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Profiler

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All Questions

  • Unanswered Questions
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the Juggernaut commented

Profiler Graph values and Overview values dont match!

Mar 18, '15 profiler·vsync·spikes

0 Replies

1 Votes

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TranquilMarmot edited

Game runs slow on Android... unless profiler is connected?

Mar 21, '15 android·profiler·debug·slow·slowdown

0 Replies

1 Votes

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Mirk_Andy commented

Why does "Clear" under Render.OpaqueGeometry spike every few frames in WebGL?

Nov 2, '16 webgl·optimization·renderer·profiler·opaque

0 Replies

1 Votes

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Abacab commented

Could Someone Explain PVRTC

May 19, '15 c#·iphone·profiler·pvrtc

0 Replies

1 Votes

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$$anonymous$$ edited

How Stop Update function of other scene

May 7, '15 scene·update·profiler·disable

1 Reply

1 Votes

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prestonmatterport published

Unable to connect profiler to WebGL

Nov 30, '16 unity 5·error·webgl·profiler

2 Replies

1 Votes

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fmessaoudi published

function calls for each frame in the scene

May 28, '15 script.·profiler·function call·cpu usage

0 Replies

1 Votes

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adamtuliper answered

Don't have iPhone_Profiler.h in iOS build

Jul 9, '15 ios·xcode·profiler

1 Reply

1 Votes

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sapanda88 published

"Enable Internal Profiler" not working

Jun 11, '15 android·optimization·profiler

0 Replies

1 Votes

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CarterG81 edited

How can i test my game in other PC?

Jul 14, '15 profiler·testing

2 Replies

1 Votes

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RLin edited

Sleeping rigidbodies is negative?

Jul 21, '15 rigidbody·bug·profiler·sleep·negative

0 Replies

1 Votes

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Bengooch7 commented

Repeatedly creating infinite loops slows down code

Jul 21, '15 javascript·time·profiler·framerate

2 Replies

1 Votes

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Leunam answered

Profiler spikes of Loading.LoadFileHeaders inside Animator.Update in the Unity Editor

Jul 25, '17 performance·profiler

2 Replies

1 Votes

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JackMac290400 commented

Rendering spikes in Android profiler

May 7, '16 android·profiler

0 Replies

1 Votes

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nyonge asked

UI Text Optimization? Updating Geometry seems to be slow

Oct 26, '15 ui·text·performance·optimization·profiler

0 Replies

1 Votes

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UnityProgrammer5 commented

Android - Inexplicable Lag

Nov 14, '15 android·ui·profiler·kindle fire

1 Reply

1 Votes

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slake_it commented

GI performance issue without lighting

Nov 22, '16 in Help Room

1 Reply

1 Votes

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FromLions published

Low CPU and GPU utilization with Vsync disabled, in blank scene GPU Usage "other" spikes to ~20ms

Nov 15, '15 performance·profiler·gpu

1 Reply

1 Votes

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jough commented

Crazy graphics problems involving RenderForwardOpaque. PLEASE HELP!!!

Feb 9, '16 in Help Room

1 Reply

1 Votes

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pachash published

I notice there is a big difference about memory use shown on unity profiler and xcode ?

Oct 5, '16 memory·profiler

2 Replies

1 Votes

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LeleUnity commented

Reduce Impact of Transparent Geometry

Feb 25, '19 sprite·transparency·profiler

0 Replies

1 Votes

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jbelmonte answered

GPU profiling time not adding up properly and GPU taking up lots of time

Aug 29, '17 in Help Room

2 Replies

1 Votes

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meat5000 edited

Performance Drop on Integrated GPU Computers - GPU (Other) appears to be the source of issue.

Apr 6, '16 2d game·profiler·performance optimization

0 Replies

1 Votes

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Devilzzz published

What is Profiler Unaccounted entry?

Jan 15, '17 profiler

4 Replies

1 Votes

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paszzz asked

Does sprite tinting *really* break batching (in 5.3?)

Jun 30, '16 in Help Room

0 Replies

1 Votes

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WHiPerino published

Memory usage in Profiler

Jul 1, '16 profiler·memory usage

0 Replies

1 Votes

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tdx110 edited

Device.present causing unexplainable slowdown

Feb 11, '21 in Help Room

3 Replies

1 Votes

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Evgenius commented

Problem with constant Unaccounted fps reducer.

Sep 30, '16 unity 5·fps·mobile·profiler·frames per second

1 Reply

1 Votes

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Borr1310 commented

Device.Present or GFX.WaitForPresent

Oct 29, '16 android·bug·profiler·settings·profiler-error

1 Reply

1 Votes

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Mirk_Andy published

Profiler provides different results to Editor - How to interpret & optimise?

Nov 7, '16 android·vr·optimization·profiler

0 Replies

1 Votes

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