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Rig

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All Questions

  • Unanswered Questions
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soltex1 commented

Can " muscles " mode motions be saved ? Wiki

May 7, '16 rig

0 Replies

0 Votes

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wraithco published

Object is child of an exposed transform but is not moving with it during animation

Oct 29, '14 transform·child object·rig·parent transform

0 Replies

0 Votes

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UDN_dc7372c8-4e65-4345-ae29-670afb663459 commented

Fingers bending sideways?

May 15, '20 rig

1 Reply

1 Votes

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rossrossp1 published

No animations when importing FBX model

Apr 29, '20 import·fbx·animations·rig

2 Replies

0 Votes

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theunit187 published

Unity doesn't see FBX animation in 1 project, but does see in another.

Oct 2, '14 animation·import·rig

0 Replies

0 Votes

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Selzier published

Converting to Legacy Animation Type breaks Animation

Sep 29, '14 animation·mecanim·rig·legacy

1 Reply

0 Votes

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christoph_r answered

Head Moving On Player

Sep 27, '14 blender·rigging·rig

1 Reply

0 Votes

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el-RERS asked

missing head bone when importing from iclone/3dxchange to unity?

Sep 16, '14 mecanim·rig

0 Replies

0 Votes

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instruct9r edited

Generic rig with root motion is bad roared

Sep 8, '14 character·root motion·rig·generic

0 Replies

0 Votes

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filler03 asked

blender rigged animation plays, but scaling of the model does not.

Sep 2, '14 animation·blender·scaling·rig

0 Replies

0 Votes

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Rooobii commented

What causes the 'lag' I experience in Unity?

Aug 31, '14 update·lag·system·upgrade·rig

1 Reply

0 Votes

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jzela published

Mechanim Won't Move my Avatar Forward

Aug 31, '14 animation·blender·rig·mechanim

1 Reply

0 Votes

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whileandt published

What information is imported into Unity?

Aug 27, '14 animation·data·importing·rig·exporting

0 Replies

0 Votes

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Cherno commented

Adding clothes to a character rig in game

Sep 11, '14 meshes·rig·clothing·makehuman

1 Reply

1 Votes

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mthicke2 asked

How to set up Quadruped with Humanoid Rig

Aug 18, '14 character·rig

0 Replies

0 Votes

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Venkat Deepak published

Move body parts of an humanoid model

May 30, '16 movement·joint·rig·humanoid·skeleton

1 Reply

0 Votes

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BEEFDOCTOR published

Faces of mesh getting deleted on import (Cinema 4D)

Nov 11, '15 mesh·character·import·rig·faces

3 Replies

0 Votes

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minhdaubu2 edited

Performance Question

Jul 17, '14 mesh·rendering·performance·rigging·rig

1 Reply

0 Votes

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termway answered

Blender to Unity rig : Distend arm

Jun 27, '14 animation·mesh·import·blender·rig

1 Reply

0 Votes

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iamtanmay published

How to reuse character rig?

Feb 29, '16 rigging·rig·mixamo

1 Reply

0 Votes

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Mr-JWolf809 commented

How do I create a generic skeleton avatar to use with mecanim?

Aug 4, '16 animation·mecanim·avatar·rig

3 Replies

0 Votes

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Erisat published

Rigging a bow to pull back

May 14, '14 animation·rig·ik·uma·bow

0 Replies

1 Votes

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TMPxyz asked

How to convert the retargeted animation back to Generic animation?

May 13, '14 animation·rig·humanoid·generics

0 Replies

0 Votes

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MamoruK answered

Joint has a bone length of zero

May 5, '14 import·joints·rigging·rig·skeleton

1 Reply

0 Votes

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meat5000 commented

Mecanim - Bone Target Matching = Whole object translation! Closed

May 29, '14 animator·mecanim·rig·humanoid

1 Reply

0 Votes

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dshillady published

mecanim character shifts but does not change pose during animations

Apr 5, '14 animation·mecanim·avatar·rig

0 Replies

0 Votes

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Antony-Blackett commented

Keep extra bones in mecanim, nothing seems to work.

Oct 13, '15 mecanim·rig·humanoid·generic

1 Reply

2 Votes

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OllyNicholson answered

Importing problem

Apr 15, '14 import·fbx·maya·rig

1 Reply

0 Votes

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LeftyTwoGuns commented

Confused on importing animated model from Blender

Mar 27, '14 animation·import·blender·mecanim·rig

0 Replies

0 Votes

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JamieD3D commented

Weightless bones don't get added to SkinnedMeshRenderer bone array?!?

Dec 6, '18 rigging·bones·rig·rigged

2 Replies

2 Votes

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