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Ziplock9000 commented

Instantiate(GameObject) VS Instantiate(Resource.Load(Object Path))

13 hours ago unity 5·gameobject·instantiate·resources·resource.load

1 Reply

4 Votes

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cdr9042 commented

Is it safe to add reference to files in Resources folder?

2 days ago sound·reference·resources

1 Reply

0 Votes

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zereda-games edited

setting up hardware constraints (resource usage limitations) in unity

3 days ago unityeditor·resources·hardware

0 Replies

0 Votes

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saud_ahmed020 commented

load .unity3d assetbundle from resource folder

4 days ago in Help Room

0 Replies

0 Votes

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cyborgjinx commented

Resourse.Load randomly fails on android device

Feb 13, '19 android build·resources

0 Replies

0 Votes

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patrik-org commented

Destroy single asset from AssetBundle

Feb 11, '19 destroy·assetbundle·memory·resources·unload

2 Replies

0 Votes

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slake_it answered

How to know if a GameObject is a prefab?

Jan 31, '19 gameobject·editor·prefab·resources·findobjectsoftypeall

10 Replies

8 Votes

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SamohtVII commented

Instantiating objects efficiently.

Jan 31, '19 resources

1 Reply

0 Votes

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bumbu commented

How to check if a resource exists?

Jan 16, '19 resources

3 Replies

2 Votes

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hafeezAnonymous215 answered

On-Demand Resource iOS/Android - AssetBundles

Jan 16, '19 ios·www·assetbundle·resources·app store

1 Reply

0 Votes

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plangiewicz asked

Why photon is timeout on connection if i don't reload rigs in resource direction?

Jan 7, '19 photon·resources·connection

0 Replies

0 Votes

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kfirpeled edited

Failed to recompile resources Facebook sdk integration with admob, unity ads plugin

Jan 2, '19 facebook·resources·sdk·compile·manifest

1 Reply

0 Votes

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Deeaammon edited

Is there a way to optimize pulling multiple images via WWW

Dec 18, '18 in Help Room

0 Replies

0 Votes

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kaarloew answered

What is best and optimized Technique of level Handling in Parking game ? loading from resources or enable in hierarchy

Dec 18, '18 optimization·resources·gpu·instantiation·level load

1 Reply

0 Votes

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LW asked

How can I load the UISprite builtin resource at runtime?

Dec 14, '18 sprite·resources·ui image·builtin

0 Replies

0 Votes

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LeemSupreem asked

How to do something similar to AssetDatabase.Refresh during build?

Nov 15, '18 in Help Room

0 Replies

0 Votes

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jeungwi edited

Asset Bundle vs Resources Question Closed

Nov 10, '18 assetbundle·resources

1 Reply

0 Votes

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LeandroExHuMeD commented

Building Android Project stuck on " Task generateReleaseResources"

Oct 30, '18 in Help Room

0 Replies

2 Votes

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Esteem edited

Loading ScriptableObject when I open Unity

Oct 22, '18 resources·scriptableobject

1 Reply

0 Votes

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Meepo0 answered

How can I start learning Unity fast? ( List Of Tutorials )

Oct 13, '18 in Help Room

16 Replies

115 Votes

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cmos commented

Refresh File Resource Folder or File

Oct 12, '18 text·resources·refresh

1 Reply

0 Votes

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Wolfram commented

Only recompile scripts instead of full build?

Oct 9, '18 build·xcode·resources·assembly

4 Replies

5 Votes

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magister_yoda_ asked

How load and manage multiple images(sprites) in Unity?

Oct 8, '18 2d·sprites·assets·resources·images

0 Replies

0 Votes

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GodlikeAurora answered

Make reference to the project texture file in the material field Closed

Oct 6, '18 texture·reference·resources

1 Reply

0 Votes

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Bunny83 edited

How do I get a list of filenames in a Resources folder?

Oct 5, '18 ios·load·resources·files

5 Replies

3 Votes

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ThorBrigsted asked

Resources.LoadAll() error in WebGL

Sep 28, '18 in Help Room

0 Replies

0 Votes

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OfficeThrashing answered

Loading resources from a ZIP file from a server

Sep 27, '18 server·load·resources·url·c# dll

2 Replies

2 Votes

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Hydhen edited

How to correctly use third party DLLs

Sep 26, '18 asset·resources·assembly·excel·third-party

0 Replies

0 Votes

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tormentoarmagedoom commented

Resource.load general question

Sep 25, '18 sprite·loading·resources·duplicate

0 Replies

0 Votes

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caspar1500 asked

Unity hub, learn resources

Sep 21, '18 in Help Room

0 Replies

0 Votes

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