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Profiler

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All Questions

  • Unanswered Questions
avatar image

steve3003 edited

Export Profiler Information

Feb 6, '17 performance·export·profiler·information

1 Reply

2 Votes

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Ed unity commented

0 or Blank Ref Count Items in Memory Profiler

May 5, '14 mesh·memory·profiler·memory-leak

0 Replies

5 Votes

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Lozoo501 commented

Non matching Profiler.EndSample

May 7, '18 error·profiler·profiler-error

1 Reply

0 Votes

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marchall_box answered

What causes an increase in editor GUI garbage collection?

Oct 17, '21 editor·profiler·framerate·voxel·garbage-collection

2 Replies

2 Votes

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Waz edited

Why is the function "Destroy" taking so much time

Aug 28, '11 destroy·function·profiler

2 Replies

1 Votes

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JohanHoltby commented

Why do I have sporadic spikes in the profiler?

Mar 1, '13 optimization·profiler·lags·spikes

0 Replies

2 Votes

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Howie26 published

What is "mesh count"?

Nov 16, '11 mesh·profiler·count·spikes

0 Replies

3 Votes

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Macdude2 answered

Unity iOS Profiler - Unit of measurement for memory?

Jul 7, '11 ios·profiler·unit

2 Replies

1 Votes

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christiancrt edited

Unaccounted time between Player end of Frame and Graphics.PresentAndSync taking up 86% of the profiler. ONLY ON IOS

Feb 20, '18 ios·profiler

0 Replies

2 Votes

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syclamoth edited

Frame Rate Issues

Nov 13, '11 profiler·frame·cpu·rate·usage

0 Replies

0 Votes

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Emery-Monzerol edited

Profiler showing wrong memory info?

Nov 1, '12 memory·profiler

0 Replies

0 Votes

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vonchor published

Negative Render Time for iPhone Internal Profiler

Aug 29, '12 ios·rendering·iphone·profiler

2 Replies

0 Votes

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temptest123 answered

Bug? CUBE map using a LOT of memory

Sep 3, '13 texture·bug·memory·profiler·cubemap

1 Reply

0 Votes

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Antony-Blackett commented

Triggers create but never destroy contacts.

Jun 9, '11 physics·profiler·contact

1 Reply

3 Votes

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Fornoreason1000 edited

Shader.Parse over 1000ms

May 22, '15 shader·lag·profiler·parse

0 Replies

2 Votes

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ddoubleday published

Android Development Build Crashing After Splashscreen

Jul 8, '16 android·crash·profiler·development build

2 Replies

2 Votes

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Dreamora edited

iOS Strange Render Lag

Aug 11, '11 ios·lag·profiler

1 Reply

0 Votes

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amcneilly published

Profiler Alpha Mobile

Jan 29, '12 android·ios·mobile·performance·profiler

0 Replies

0 Votes

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einWikinger commented

Using the Visual Studio Profiler

Feb 15, '15 profiler

0 Replies

0 Votes

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Exalia edited

Retrieving Profiler Stats (Android)

Sep 16, '13 android·profiler·internal·statistics

1 Reply

0 Votes

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Wellmann commented

Profiling Threads in Pro

Jun 23, '16 profiler·pro·cpu·thread

1 Reply

1 Votes

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taranasus commented

Overhead spike of 46.2ms when profiling on Android!!!

May 17, '16 android·lag·profiler·unity 4.6·overhead

1 Reply

0 Votes

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eyal commented

Intro to Profiler

May 6, '12 profiler

2 Replies

0 Votes

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Jake.OConnor converted comment to answer

Analyzing iPhone Profiler in Xcode to increase game's performance

Dec 12, '12 iphone·xcode·profiler·cpu·optimize

1 Reply

1 Votes

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mayanrel published

Profiler does not show objects when hooked to an iPad

Jan 16, '14 ios·graphics·performance·profiler·ipad

1 Reply

1 Votes

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Freaking-Pingo answered

Profiler: Crowdmanager.update?

Oct 27, '13 performance·optimization·profiler·unknown

1 Reply

0 Votes

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relativegames commented

What mean JobAlloc.Overflow during my Camera.Render ?

Aug 16, '18 android·profiler·warnings

1 Reply

3 Votes

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stingman commented

iPhone Performance Question relating to CPU-WAITS-GPU

Jun 19, '12 iphone·performance·profiler·gpu·cpu

1 Reply

0 Votes

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UnityProgrammer5 commented

Android - Inexplicable Lag

Nov 14, '15 android·ui·profiler·kindle fire

1 Reply

1 Votes

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Gwynbleidd_27 answered

Unity profiler, Editor Loop Using %90 all the time and making spikes

Jun 6, '21 profiler·spikes

1 Reply

0 Votes

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Related Topics

performance android optimization memory ios performance optimization lag fps profiling rendering editor gpu framerate physics spikes cpu mobile cpu usage graphics unity 5 memory usage vr bug c# iphone


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