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Profiler

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All Questions

  • Unanswered Questions
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aaronflippo commented

Physics.Simulate taking a long time

Jul 18, '12 physics·ios·optimization·profiler

1 Reply

0 Votes

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Jessespike published

Profiler.GetRuntimeMemorySize(xxxx) always returns 0

Jul 9, '12 animation·mesh·material·memory·profiler

1 Reply

0 Votes

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izmc published

GPU Profiler of stand-alone app is chopped off

Jul 6, '12 profiler·standalone·gpu

0 Replies

0 Votes

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Wellmann commented

Profiling Threads in Pro

Jun 23, '16 profiler·pro·cpu·thread

1 Reply

1 Votes

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Wolfram edited

Memory Usage Optimization and Profiler

Jun 25, '12 optimization·profiler·ram

2 Replies

1 Votes

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stingman commented

iPhone Performance Question relating to CPU-WAITS-GPU

Jun 19, '12 iphone·performance·profiler·gpu·cpu

1 Reply

0 Votes

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chillypacman asked

Physics/cpu performance on iPod Touch 4th Gen Abnormally slow?

Jun 16, '12 android·performance·profiler·ipod

0 Replies

0 Votes

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ScroodgeM answered

Batching instances of same model with same material... doesn't work

Jul 20, '12 ios·profiler·batching·light probes

1 Reply

0 Votes

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DaveLloyd asked

Device.Present taking 600ms on iPad after changing materials

Jun 8, '12 material·profiler

0 Replies

1 Votes

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Befall commented

Best approach for a distance based destroyer

May 16, '12 performance·destroy·profiler

1 Reply

0 Votes

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dongcosoft published

Remote profiler doesn't show my iOS device...

May 14, '12 profiler·profiler-error

0 Replies

0 Votes

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Lo0NuhtiK converted comment to answer

Profiler: GameObjects in Scene count?

Apr 30, '12 gameobject·profiler·count

1 Reply

1 Votes

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DukeOfDesmo published

Reading the profiler log

Apr 26, '12 profiler·debug·log·read·binary

0 Replies

0 Votes

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Ianaa answered

Device.Present profiling Wiki

Aug 3, '18 iphone·graphics·profiler·profiling

1 Reply

1 Votes

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TheFrankman123 commented

Wait For Trigger FPS Profiler.

Apr 12, '12 optimization·profiler

1 Reply

0 Votes

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rutter commented

Script lowering frame rate

Apr 10, '12 fps·update·profiler

3 Replies

0 Votes

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XeviaN360 edited

iOS: Compressed audio not affecting memory?

Sep 12, '12 ios·audio·memory·profiler·compression

2 Replies

1 Votes

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Bunny83 commented

Use Deep Profile to Profile Functions?

Jan 27, '17 profiler·functions

1 Reply

2 Votes

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DaveA answered

Device.Present creates huge freezes

Mar 19, '12 performance·optimization·profiler·freeze

1 Reply

0 Votes

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sandworm edited

Profiler clarifications and help

Mar 16, '12 animation·optimization·profiler·culling·sample

0 Replies

0 Votes

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Manlio published

unexpected massive memory allocation on iOS while loading maps

Mar 12, '12 ios·crash·memory·profiler·warning

1 Reply

0 Votes

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Fliperamma commented

Too many Profiler.BeginSample ??

Jun 10, '13 bug·profiler·profiler-error

0 Replies

0 Votes

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Jacek_Wesolowski commented

Memory usage for the simplest iOS/Android app grows over time, says Unity 3.5 Profiler

Mar 6, '12 android·ios·memory·profiler

0 Replies

0 Votes

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Emery-Monzerol edited

Profiler showing wrong memory info?

Nov 1, '12 memory·profiler

0 Replies

0 Votes

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amcneilly published

Profiler Alpha Mobile

Jan 29, '12 android·ios·mobile·performance·profiler

0 Replies

0 Votes

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GTaveira commented

RenderTexture.SetActive() huge profiler spikes

Feb 28, '14 performance·rendertexture·profiler

13 Replies

5 Votes

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eyal commented

Intro to Profiler

May 6, '12 profiler

2 Replies

0 Votes

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Ruedii published

Why is GC.Collect() very slow?

May 9, '17 performance·profiler·gc.collect

2 Replies

3 Votes

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Stardog answered

What is SendMouseEvents and why is it allocating memory every frame?

Jul 26, '18 mouse·performance·memory·profiler

1 Reply

1 Votes

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htaunay commented

Gc.Collect locations on the Profiler

Dec 9, '11 profiler·garbage-collection·gc·gc.collect

1 Reply

2 Votes

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