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Unanswered Questions

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avatar image

pixelsage asked

How should I animate a prop in sync with a character's animation?

Dec 29, '18 in Help Room

0 Replies

0 Votes

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TosicM edited

Facial bones animation stopped working

Dec 13, '18 in Help Room

0 Replies

0 Votes

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WhisperXD asked

import blend to unity, rig look mess

Nov 13, '18 unity 5·error·import·blender·rig

0 Replies

0 Votes

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fogwhale asked

Is it possible to rig after the game runs?

Nov 2, '18 animation·rigging·rig

0 Replies

0 Votes

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seanybaby2 asked

If two different meshes have identical rigs can you swap the skinned meshes and have the animations work?

Oct 1, '18 rigging·avatar·rig

0 Replies

0 Votes

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Dombi-Bence published

import mesh with animation from blender, bone constraints arent working

Mar 23, '21 in Help Room

0 Replies

1 Votes

avatar image

miccialab asked

Skew when rotate a sprite on a 2d rig,Skew when rotating 2D rig

Sep 14, '18 in Help Room

0 Replies

0 Votes

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unity_7LfPih5TfXSgyA asked

Fbx animation's rig go wrong after importing

Sep 11, '18 animation·rig·.fbx

0 Replies

0 Votes

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AKComp asked

Import Error When Copy Avatar From Other

Aug 20, '18 in Help Room

0 Replies

0 Votes

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viksabikes asked

Required human bone 'LeftFoot' not found

Aug 19, '18 in Help Room

0 Replies

0 Votes

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ehddud9646 asked

help humanoid rig set up

Jul 28, '18 rigging·rig·humanoid

0 Replies

0 Votes

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blazerchamp asked

3D character rig problem

May 30, '18 in Help Room

0 Replies

0 Votes

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jamesca edited

Having trouble Creating Humanoid Rig,Having trouble With Humanoid Rig

May 12, '18 animation·rig

0 Replies

0 Votes

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theBuilder10000 edited

How to fix rig animation that stops short when increasing speed?

Apr 11, '18 animation·animator·attack·rig

0 Replies

0 Votes

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THE2FUN asked

Rigged Characters for Next Gen Tech.

Mar 26, '18 in Help Room

0 Replies

0 Votes

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$$anonymous$$ edited

.fbx Blender to Unity - rigs

Mar 26, '18 fbx·rig

0 Replies

0 Votes

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thestrandedmoose commented

Change character mesh during runtime

Mar 6, '18 mesh·change·rig

0 Replies

0 Votes

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CobaltStar_ asked

Bone not correctly attached to head

Jan 18, '18 in Help Room

0 Replies

0 Votes

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TropicalCyborg asked

How do I sync my character rig thought the network when its not using animation or character controllers?

Jul 13, '17 in Help Room

0 Replies

0 Votes

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Aeleck asked

Rigging humanoid from Blender, ancestor issues

May 25, '17 hierarchy·bone·rig·humanoid

0 Replies

0 Votes

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ekulstorm published

Combine multiple animation transforms in one animation

May 12, '17 animation·animator·animationclip·rig·animation editor

0 Replies

0 Votes

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johnamcmurrough published

Attaching Two Rigs

May 3, '17 maya·rigging·rig·maya pipeline

0 Replies

0 Votes

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Baelgren asked

How do I set up a 3dsMax Biped to work as a Humanoid Rig in Unity?

Apr 20, '17 in Help Room

0 Replies

0 Votes

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Garrom asked

Bone-based tail (tail bones pulled by body bone)

Mar 25, '17 rigidbody·bones·rig·pull·tail

0 Replies

0 Votes

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bonkersdeluxe published

Other Animations, how use bones from original avatar

Feb 20, '17 in Help Room

0 Replies

0 Votes

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rhodes23 published

Setting GameObjects to "optimized" (for mecanim) at runtime

Jan 30, '17 mecanim·rig·humanoid·optimize

0 Replies

0 Votes

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Oliver08 published

Blender Animation Editing

Jan 29, '17 animation·mesh·blender·mecanim·rig

0 Replies

0 Votes

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230000751 asked

How to Properly use Root Motion for a rigged character?

Jan 28, '17 animation·error·root motion·rig·humanoid

0 Replies

0 Votes

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aosome23 edited

Importing Rig, 'Avatar Definition' setting

Dec 22, '16 animation·importing·rig

0 Replies

0 Votes

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rougerouge published

is there any way to configure a generic rig? and to mask it? Wiki

Oct 10, '16 mask·avatar·rig·generic·configuration

0 Replies

0 Votes

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