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Prefabs

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All Questions

  • Unanswered Questions
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violence published

Accessing variable of instantiated prefab inside array in javascript

Nov 9, '13 javascript·instantiate·prefabs·arrays

1 Reply

0 Votes

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ThePunisher answered

When do meta files change?

Nov 8, '13 prefabs·metafiles

1 Reply

2 Votes

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Zaliron commented

How do I make a clone differ from the prefab?

Oct 29, '13 prefabs·clones

1 Reply

0 Votes

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Derpyness edited

Round Raycast Hit Point?

Oct 15, '13 raycast·prefabs·rounding

1 Reply

0 Votes

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Fractalbase commented

gameobjects and prefabs losing materials

Oct 13, '13 prefabs·materials

2 Replies

2 Votes

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PhykenJustin published

Texture Memory from Prefabs that aren't in the Scene

Oct 11, '13 prefabs·ngui

0 Replies

0 Votes

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Briksins commented

Download remote files to use at runtime

Oct 3, '13 assetbundle·prefabs·download·zip

1 Reply

0 Votes

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superlol asked

Create a Prefab from imported Assets automatically

Oct 3, '13 prefab·import·prefabs·fbx·assetpostprocessor

0 Replies

0 Votes

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CiberX15 published

How does one store a prefab as a template not an instance?

Sep 27, '13 prefab·prefabs·template

2 Replies

0 Votes

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Triqy commented

Which is better? Switching out Textures or Instantiating Different prefabs?

Sep 24, '13 mobile·prefabs·textures·performance optimization

1 Reply

1 Votes

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Teiwaz commented

Set the orientation of a Prefab

Sep 23, '13 rotation·prefabs

2 Replies

0 Votes

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Heino published

How to make sure editor completed refreshing before running other codes?

Sep 17, '13 editor·unityeditor·prefabs

1 Reply

1 Votes

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Heino published

OnWillSaveAssets causes error in saving prefabs.

Sep 17, '13 editor·prefabs

1 Reply

0 Votes

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highpockets commented

Is it possible to have a prefab of a cube, which has instances with different colours?

Sep 17, '13 texture·prefab·prefabs·drawcalls·instances

2 Replies

0 Votes

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meat5000 commented

Just updated to 4.2.1f4...

Sep 6, '13 update·prefabs·textures

0 Replies

0 Votes

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r005t commented

Instantiated prefab doesn't collide with player

Aug 30, '13 c#·rigidbody·instantiate·prefab·prefabs

0 Replies

0 Votes

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AdenFlorian edited

How can assign just 1 specific prefab to 1 specific player?(Multiplayer)

Aug 30, '13 multiplayer·player·prefabs·disable·networkview

0 Replies

0 Votes

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meat5000 edited

Why "random" give same values to all prefabs ?

Aug 24, '13 random·prefabs

1 Reply

0 Votes

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Eric5h5 answered

performance benefits of using prefabs

Aug 24, '13 performance·prefabs·level-editor

1 Reply

1 Votes

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TonyLi commented

How to manage source, DLLs, and prefabs? Closed

Aug 22, '13 prefabs·dll·metadata

0 Replies

0 Votes

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Aladine edited

Problem with multi prefabs collision

Aug 15, '13 collision·prefabs·arraylist

1 Reply

0 Votes

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cdorey published

Objects added to scene through extended editor not drawn until selected.

Aug 12, '13 editor·prefabs

2 Replies

0 Votes

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coolfireking2 commented

Getting MouseEnter to Another Object

Aug 10, '13 gameobject·prefabs·variables·mouseclick·increase

1 Reply

0 Votes

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Teh_Bucket commented

can I update prefab Assets with new 3D files without resetting their components?

Aug 10, '13 prefabs·assets·components

2 Replies

0 Votes

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RPGstandard edited

Prevent Overlap with Prefabs Instantiating themselves

Aug 1, '13 collision·instantiate·prefabs

1 Reply

0 Votes

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fujisempai commented

Changes to variables in script not being modified on objects attached to

Jul 11, '13 inspector·prefabs

1 Reply

0 Votes

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Armand published

2d game questions

Jun 25, '13 2d·prefabs·size·quad·sprite sheets

0 Replies

0 Votes

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Serreas published

align building prefab to a road prefab at runtime

Jun 22, '13 prefabs·snap·place

0 Replies

0 Votes

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Adamcbrz answered

Game Working in Unity But not as a Standalone

Jun 6, '13 error·prefabs·loading·standalone

1 Reply

0 Votes

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PAEvenson commented

Activating only one of many prefabs with the same tag

Jun 3, '13 raycast·prefabs·component·tags

1 Reply

0 Votes

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