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Rig

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All Questions

  • Unanswered Questions
avatar image

Radikal D published

Finger bone rotation axis is wrong

Sep 28, '15 bone·rig·humanoid

1 Reply

1 Votes

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Thow commented

Why is my head bone disappearing after importing blender character to unity Wiki

Mar 6, '16 in Help Room

0 Replies

0 Votes

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el-RERS asked

missing head bone when importing from iclone/3dxchange to unity?

Sep 16, '14 mecanim·rig

0 Replies

0 Votes

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fourthrones20 converted comment to answer

Root Transform Position (XZ) Loop Match not match generic run animation Closed

May 14, '21 animation·blender-exporting·root motion·rig·blender animation

1 Reply

0 Votes

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JohnnyDale commented

3ds Max exported rigged model, how to put skeleton as child of rigges Object?

Jan 27, '15 rig

0 Replies

0 Votes

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carnivoris asked

Non-humanoid Rig Gets Mangled in Mecanim

Jun 2, '15 animation·mecanim·rig·generic

0 Replies

0 Votes

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Dombi-Bence published

import mesh with animation from blender, bone constraints arent working

Mar 23, '21 in Help Room

0 Replies

1 Votes

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rougerouge published

is there any way to configure a generic rig? and to mask it? Wiki

Oct 10, '16 mask·avatar·rig·generic·configuration

0 Replies

0 Votes

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John_MLS published

New bones added to existing skeleton

Oct 20, '13 bones·rig

0 Replies

0 Votes

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smirlianos asked

I can't modify the propertie of a model

Nov 13, '13 editor·import·rig·rigged

0 Replies

0 Votes

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TMPxyz asked

How to convert the retargeted animation back to Generic animation?

May 13, '14 animation·rig·humanoid·generics

0 Replies

0 Votes

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Fox_GAMING edited

Unity Rigged Model parts not moving correctly / moving opposite directions with rig (Please Help!)

Nov 3, '20 in Help Room

0 Replies

0 Votes

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vanceagrig answered

How to attach mesh (some item - ammo, objects, etc) to Mixamo rigged character via script?

Jul 17, '21 rig

2 Replies

0 Votes

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Baelgren asked

How do I set up a 3dsMax Biped to work as a Humanoid Rig in Unity?

Apr 20, '17 in Help Room

0 Replies

0 Votes

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SuperSparkplug published

Model rig issues with Mecanim

Sep 18, '13 mecanim·model·rig

0 Replies

0 Votes

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PixelFireXY answered

Skeletal 2D Animation does not work

Mar 17, '20 animation·2d·2d sprites·bone·rig

1 Reply

0 Votes

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MiguelRobledo published

Why do I lose weights when I import rig to unity?

Jan 9, '14 import·rig·skin

0 Replies

1 Votes

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joarwho published

Generic rig creates sliding feet?

Dec 18, '14 animation·rig·generic

0 Replies

0 Votes

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rataman098 published

Character from Blender error

Sep 21, '15 character·blender·blender-exporting·rig·blender animation

0 Replies

0 Votes

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MastersOfUs commented

Animation not playing Closed

Jan 9, '16 in Help Room

0 Replies

0 Votes

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armanigt published

sample assets (beta) - non responsive turn/look touch area

Mar 4, '14 mobile·assets·rig·beta·sample

0 Replies

0 Votes

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Anni2D answered

Adding MobileControlRig disable/corrupt child elements

Aug 31, '16 in Help Room

1 Reply

0 Votes

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johnamcmurrough published

Attaching Two Rigs

May 3, '17 maya·rigging·rig·maya pipeline

0 Replies

0 Votes

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theANMATOR2b answered

Mecanim masks with Generic Rig type

May 30, '17 in Help Room

1 Reply

0 Votes

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AlmantusK published

In play mode, edited character's bone rotations gets reseted, even with avatar mask

Mar 20, '16 animator·rig·mechanim

1 Reply

0 Votes

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Garrom asked

Bone-based tail (tail bones pulled by body bone)

Mar 25, '17 rigidbody·bones·rig·pull·tail

0 Replies

0 Votes

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Ender_7 edited

Have IK track point when it is a child of the animator but not the rig.

Sep 22, '16 animation·rig·humanoid·ik·inverse kinematic

0 Replies

1 Votes

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Sameer1472 commented

Humanoid fingers not deforming properly

Sep 16, '21 animation·mecanim·rig·humanoid·deformation

1 Reply

0 Votes

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jzela published

Mechanim Won't Move my Avatar Forward

Aug 31, '14 animation·blender·rig·mechanim

1 Reply

0 Votes

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youngapprentice asked

Mechanim Rig Rotation

Nov 14, '14 animation·rotation·rig·mechanim

0 Replies

0 Votes

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animation rigging blender mecanim humanoid character import bones avatar model animator fbx bone mesh skeleton generic blender-exporting mixamo maya blender animation ik rigged 3d mechanim armature


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