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Profiler

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Unanswered Questions

  • All Questions
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betonos published

How to get OpenGL frame capture under XCode in Unity4?

Feb 25, '13 rendering·performance·xcode·profiler·gpu

0 Replies

0 Votes

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Seven_P commented

Camera.Render(Mesh.DrawVBO) High CPU Usage

Sep 10, '15 shaders·profiler·spikes·opaque·camera.render

0 Replies

0 Votes

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rooted commented

Locate cause of massive frame rate drop

Mar 1, '14 optimization·profiler·framerate

0 Replies

0 Votes

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Vladimiramzis. published

How to lower animation.update CPU usage?

Apr 11, '13 profiler

0 Replies

0 Votes

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Bovine commented

Help on iPhone spikes

Dec 24, '11 iphone·profiler

0 Replies

0 Votes

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3dsquad published

How to reset profiler data?

Oct 5, '11 editor·profiler

0 Replies

1 Votes

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izmc published

GPU Profiler of stand-alone app is chopped off

Jul 6, '12 profiler·standalone·gpu

0 Replies

0 Votes

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Andrew_Kenady commented

Improving custom shader performance?

May 5, '14 shader·fps·performance·profiler·drawcalls

0 Replies

1 Votes

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TranquilMarmot edited

Game runs slow on Android... unless profiler is connected?

Mar 21, '15 android·profiler·debug·slow·slowdown

0 Replies

1 Votes

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Stephen McGreal published

Resources.UnloadUnusedAssets() doesn't always work. How can I find out why?

Sep 16, '13 assets·textures·profiler·ngui·unloadunusedassets

0 Replies

0 Votes

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sandworm edited

Profiler clarifications and help

Mar 16, '12 animation·optimization·profiler·culling·sample

0 Replies

0 Votes

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whydoidoit edited

iOS Vs New Memory Profiler

Mar 16, '13 ios·memory·profiler

0 Replies

0 Votes

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liszto asked

perfHUD & Unity

Oct 31, '12 android·profiler·debug

0 Replies

0 Votes

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Mirk_Andy commented

Why does "Clear" under Render.OpaqueGeometry spike every few frames in WebGL?

Nov 2, '16 webgl·optimization·renderer·profiler·opaque

0 Replies

1 Votes

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Hellsoul153 asked

Deep profile generating error and not giving frame 1

Jun 16, '11 error·profiler·profiler-error

0 Replies

0 Votes

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meat5000 edited

logcat is not in insperctor

Mar 25, '16 android·profiler·logcat

0 Replies

0 Votes

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zombience asked

error - isFinite(outDistanceForSort) -- persistent from old version of Unity?

Mar 3, '14 bug·renderer·profiler·unity 3.5·unity 4.3.4

0 Replies

0 Votes

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femi edited

Windows64 player doesn't connect to Profiler? Wiki

Jul 16, '12 profiler

0 Replies

0 Votes

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chillypacman asked

Physics/cpu performance on iPod Touch 4th Gen Abnormally slow?

Jun 16, '12 android·performance·profiler·ipod

0 Replies

0 Votes

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ripol commented

Web player memory increases as game runs but stays constant in Editor Profile

Apr 17, '13 webplayer·profiler·memory-leak

0 Replies

0 Votes

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marcus-qiiwi commented

Spikes with Physics.Simulate() in empty scene?

Oct 8, '14 android·physics·performance·profiler

0 Replies

2 Votes

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AlwaysSunny asked

ProcessRemoteInput <- what is this?

Mar 2, '14 profiler

0 Replies

0 Votes

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a.smolov published

Why is there difference in fps and time to render a frame in statistics window and profiler?

Jul 27, '13 fps·performance·profiler

0 Replies

0 Votes

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Leonidax asked

Is there a way to conect the webplayer and the profiler

Aug 17, '11 webplayer·profiler

0 Replies

0 Votes

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theone95 published

Total object count in profiler?

Mar 3, '16 in Help Room

0 Replies

0 Votes

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entity476 published

Out of memory after loading a scene when profiling

Feb 20, '13 error·memory·profiler

0 Replies

0 Votes

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JChilton edited

Hang while loading assets, Shader.Parse ?

Oct 15, '14 shader·profiler·compatibility

0 Replies

0 Votes

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hexagonius commented

Profiler UpdateSceneIfNeeded meaning

Mar 24, '18 profiler

0 Replies

4 Votes

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Karsnen_2 commented

What is the unit of measurement for memory usage in the Unity internal iOS profiler?

Jan 8, '13 ios·memory·profiler

0 Replies

0 Votes

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dongcosoft published

Remote profiler doesn't show my iOS device...

May 14, '12 profiler·profiler-error

0 Replies

0 Votes

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