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Rig

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Unanswered Questions

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Ender_7 edited

Have IK track point when it is a child of the animator but not the rig.

Sep 22, '16 animation·rig·humanoid·ik·inverse kinematic

0 Replies

1 Votes

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jni97 asked

Remove bone from animator/rig

Sep 10, '16 animator·animations·ragdoll·bones·rig

0 Replies

0 Votes

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OctoMan edited

Make that excavator bucket rig work in unity

Aug 14, '16 in Help Room

0 Replies

0 Votes

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veclock asked

Access to rig bones in editor and code

Jun 20, '16 bones·rig

0 Replies

0 Votes

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Garritt518 published

Ragdoll - Part of mesh left behind

May 30, '16 mesh·ragdoll·rig·deformation·armature

0 Replies

0 Votes

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Mattaverse1 commented

Problems with facial rig on imported Mixamo rigged character

May 4, '16 animation·rig

0 Replies

0 Votes

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Thow commented

Why is my head bone disappearing after importing blender character to unity Wiki

Mar 6, '16 in Help Room

0 Replies

0 Votes

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thiagoff8 asked

CAT, Bones or Biped? (3D MAx)

Feb 1, '16 in Help Room

0 Replies

0 Votes

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Handagote published

Cinema 4d files - animations in separate files

Dec 26, '15 animation·import·blender·rig·cinema4d

0 Replies

0 Votes

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NekoMike edited

Animations not working with my model

Oct 24, '15 blender·rigging·rig·model importing

0 Replies

0 Votes

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agentlee927 published

Using the Raw Mocap rig and it falls through the plane?

Oct 17, '15 in Help Room

0 Replies

0 Votes

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The-Little-Guy edited

Access Mecanim/Humanoid Muscles

Sep 23, '15 c#·mecanim·rig

0 Replies

0 Votes

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theness_ published

animated rig - why aren't the joints limited in movement?

Sep 22, '15 animation·animator·avatar·rig

0 Replies

0 Votes

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rataman098 published

Character from Blender error

Sep 21, '15 character·blender·blender-exporting·rig·blender animation

0 Replies

0 Votes

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rubengc published

Problem with humanoid rig

Aug 18, '15 bones·rig·humanoid

0 Replies

0 Votes

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carnivoris edited

Hand rig generating errors on import

Aug 17, '15 animator·blender·rig·humanoid

0 Replies

0 Votes

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goodmonkey2000 published

Animation Types: Humanoid vs. Generic breaking my rig

Aug 10, '15 animation·rig·humanoid·generic·eyes

0 Replies

0 Votes

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AnomalusUndrdog commented

How to Override Bone Animation and still optimize game object

Apr 28, '19 rig

0 Replies

1 Votes

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carnivoris asked

Non-humanoid Rig Gets Mangled in Mecanim

Jun 2, '15 animation·mecanim·rig·generic

0 Replies

0 Votes

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meat5000 commented

Bone position is off when it's the child of my camera

Feb 19, '15 camera·rig

0 Replies

0 Votes

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JohnnyDale commented

3ds Max exported rigged model, how to put skeleton as child of rigges Object?

Jan 27, '15 rig

0 Replies

0 Votes

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joarwho published

Generic rig creates sliding feet?

Dec 18, '14 animation·rig·generic

0 Replies

0 Votes

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youngapprentice asked

Mechanim Rig Rotation

Nov 14, '14 animation·rotation·rig·mechanim

0 Replies

0 Votes

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soltex1 commented

Can " muscles " mode motions be saved ? Wiki

May 7, '16 rig

0 Replies

0 Votes

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wraithco published

Object is child of an exposed transform but is not moving with it during animation

Oct 29, '14 transform·child object·rig·parent transform

0 Replies

0 Votes

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theunit187 published

Unity doesn't see FBX animation in 1 project, but does see in another.

Oct 2, '14 animation·import·rig

0 Replies

0 Votes

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el-RERS asked

missing head bone when importing from iclone/3dxchange to unity?

Sep 16, '14 mecanim·rig

0 Replies

0 Votes

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instruct9r edited

Generic rig with root motion is bad roared

Sep 8, '14 character·root motion·rig·generic

0 Replies

0 Votes

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filler03 asked

blender rigged animation plays, but scaling of the model does not.

Sep 2, '14 animation·blender·scaling·rig

0 Replies

0 Votes

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whileandt published

What information is imported into Unity?

Aug 27, '14 animation·data·importing·rig·exporting

0 Replies

0 Votes

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