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Rig

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Unanswered Questions

  • All Questions
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mthicke2 asked

How to set up Quadruped with Humanoid Rig

Aug 18, '14 character·rig

0 Replies

0 Votes

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Erisat published

Rigging a bow to pull back

May 14, '14 animation·rig·ik·uma·bow

0 Replies

1 Votes

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TMPxyz asked

How to convert the retargeted animation back to Generic animation?

May 13, '14 animation·rig·humanoid·generics

0 Replies

0 Votes

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dshillady published

mecanim character shifts but does not change pose during animations

Apr 5, '14 animation·mecanim·avatar·rig

0 Replies

0 Votes

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LeftyTwoGuns commented

Confused on importing animated model from Blender

Mar 27, '14 animation·import·blender·mecanim·rig

0 Replies

0 Votes

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dddon published

camara view cut out form one side

Mar 5, '14 camera·rig

0 Replies

0 Votes

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armanigt published

sample assets (beta) - non responsive turn/look touch area

Mar 4, '14 mobile·assets·rig·beta·sample

0 Replies

0 Votes

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MiguelRobledo published

Why do I lose weights when I import rig to unity?

Jan 9, '14 import·rig·skin

0 Replies

1 Votes

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boowman commented

Rig a Non Rigged Model

Jan 6, '14 model·rig·cinema4d·rigged

0 Replies

0 Votes

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pointcache asked

Reverse foot rig and Mecanim

Jan 2, '14 animation·mecanim·rigging·rig

0 Replies

0 Votes

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deltamish commented

How to create animations for rigged character?

Dec 30, '13 animation·character·mecanim·rig·animating

0 Replies

0 Votes

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Connorconno2 published

Need help with animation rigging.

Dec 3, '13 animation·generation·rig·legacy

0 Replies

0 Votes

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knuckles209cp asked

[BLENDER] change edit mode pose

Nov 29, '13 3d·blender·rig·arm

0 Replies

0 Votes

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Fornoreason1000 edited

blender .fbx model animations not working

Nov 22, '13 animation·blender·rig

0 Replies

0 Votes

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zanearn commented

collider move with animation

Nov 15, '13 animation·collider·rig

0 Replies

0 Votes

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smirlianos asked

I can't modify the propertie of a model

Nov 13, '13 editor·import·rig·rigged

0 Replies

0 Votes

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TonyLi commented

I have a problem with rig,Avater Definition(Mechanim)

Nov 12, '13 rig·mechanim

0 Replies

0 Votes

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John_MLS published

New bones added to existing skeleton

Oct 20, '13 bones·rig

0 Replies

0 Votes

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Kimmoke published

How to change Z-direction from Blender imported Mesh/Armature?

Oct 10, '13 blender·mecanim·rig·xyz

0 Replies

0 Votes

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SuperSparkplug published

Model rig issues with Mecanim

Sep 18, '13 mecanim·model·rig

0 Replies

0 Votes

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meat5000 commented

Why doesn't unity import animations unless it's unattached or rigged?

Sep 8, '13 animation·animations·rig

0 Replies

0 Votes

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arcitecht edited

Max > Unity animation export (rig exporting as geo)

Jul 10, '13 animation·fbx·export·rig·3ds max

0 Replies

0 Votes

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l5p4ngl312 commented

Rigged Model Distorted when Imported to Unity

Jul 3, '13 import·blender·fbx·bone·rig

0 Replies

0 Votes

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malcu89 commented

Animate rig bones game objects.

Jun 28, '13 hierarchy·rig·animate

0 Replies

0 Votes

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MikePatterson edited

Why does my scene camera zoom in during model rig configuration?

May 8, '13 camera·mecanim·rigging·rig

0 Replies

0 Votes

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Redz0ne edited

Mecanim: Importing raw rigs with no mesh and only animation data?

May 6, '13 animation·import·mecanim·rig

0 Replies

0 Votes

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castor asked

Should I use Mecanim for non human object animation (e.g. Doors, Chairs, etc) ?

Mar 24, '13 mecanim·rig·generic

0 Replies

0 Votes

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Meater6 commented

how to import blender animation into unity with rigs?

Jan 24, '13 animation·avatar·rig·rigged

0 Replies

0 Votes

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DarkPlan published

Blender Armature / rig is getting random rotation values (not the Z problem)

Jan 17, '13 blender·axis·rig·rigged

0 Replies

0 Votes

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Levantez asked

Adding extending rig to Mecanim,Adding extension rig to Mecanim

Dec 9, '12 rig·masking·extend·tail

0 Replies

0 Votes

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