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Prefabs

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All Questions

  • Unanswered Questions
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Rxanadu published

Moving a rigidbody prefab forward wafter instantiated

Oct 19, '12 rigidbody·instantiate·prefabs

3 Replies

0 Votes

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Rosonator converted comment to answer

instantiating multiple prefabs within an area (nearly done)

Oct 18, '12 instantiate·prefabs·multiple

1 Reply

0 Votes

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Brenden-Frank answered

finding instantiated prefabs Wiki

Nov 11, '12 javascript·instantiate·prefabs·find

2 Replies

1 Votes

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Sinperhezine published

Problem with prefabs

Oct 7, '12 prefabs

0 Replies

0 Votes

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lokeshvt published

Instantiating clones of a prefab, one works the other doesnt

Oct 3, '12 prefabs

1 Reply

0 Votes

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guneyozsan edited

How to programmatically break prefab instance upon adding to hierachy

Nov 20, '20 prefab·prefabs

1 Reply

0 Votes

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Owen-Reynolds commented

How to spawn a prefab in a cone in front of player?

Sep 20, '12 transform·spawn·prefabs

2 Replies

0 Votes

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PrefabEvolution published

So I know nested prefabs aren't supported..

May 12, '14 prefabs·nested·management

2 Replies

0 Votes

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code-blep commented

Prefeabs do not remember Inspector selected GameObjects. Why?

Sep 20, '12 gameobject·prefabs

1 Reply

0 Votes

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Damocles commented

prefab loading via resources forced to inactive

Sep 18, '12 prefabs·particle system·resources.load

2 Replies

0 Votes

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tkamruzzaman commented

Correct Folder for Resources.Load() ?

Nov 22, '15 prefabs·resources·folders

1 Reply

4 Votes

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Babagazeus commented

Best Practices: Instantiate Prefabs Wiki

Sep 17, '12 instantiate·prefabs·best practice

2 Replies

0 Votes

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Boi edited

After Build, instantiate does not work

Dec 29, '13 instantiate·build·prefabs

1 Reply

0 Votes

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cbray answered

Do large numbers of stopped particle systems hurt performance?

Sep 7, '12 particles·optimization·prefabs

1 Reply

2 Votes

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harsimranb commented

Instantiate prefabs to save memory

Aug 31, '12 performance·prefabs

2 Replies

0 Votes

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Sirithang edited

One huge mesh or a lots of prefabs

Aug 29, '12 mesh·prefab·prefabs·level·occlusionculling

1 Reply

0 Votes

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Fattie commented

How do you make objects solid?

Nov 27, '15 physics·colliders·prefabs·trees·sketchup

3 Replies

0 Votes

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jpgordon00 answered

Instantiate many Prefabs / Async Loading

May 30, '21 optimization·prefabs·loading·async

3 Replies

2 Votes

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fafase commented

Create-a-Class?

Aug 19, '12 prefabs·multiplayer networking

1 Reply

0 Votes

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DESTRUKTORR commented

Nested Prefabs at Runtime

Aug 17, '12 prefabs·runtime·nested

1 Reply

0 Votes

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MrDiab1o commented

Placing prefabs with overloaded constructors

Aug 14, '12 prefabs

2 Replies

0 Votes

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CommitteeWind commented

How can I load textures, sounds, and prefabs from users hard disk?

Aug 10, '12 prefabs·textures·resources·sounds

2 Replies

0 Votes

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Kryptos commented

Increasing Prefabs lowers FPS (frame rate)

Aug 8, '12 prefabs·draw calls·frame rate

1 Reply

0 Votes

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143siomai commented

spawn prefab in loop after collision?

Aug 10, '12 prefabs

2 Replies

0 Votes

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Khaled_A_Younes commented

make camera follow prefab

Nov 1, '12 camera·prefabs

5 Replies

0 Votes

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Waspfarmer commented

Prevent switching to instantiated camera

Aug 12, '12 camera·prefabs

2 Replies

0 Votes

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Armored13 commented

Why did my mobile prefabs go blank?

Aug 3, '12 mobile·prefabs·blank

1 Reply

0 Votes

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Kryptos commented

Switching prefabs

Aug 3, '12 prefabs

1 Reply

0 Votes

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surger1 published

Prefabs Empty After Crash

Jul 11, '14 crash·prefabs

2 Replies

0 Votes

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Fattie commented

Array Prefabs

Jul 31, '12 c#·prefabs

2 Replies

0 Votes

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