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Profiler

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Unanswered Questions

  • All Questions
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ez06 edited

Massive lag with Animator.Update in Profiler

Apr 16, '15 animator·lag·profiler

0 Replies

0 Votes

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UJJK published

what Memory Usage difference between Unity Profiler and procrank

May 27, '13 profiler·memory usage

0 Replies

0 Votes

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tacticsofttech commented

Profiling: "FFWD Lights" costs 17% performance

Dec 31, '14 lighting·performance·profiler·drawcalls·forward rendering

0 Replies

1 Votes

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$$anonymous$$ edited

What is "Update.ScriptRunBehaviourUpdate"?

Nov 11, '17 in Help Room

0 Replies

0 Votes

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iwillbenice commented

Memory usage in webplayer and profiler

Apr 14, '16 webplayer·memory·profiler

0 Replies

0 Votes

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LeleUnity commented

Reduce Impact of Transparent Geometry

Feb 25, '19 sprite·transparency·profiler

0 Replies

1 Votes

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N1warhead commented

What is GetMaingameViewTargetSize()?

Aug 20, '16 profiler·profiling

0 Replies

2 Votes

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ExtremePowers edited

Unity 5.0 Increased overhead (Editor)

Mar 16, '15 profiler·overhead

0 Replies

0 Votes

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Roamer edited

Question regarding TileMap Performance

May 31, '19 performance·tilemap·profiler·performance optimization·tiles

0 Replies

0 Votes

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hexagonius commented

GameObject.SetActive slow

Dec 18, '16 c#·scripting problem·optimization·profiler·object pool

0 Replies

0 Votes

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roberto_sc commented

how do i avoid Animation.Deactivate [Triggers RebuildInternalState]

Feb 16, '17 animation·performance·profiler·deactivate

0 Replies

2 Votes

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bleepbloop commented

Android build gets frequent dropped frames, "overhead" more than 30% of total

Dec 31, '14 android·profiler

0 Replies

1 Votes

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Zeroex edited

GameView.GetMainGameViewTargetSize() problem

Mar 24, '19 in Help Room

0 Replies

1 Votes

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tuf91497 edited

Profiler Causing Unity Editor to Freeze

Jul 9, '18 editor·profiler·freeze·freezing·ram

0 Replies

1 Votes

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Crazydadz commented

GUI.Repaint is always here

Mar 26, '14 gui·profiler

0 Replies

1 Votes

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naruto.nishizawa published

Why does not "Assets" exactly decrease after Scene returning?

Jan 16, '13 memory·profiler

0 Replies

0 Votes

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andrew-fray commented

Android build freezes on attaching unity profiler

Sep 8, '14 android·profiler

0 Replies

0 Votes

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infinitypbr asked

Profiler: What is "UpdateDepthTexture"?

Jun 6, '14 profiler

0 Replies

0 Votes

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image28 commented

ADB tunnel seems to be connected, but no profiler data!

Jan 11, '17 in Help Room

0 Replies

0 Votes

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JoeVoxel published

ios 64bit overhead spike after update unity5

Mar 9, '15 ios·unity5·profiler·il2cpp·overhead

0 Replies

1 Votes

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adbourdages published

Why does my 4Meg texture cause an increase of 8Meg in texture memory?

Dec 10, '12 texture·memory·profiler

0 Replies

0 Votes

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DaveLloyd asked

Device.Present taking 600ms on iPad after changing materials

Jun 8, '12 material·profiler

0 Replies

1 Votes

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Samol published

Profiler incrementing mesh count even for deleted meshes

Sep 14, '12 profiler

0 Replies

0 Votes

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Karsnen_2 commented

CPU + GPU for devices?

Mar 16, '13 profiler·gpu·cpu

0 Replies

0 Votes

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boudinov edited

How to view ALL data, recorded using Profiler.enableBinaryLog = true?

Mar 20, '14 profiler

0 Replies

3 Votes

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Bharat_ asked

What is Profiler.CollectGlobalStats ??

Jan 21, '18 profiler·performance optimization

0 Replies

0 Votes

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Vicas published

Profile startup resources?

Jan 8, '14 time·loading·profiler·resources·startup

0 Replies

3 Votes

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baba edited

How do I profile a C DSP plugin function called from OnAudioFilterRead?

Apr 18, '14 plugin·profiler·plugins·profiling

0 Replies

0 Votes

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Chris333 commented

How do I disable V Sync on Android

Apr 5, '19 android·2d game·mobile·profiler·vsync

0 Replies

0 Votes

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OttoClausen asked

Game Optimizing - Animators best practice?

Nov 2, '16 in Help Room

0 Replies

0 Votes

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