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Profiler

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All Questions

  • Unanswered Questions
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Summersault commented

GFX.WaitForPresent

Dec 19, '18 graphics·optimization·profiler

8 Replies

13 Votes

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Deanit commented

Huge "Device.Present" performance hit in profiler

Mar 27, '15 fps·performance·optimization·profiler

0 Replies

12 Votes

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David-Berger commented

What does Overhead stands for?

Apr 5, '16 optimization·profiler·overhead

3 Replies

11 Votes

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David-Berger commented

What are causes of "Overhead" in Profiler?

Jan 15, '16 ios·performance·profiler·overhead

1 Reply

9 Votes

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ErikWelling commented

Unity 5.3.3. low fps in editor, doesn't use all available proccesing power

May 7, '18 in Help Room

3 Replies

9 Votes

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Sparrowfc answered

Huge Physics Spikes (In empty scene and populated scene)

Dec 12, '16 in Help Room

6 Replies

9 Votes

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tbriz commented

What does "other" in the Profiler Stand for?

Jan 8, '22 optimization·profiler·other

4 Replies

8 Votes

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krisventure commented

Clear in Render.OpaqueGeometry part of Profiler

Apr 27, '17 optimization·profiler·render

0 Replies

8 Votes

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ElevenGame commented

Massive memory leak in "Not Saved" (Unity 2017.1)

Nov 1, '17 in Help Room

9 Replies

8 Votes

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rluks commented

profiler fps vs. stats fps vs. Time.deltaTime

Jul 28, '17 performance·profiler

3 Replies

7 Votes

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CHPedersen edited

Memory Management and List

Jan 15, '15 memory·profiler

6 Replies

7 Votes

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Innovine commented

I dont know what EditorLoop is in my profiler?,I don't know what EditorLoop is in my profiler?

Oct 30, '21 fps·unityeditor·optimization·profiler

3 Replies

7 Votes

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allenwp commented

Avoid "Profiler is only supported in Unity Pro" log messages in dev build?

May 19, '15 profiler·builds·os x

4 Replies

6 Votes

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Joachim Ante asked

How do I profile in the web player

Jan 4, '10 profiler

1 Reply

5 Votes

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Goody! edited

iPhone Unity internal profiler assistance

Feb 1, '10 profiler

2 Replies

5 Votes

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yoyo answered

Tools to profile memory usage

May 14, '13 memory·profiler·profile

1 Reply

5 Votes

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goldbug published

Mono profiler hooking on Unity

Oct 20, '12 memory·profiler·mono·garbage-collection

2 Replies

5 Votes

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GTaveira commented

RenderTexture.SetActive() huge profiler spikes

Feb 28, '14 performance·rendertexture·profiler

13 Replies

5 Votes

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Kim-Riber published

'Profiler' error message, but no Profiler code

Jan 24, '14 profiler

1 Reply

5 Votes

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Ed unity commented

0 or Blank Ref Count Items in Memory Profiler

May 5, '14 mesh·memory·profiler·memory-leak

0 Replies

5 Votes

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kookyoo published

GPU profiling is not supported on GTX 970?

Apr 20, '17 profiler·profiling

2 Replies

5 Votes

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Mirk_Andy published

How to solve performance issue with Camera.Renderer->Drawing ?

Nov 2, '16 rendering·performance·profiler

1 Reply

5 Votes

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RHPOSITIVE commented

Android Low fps after Unity 5.3

Dec 14, '15 android·unity 5·profiler·framerate

1 Reply

5 Votes

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Carolinetis answered

Unable to connect Profiler to Android

May 22, '20 android·profiler·adb

5 Replies

5 Votes

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minhngyen commented

Detailed Memory Profiling on Device

Dec 7, '16 android·memory·profiler

1 Reply

5 Votes

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Ardinius edited

updatescreenmanagerandinput spikes in profiler

Jun 4, '20 in Help Room

1 Reply

5 Votes

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Bunny83 commented

How do I optimize the "Player Loop"?

Jul 8, '20 optimization·loop·profiler·delay·bugs

2 Replies

5 Votes

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Matt 11 edited

unity profiler total object count regarding renderer material memory leak

Jul 16, '10 object·profiler·count

3 Replies

4 Votes

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vargonian commented

GUIUtility.BeginGUI taking up 20% of frame with no GUI Wiki

Sep 11, '12 gui·profiler

1 Reply

4 Votes

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adbourdages published

Why does mesh count increase every 1 second then decrease

Sep 25, '13 profiler·pro-only

1 Reply

4 Votes

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