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All Questions

  • Unanswered Questions
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GreasyCapitalist asked

Unable to load audio file with Resource.Load

yesterday in Help Room

0 Replies

0 Votes

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paolo_developer published

Resouces.Load returns null

yesterday in Help Room

1 Reply

0 Votes

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unity_B7xq_QRQAH8e2g edited

Have some strange problem with Resources.Load

Jan 3, '21 prefab·load·resources·loadall

0 Replies

0 Votes

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Navii0 asked

Set texture / EnableKeyword not working in build

Dec 27, '20 texture·build·bug·resources·standalone

0 Replies

0 Votes

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v01pe_ answered

How to know if a GameObject is a prefab?

Dec 26, '20 gameobject·editor·prefab·resources·findobjectsoftypeall

15 Replies

9 Votes

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SACHPAK answered

How can I start learning Unity fast? ( List Of Tutorials )

Dec 23, '20 in Help Room

15 Replies

117 Votes

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kaganorun answered

How to check if a resource exists?

Dec 23, '20 resources

4 Replies

2 Votes

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Thex_PiedDroit asked

Nested prefab in Addressable prefab

Dec 17, '20 prefabs·resources·data·nested

0 Replies

0 Votes

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siddharth3322 asked

Loading Addressable Sprites using their Address

Dec 11, '20 sprite·resources·asynchronous·loading textures

0 Replies

0 Votes

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felixmann answered

How to release an AudioClip addressable?

Dec 6, '20 assets·audioclip·resources

1 Reply

0 Votes

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MuhsinEge commented

error CS0117: `Resources' does not contain a definition for `Load'

Dec 1, '20 error·load·resources·cs0117

1 Reply

0 Votes

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ToastHatter answered

Resources.Load() doesn't work unless load path is hard coded.

Nov 24, '20 in Help Room

1 Reply

0 Votes

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Rorrors commented

Why does my Unity project contain tens of thousands of files when the actual game assets is far less?

Nov 8, '20 assets·project·resources·files·builds

2 Replies

0 Votes

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unity_VINOSEISlh9pcQ commented

Force Unity to refresh a text asset (Resources folder)

Nov 6, '20 editor·resources·textasset

2 Replies

4 Votes

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mfreshyttrr commented

Loading Custom Texture, Audio, Sprite at runtime (Like Resource Packs in minecraft ye)

Oct 25, '20 sprites·textures·resources·custom·modding

0 Replies

0 Votes

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emrexconi commented

how to load texture from C:\ Folder at Runtime build

Oct 15, '20 in Help Room

2 Replies

0 Votes

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codemaker2015 answered

Reading .txt file from Resources folder

Oct 13, '20 text·resources·read

1 Reply

0 Votes

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gamegart1 answered

Building Android Project stuck on " Task generateReleaseResources"

Oct 4, '20 in Help Room

1 Reply

2 Votes

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DevMerlin commented

Resources.Load is not working with an existing file in Resources?

Sep 27, '20 load·scriptableobject·resources

1 Reply

0 Votes

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am_012 commented

Can not load csv file

Aug 18, '20 file·resources·start·void·csv

0 Replies

0 Votes

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LKJ--Jun edited

AssetGraph bug fixed request(Override Import Setting doesn't work)

Aug 18, '20 editor·assets·resources

0 Replies

0 Votes

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arturo101199 commented

Random textures, ScriptableObjects or Resources?

Aug 13, '20 texture·scriptableobject·resources

2 Replies

0 Votes

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MGames_ asked

Questions about memory

Jul 25, '20 resources·memory usage

0 Replies

0 Votes

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telnobynoyator_unity published

Script that provides data as a resource in the inspector

Jul 22, '20 in Help Room

0 Replies

0 Votes

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NoScopingDude edited

How can I load the UISprite builtin resource at runtime?

Jul 5, '20 sprite·resources·ui image·builtin

1 Reply

2 Votes

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BlackOpsBen commented

How to get the number of subfolders within a subfolder within resources?

Jul 3, '20 resources·resources.loadall

0 Replies

2 Votes

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Riiich answered

How do you have a file in your build folder not be compressed by Unity?

Jun 29, '20 windows·resources·compression·filesystem·shared

1 Reply

0 Votes

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KwinkyWolf answered

Unity Android build missing Resources

Jun 26, '20 android·resources·build settings

2 Replies

2 Votes

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Miicck asked

Object field select menu can't find resources

Jun 16, '20 prefab·resources·objectfield·selecting objects

0 Replies

0 Votes

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SocheaKhan commented

How to read file on android built from Unity?

Jun 12, '20 android build·resources

1 Reply

0 Votes

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