• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Rigging

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

SBArtoons published

[Mobile]Skinned mesh issues in perfrmance,Hi,

Feb 8, '17 rendering·performance optimization·rigging·skinnedmeshrenderer·character-animation

0 Replies

0 Votes

avatar image

stanogg answered

How do I create multiple enemy appearances without lots of prefabs?

Feb 7, '17 rigging·skinned mesh renderer·enemys

1 Reply

0 Votes

avatar image

hypnoslave asked

Copy the state of one animator to another

Feb 2, '17 animation·animator·rigging·avatar·animation controller

0 Replies

1 Votes

avatar image

Miss_Ghostly published

Rigging a character made in Unity

Feb 2, '17 animation·character·custom·rigging

0 Replies

0 Votes

avatar image

hexagonius commented

How do I fix my models skeleton

Jan 28, '17 in Help Room

0 Replies

0 Votes

avatar image

Bolox answered

Unity recognizing 3dsmax skinned rig Closed

Jan 19, '17 in Help Room

2 Replies

0 Votes

avatar image

elqtfy commented

How can I assemble a body from parts in game??

Jan 18, '17 meshcollider·rigging·meshes

0 Replies

0 Votes

avatar image

theANMATOR2b answered

Import Animation with custom Rig

Jan 16, '17 animation·import·fbx·rigging

1 Reply

0 Votes

avatar image

Bunny83 answered

Unity isn't reading all of the bones in a model

Jan 13, '17 animation·unity 5·rigging·skeleton

1 Reply

0 Votes

avatar image

noxerr94 published

BuildAvatar from new rigged mesh

Jan 4, '17 mesh·rigging·avatar·skinnedmeshrenderer·skinned mesh renderer

0 Replies

0 Votes

avatar image

noxerr94 published

Creating Avatar

Dec 30, '16 animation·animator·rigging·avatar·humanoid

1 Reply

0 Votes

avatar image

Shirefhh91 published

Dynamic wire Rig

Dec 15, '16 joints·rigging·spline

1 Reply

0 Votes

avatar image

Nodrap answered

Standard asset animations partly fail on my Blender rigged character

Dec 9, '16 animation·blender·rigging·standard assets

1 Reply

0 Votes

avatar image

atifbutt published

How to ensure an asset is not included the build ?

Dec 8, '16 2d·build·asset·rigging·rig

1 Reply

0 Votes

avatar image

theANMATOR2b answered

My character's wing keeps detaching

Nov 23, '16 model·animations·rigging

1 Reply

0 Votes

avatar image

Sannerex edited

How to have a sword and sheath/scabbard?

Nov 22, '16 animation·rigging·modelling

0 Replies

0 Votes

avatar image

newking777 commented

How do I create custom animations in mecanim for my Fuse character?

Nov 2, '16 animation·mecanim·rigging

1 Reply

0 Votes

avatar image

vonlindberg commented

Animations become faulty when imported into Unity

Oct 28, '16 animation·mecanim·fbx·maya·rigging

2 Replies

1 Votes

avatar image

OmniKeith asked

how to use a Mocap FBX of a full skeletal rig to animate fps hands?

Oct 23, '16 in Help Room

0 Replies

0 Votes

avatar image

conman79 answered

I have prefixes in front of my blend shapes? Any ideas?

Oct 10, '16 in Help Room

1 Reply

0 Votes

avatar image

noxerr94 published

Transfer bones from one Object to another (same meshes)

Sep 29, '16 animation·rigging·bones·skinnedmeshrenderer·boneweights

0 Replies

0 Votes

avatar image

malegorino published

Unexptected forearm rotation caused by transform axis not aligned

Sep 29, '16 rigging·rotation axis·humanoid

0 Replies

0 Votes

avatar image

Metatronic published

combining skinned meshes from different fbx into a single game object (from the game editor)

Aug 25, '16 in Help Room

0 Replies

0 Votes

avatar image

Marcyduck published

can't see rigging, model, animation tab on importer

Aug 21, '16 rigging

0 Replies

0 Votes

avatar image

OctoMan edited

Make that excavator bucket rig work in unity

Aug 14, '16 in Help Room

0 Replies

0 Votes

avatar image

PCSorcery10 commented

Animating a character with a weapon?

Aug 1, '16 animations·rigging

1 Reply

0 Votes

avatar image

yoannG asked

Character rigged with expressions, maya

Jul 26, '16 in Help Room

0 Replies

0 Votes

avatar image

redmountmedia published

Best practices for rigging a character in Blender 3D or a game in Unity 3D?

Jul 20, '16 in Help Room

0 Replies

0 Votes

avatar image

AgonyRoses published

Blender To Unity Rig & Animations Deformed Closed

Jul 5, '16 rigging·blender-exporting·rig·blender animation·skeleton

0 Replies

0 Votes

avatar image

Fikule published

Unity Model Clothing

Jun 11, '16 blender·mecanim·rigging·modelling·clothing

0 Replies

0 Votes

  • »
  • ‹
  • 9
  • 10
  • 11
  • 12
  • 13
  • ›
  • »

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

animation blender rig character bones humanoid maya mecanim animator 2d model mesh ik avatar 3dsmax import mixamo unity 5 fbx blender animation 2d animation skinnedmeshrenderer skeleton blender-exporting inverse kinematic


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges