• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Render

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

andrew-lukasik edited

Unity ECS 1.0 generated mesh not visible

5 days ago mesh·rendering·graphics·render·dots

2 Replies

1 Votes

avatar image

unity_zIHmXwC5udOtQw edited

Problem with spot lights with URP and Android

May 2, '23 android·render·pipeline·universal·spotlight

2 Replies

0 Votes

avatar image

atlev36 commented

How to build a line drawing method called in Update, similar to Debug.DrawLine ()

Apr 13, '23 debug·render·line·gizmos

3 Replies

1 Votes

avatar image

MinuteMan_ commented

HDRP Camera weapon layer

Apr 12, '23 camera·fps·render·weapon·layer

1 Reply

0 Votes

avatar image

mVitaliyN published

what is UniversalRenderPipeline.RenderSingleCamera in Frame debugger?

Apr 10, '23 editor·render·pipeline·universal

0 Replies

0 Votes

avatar image

tugrulsubekci edited

I wanna refresh my reflection probe via script. But I get an error

Apr 5, '23 camera·rendertexture·render·cubemap·probes

0 Replies

0 Votes

avatar image

Formalsauce asked

I updated Universal RP and now a bunch of image effect scripts are broken, how do i go about fixing this?

Feb 16, '23 error·script.·render·namespace·image effects

0 Replies

0 Votes

avatar image

Formalsauce commented

How do i fix these error's? I don't know where to start

Feb 16, '23 error·render·package·definition

1 Reply

0 Votes

avatar image

theriser777 asked

Lit cutout shader in Universal Render Pipeline (URP)?

Feb 8, '23 shader·render·pipeline·graph·universal

0 Replies

0 Votes

avatar image

kkdevakyea asked

Chained stencils

Jan 28, '23 rendering·render·pipeline·universal·stencil

0 Replies

0 Votes

avatar image

Blueeyesjt10 edited

Invalid managed type found for the field `m_Materials` of the struct `Unity.Rendering.RenderMeshArray`.: the type `UnityEngine.Material[]` is a managed type and is not supported

Jan 23, '23 mesh·material·render·dots

1 Reply

0 Votes

avatar image

Mashimaro7 commented

why can't I set the camera as an overlay?

Jan 16, '23 camera·render·bugs·type·overlay

4 Replies

3 Votes

avatar image

ehsanershadi asked

How to enable/Disable Graphics Compositor in HDRP?

Dec 8, '22 rendering·render·pipeline·definition·high

0 Replies

0 Votes

avatar image

SurreyMuso answered

What is the most accurate moment when TextMeshPro text is shown on screen

Nov 26, '22 in Help Room

1 Reply

0 Votes

avatar image

Xikini published

The referenced script on this Behaviour (Game Object 'StaticLightingSky') is missing! (HDRP Downgrade)

Nov 17, '22 in Help Room

2 Replies

1 Votes

avatar image

mdcxi asked

Weird camera problem?!

Nov 16, '22 camera·render

0 Replies

0 Votes

avatar image

Artmarab commented

Part of UI disappears when i press play

Nov 12, '22 ui·canvas·render

0 Replies

0 Votes

avatar image

Turnrp commented

Render particles on top of all objects.

Nov 7, '22 shader·render·shuriken·depth

2 Replies

1 Votes

avatar image

Kotorman asked

Does SpriteRenderer implements the Flyweight pattern?

Nov 2, '22 rendering·optimization·render·spriterenderer·pattern

0 Replies

0 Votes

avatar image

YousafGrewal edited

Universal Render Pipeline is not installing ?

Oct 20, '22 render·pipeline·universal

0 Replies

0 Votes

avatar image

HeaDiii commented

Generating UVs for a scripted mesh

Oct 9, '22 texture·render·uv

4 Replies

1 Votes

avatar image

FuryFight3r answered

Anyway to Upgrade a '3D' Project to a 'URP/HDRP' Project without breaking all Materials?

Oct 5, '22 shader·3d·render·pipeline

2 Replies

0 Votes

avatar image

wolf_team_unity_01 published

Why URP lit shader gives shadow artifacts?

Sep 16, '22 shadows·render·pipeline·universal·shadow bug

1 Reply

1 Votes

avatar image

andrew-lukasik edited

Render pipeline problem: 'Render Pipeline' is not set correctly in the settings. Be sure to select the appropriate value based on your pipeline in use.

Jul 22, '22 lighting·render·pipeline

0 Replies

0 Votes

avatar image

GermiyanBey edited

Skybox Pixelation problem

Jun 18, '22 camera·player·render·skybox·settings

7 Replies

3 Votes

avatar image

LOSantos answered

Bunch of warnings for .meta inconsistency after package update in Unity 2019.2.12f1 HDRP, how do I fix that?

Jun 6, '22 in Help Room

3 Replies

0 Votes

avatar image

ly202009 answered

2D - How to make sprites repeat tiles?

May 26, '22 2d·texture·sprite·render·repeat

4 Replies

1 Votes

avatar image

nullgamestudio commented

Why is the Canvas not showing up on device in ARFoundation using URP?

May 10, '22 ui·augmented-reality·render·pipeline·universal

0 Replies

0 Votes

avatar image

andrew-lukasik edited

ECS RenderMesh not visible

May 3, '22 scripting problem·script.·render·dots·mesh renderer

1 Reply

3 Votes

avatar image

bugaj asked

How to do texture bombing in shader graph

May 1, '22 shader·render·pipeline·universal·texturing

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image avatar image avatar image

Unity Answers is in Read-Only mode

Unity Answers content will be migrated to a new Community platform and we are aiming to launch a public beta by June 9. Please note, Unity Answers is now in read-only so we can prepare for the final data migration.

For more information and updates, please read our full announcement thread in the Unity Forum.

Related Topics

camera pipeline shader texture universal rendering mesh rendertexture material renderer terrain graphics 2d gui lighting light error 3d editor shaders c# gameobject order sprite bug


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges