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Profiler

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All Questions

  • Unanswered Questions
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JasonWorks published

Android and FrameDebugger

Jan 5, '17 android·profiler·debugger

0 Replies

1 Votes

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McGravity commented

How do i read anaylyze this profiler?

Jan 6, '17 in Help Room

1 Reply

1 Votes

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Zeroex edited

GameView.GetMainGameViewTargetSize() problem

Mar 24, '19 in Help Room

0 Replies

1 Votes

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mattis89 answered

im bottlenecked by QuadTreeNode.Render... what is it?

Jan 24, '19 in Help Room

2 Replies

1 Votes

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anszwa commented

Deleting GUI Layer creates GC Allocation?

Apr 6, '17 camera·gui·optimization·profiler·gc.collect

1 Reply

1 Votes

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Bunny83 commented

Garbage Collection (StackTraceUtility) - Profiler Spikes

Oct 4, '17 optimization·profiler·garbage-collection·spikes·stacktrace

1 Reply

1 Votes

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idbrii answered

How to use Profiler.AddFramesFromFile

May 16, '18 in Help Room

1 Reply

1 Votes

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Eternal_Dreaming answered

Why is UI taking this much performance and how to reduce it?

Dec 2, '17 ui·lag·profiler·layout

1 Reply

1 Votes

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throwaway123321 edited

Cannot disable VSync after upgrading to Unity 2017.3

Apr 14, '20 graphics·profiler·vsync

3 Replies

1 Votes

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markv12 answered

Can I use 'Deep Profile' outside of Editor?

Aug 2, '19 profiler·profile

1 Reply

1 Votes

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Capricornum commented

[Help] Calling a function, involves another function that is completely unrelated

Feb 17, '18 coroutine·update·profiler·input.mouseposition

0 Replies

1 Votes

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Ardinius answered

About "UpdateRendererBoundingVolumes" in profiler.

Sep 25, '18 profiler

5 Replies

1 Votes

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mani3307 answered

Can i use cable instead of wi-fi to profile iOS device?

Mar 27, '18 ios·profiler

1 Reply

1 Votes

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bstockwell asked

How to Debug LoadSceneAsync? Game freezes when trying to LoadSceneAsync. Profiler says "Editor Overhead"

May 1, '18 in Help Room

0 Replies

1 Votes

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Rizzutp asked

How to improve my game performances on mobile devices

May 13, '18 profiler·performance optimization·mobileoptimization·performance metrics

0 Replies

1 Votes

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FuDaNing answered

What`s CullResults.CreateSharedRendererScene do?

Oct 26, '18 in Help Room

1 Reply

1 Votes

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Harinezumi edited

Lowered general performance with Threads

Jun 8, '18 performance·profiler·performance optimization·threads·threading

1 Reply

1 Votes

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Mazemace answered

Game FPS suddenly slow on Android

Jun 28, '18 in Help Room

1 Reply

1 Votes

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tuf91497 edited

Profiler Causing Unity Editor to Freeze

Jul 9, '18 editor·profiler·freeze·freezing·ram

0 Replies

1 Votes

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ahura155 answered

Having a problem with low frame rate and performance in unity?

Dec 25, '18 in Help Room

1 Reply

1 Votes

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tahercal commented

my computer freeze with profiling android device.

Mar 27, '19 error·profiler

0 Replies

1 Votes

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bencoPB commented

IOS remote profiling

Oct 27, '20 profiler

0 Replies

1 Votes

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dvalles answered

QuadTreeNode.Render spikes, how to reduce it?

Feb 8, '20 terrain·profiler·profiling

1 Reply

1 Votes

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ackleyrc commented

Does anyone know what is GenerateMuscleClip?

Feb 25, '21 profiler·animationclip

0 Replies

1 Votes

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TommiH asked

GPU spike from RenderTexture.SetActive

Aug 8, '19 in Help Room

0 Replies

1 Votes

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denizdurmus edited

Profiler Connection Issue for localhost

Apr 8, '20 profiler·headless

0 Replies

1 Votes

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Erzihark asked

Why is StackTraceUtility.ExtractStringFromExceptionInternal generating so much garbage collection?

May 25, '20 mobile·profiler·performance optimization

0 Replies

1 Votes

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adriankml asked

Memory reserved size really large

May 27, '20 memory·profiler·heap

0 Replies

1 Votes

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andrew-lukasik commented

How using Profiler with ECS Games(Physics)?

Jul 10, '20 physics·profiler·dots·profiling

-1 Replies

1 Votes

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82MiddleMan asked

Huge use of 'Transparent' in GPU profiler for 2D game.

Jun 29, '20 2d·transparency·profiler

0 Replies

1 Votes

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