloom and lensflare image effects

Jan 6, '14 mobile·performance·opengl·post effects

0 Replies

0 Votes

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Starwalker commented

change tiltshift distance with mousewheel

Nov 7, '13 distance·tilt·post effects·mousewheel

0 Replies

0 Votes

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MaT227 edited

Texture2D.Resize and Shader

Jan 12, '15 c#·shader·texture·texture2d·post effects

0 Replies

0 Votes

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sewy answered

Running an OnRenderImage effect before the post processing stack (v2)

Dec 30, '19 post processing·post-process-effect·post-processing·post effects

1 Reply

0 Votes

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BDX777 commented

Random RenderTexture error crashes Unity

Jul 20, '14 bug·crash·post effects

0 Replies

0 Votes

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xibanya answered

URP: How can I view ScriptableRendererFeature in scene view?

Feb 27, '21 rendering·post processing·universal·post-process-effect·post effects

1 Reply

0 Votes

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MaxDarkness published

Lightmap and Terrain Details(Beginning 3D Game Development with Unity)

Jul 2, '13 post effects

0 Replies

0 Votes

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Dawdlebird commented

How to remove weird "shadow/light" lines?

Aug 8, '19 lighting·graphics·shadows·post processing·post effects

3 Replies

0 Votes

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Mikael-Gyth answered

Unity2D - Add Curve on Local Position

Apr 15, '14 post effects·curved path

1 Reply

0 Votes

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jptsetung edited

Disabling / Destroying a camera component cause a black blinking / flickering on Android

Oct 31, '14 post processing·post-process-effect·flickering·postprocess·post effects

0 Replies

0 Votes

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lucasw89 published

Skybox and color correction with steamVR

Apr 7, '17 skybox·post processing·post-process-effect·skyboxes·post effects

0 Replies

0 Votes

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Benproductions1 commented

Multicamere SSAO Image effect

Aug 11, '13 camera·image-effects·post effects·ssao

0 Replies

0 Votes

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xion9001 published

Camera Effects for 2d

Jan 28, '14 unity 2d·post effects

0 Replies

0 Votes

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MS_Alex commented

Alpha the edges of an Object

Apr 13, '16 shader·alpha·buffer·post effects

0 Replies

0 Votes

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McBrideMusings published

How do I apply UnityPro Water to a basic shape without render distortion?

Apr 9, '14 post effects·renderer bounds

0 Replies

0 Votes

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GrUm edited

Why Internal-Colored shader working in SetPass posteffect while others are not?

May 7, '16 in Help Room

0 Replies

0 Votes

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TreasureMap edited

Can Post Effects Be Used With PreviewRenderUtility ?

Aug 2, '16 window·preview·post effects

0 Replies

0 Votes

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Benproductions1 commented

Why is GUI.color semi-transparented?

Jun 5, '14 post effects·fading problem

0 Replies

1 Votes

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Deeeds commented

[HELP] Post Processing Stack v2 + Cinemachine - How to track focus on target like PPSv1?

Dec 17, '18 in Help Room

0 Replies

1 Votes

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Mickyelloow asked

Post Process v2 Layer without effects causes weird blur (bad VR experience)

Sep 16, '19 vr·post processing·blur·post-processing·post effects

0 Replies

0 Votes

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post processing shader post-process-effect postprocess post-processing graphics rendering c# bloom blur curved path shaders image effects skybox image-effects rendertexture camera tilt mousewheel distance effects post monobehaviour unity 2d sprite


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