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Prefabs

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All Questions

  • Unanswered Questions
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ollie_payne commented

How to check if prefab exists?

Sep 4, '17 prefabs

2 Replies

0 Votes

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Spidlee commented

Find Source of Prefab Instance in Editor?

Apr 4, '20 c#·prefabs·scriptableobject·prefab-instance·assetdatabase

1 Reply

0 Votes

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ShadyProductions edited

Instantiated Prefab won't instantiate with a script reference

Dec 5, '17 in Help Room

1 Reply

0 Votes

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syclamoth commented

LookAt and Prefabs not working properly, Looks in entirely wrong direction

Oct 25, '11 prefabs·lookat

1 Reply

1 Votes

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pepperedereppep asked

loading prefabs

Mar 23, '11 prefabs·assets·loading

1 Reply

0 Votes

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save commented

Customize script // swicth color, geometry (prefab), change child of prefab?

Jul 16, '11 prefabs·save·switch·parenting·switch objects

0 Replies

0 Votes

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Dave 11 asked

How to trigger different prefabs (JavaScript)

May 8, '11 javascript·trigger·prefabs·explosion

2 Replies

1 Votes

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whydoidoit commented

Any way to control every instantiated prefab?

Feb 13, '14 prefab·prefabs

2 Replies

0 Votes

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irene211092 commented

How to edit new clone properties? Closed

Jan 16, '19 in Help Room

1 Reply

3 Votes

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fulcanmal answered

Prefabs and OnMouseDown (Javascript)

Jul 25, '12 javascript·prefabs·onmousedown

1 Reply

0 Votes

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aldridgedsm commented

Randomly switching between prefabs

May 17, '12 prefabs·counter·switching

3 Replies

0 Votes

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Anusha commented

change prefabs in scene?

Nov 2, '12 scene·update·prefabs

0 Replies

0 Votes

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Berenger converted comment to answer

ArgumentOutOfRangeException when trying to create prefab torpedo shots (Bullets)

Jan 5, '15 error·prefabs·bullets·argumentexception

1 Reply

0 Votes

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chillypacman commented

Creates not colliding with anything besides character controller when made rigid (in AngryBots)

Sep 24, '11 collision·physics·prefabs

1 Reply

0 Votes

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CHPedersen commented

Share a script between prefabs - like inheritance

Jun 27, '11 prefabs·share

1 Reply

0 Votes

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shinobihn asked

change prefabs with Gui.buttons

Aug 25, '11 gui·instantiate·prefabs·gui.button

0 Replies

0 Votes

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PrefabEvolution published

So I know nested prefabs aren't supported..

May 12, '14 prefabs·nested·management

2 Replies

0 Votes

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MakeCodeNow commented

Create a prefab object into the scene exactly where the mouse is pointing

Sep 21, '15 in Help Room

2 Replies

0 Votes

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PedrasWebAvenue published

PrefabUtility.RevertPrefabInstance() not working

May 23, '19 in Help Room

2 Replies

0 Votes

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roamcel answered

Issue with saving prefab parameters in Unity 3.5

Apr 3, '12 bug·prefabs·issue·saving

1 Reply

0 Votes

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Armored13 commented

Why did my mobile prefabs go blank?

Aug 3, '12 mobile·prefabs·blank

1 Reply

0 Votes

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Rosonator converted comment to answer

instantiating multiple prefabs within an area (nearly done)

Oct 18, '12 instantiate·prefabs·multiple

1 Reply

0 Votes

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adsilcott commented

uGui alignment is wrong when adding prefabs to canvas

Oct 23, '14 ui·prefabs

1 Reply

0 Votes

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AkooleGame edited

Center parent game object on screen

Jan 24, '15 instantiate·prefabs

1 Reply

0 Votes

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1337GameDev answered

What is the best method of storing data for a weapons crafting system?

Feb 13, '13 prefabs·database·weapons·storage·crafting

1 Reply

0 Votes

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glasstongue commented

Populate an array of prefabs and then load them

May 16, '14 prefab·prefabs

1 Reply

0 Votes

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Joe-Censored edited

Moving Assets / Packages From Unity 5 To 4 ?

Mar 28, '17 unity 5·prefabs·assets·export·unity 4

3 Replies

0 Votes

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siscoartz commented

Prefab Scripts Not Working After First Spawn?

Jan 28, '19 in Help Room

2 Replies

0 Votes

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Larry-Dietz commented

Instantiate is spawning too many clones

Dec 9, '19 instantiate·prefab·prefabs·instantiate prefab·clones

2 Replies

0 Votes

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JVLVince edited

LoadAssetAtPath vs LoadAllAssetAtPath vs LoadMainAssetAtPath

Oct 24, '17 editor·prefabs·assetdatabase

1 Reply

0 Votes

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