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Rigging

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All Questions

  • Unanswered Questions
avatar image

iamtanmay published

How to reuse character rig?

Feb 29, '16 rigging·rig·mixamo

1 Reply

0 Votes

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Kiyiki published

Are Angle Deformers & CAT muscles supported?

Jan 12, '15 animation·rigging

0 Replies

0 Votes

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VoxGuy answered

Constraints on objects from Maya to Unity

Feb 25, '21 animation·maya·rigging·workflow

3 Replies

1 Votes

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BobbyDoogle asked

Rigging Workflow for Swapable Weapons (Maya)

Jun 9, '14 maya·rigging·weapons·workflow

0 Replies

0 Votes

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ownerfate edited

[CLOSED] {Solved} small problem with Mixamo animation

Feb 20, '15 animation·bug·rigging·state-machine·mixamo

1 Reply

0 Votes

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MamoruK answered

Joint has a bone length of zero

May 5, '14 import·joints·rigging·rig·skeleton

1 Reply

0 Votes

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getyour411 commented

Rigged model fine in the preview, horribly deformed in the viewport

Apr 26, '14 animation·fbx·rigging

0 Replies

0 Votes

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Cherno edited

How to get a model to use a rig already with animations?

Apr 26, '14 rigging

1 Reply

0 Votes

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candyasdf answered

unity rigging issue (finger)

Feb 22, '19 animation·mecanim·rigging·finger

1 Reply

0 Votes

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OllyNicholson answered

Mapping two joints to the same node - mecanim.

Apr 4, '14 mecanim·joints·rigging

1 Reply

0 Votes

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Cricket60146 published

Suddenly experiencing problems with imported Carrara animations Wiki

Apr 1, '14 animation·rigging

1 Reply

0 Votes

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zharik86 commented

Import animation

Mar 31, '14 import·animations·rigging

1 Reply

0 Votes

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JamieD3D commented

Weightless bones don't get added to SkinnedMeshRenderer bone array?!?

Dec 6, '18 rigging·bones·rig·rigged

2 Replies

2 Votes

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Cobra68 published

High Quality rig with Mecanim

Oct 22, '14 animation·mecanim·rigging·bone·humanoid

0 Replies

0 Votes

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haim96 answered

Problem with rigify addon blender

Mar 9, '14 rigging·addon

1 Reply

0 Votes

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Cherno asked

Rotating bones and playing animation

Feb 14, '14 animation·rotation·rigging·bone

0 Replies

0 Votes

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PrimeDQ published

Connect Camera and Muscles of a Model

Aug 20, '14 rigging·camera-look

0 Replies

0 Votes

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TheDynamo published

Can you advise if the current version of unity supports Bonespro

Jan 17, '14 rigging

0 Replies

0 Votes

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itzikpel commented

Get angle difference between two objects to correct the position of a child object

Apr 22, '17 animation·rotate object·rigging·cusm rotation

2 Replies

0 Votes

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ramandesingh88 published

apply animation to another character Model

Apr 4, '14 3d models·animationclip·rigging·humanoid·model placement

1 Reply

0 Votes

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pointcache asked

Reverse foot rig and Mecanim

Jan 2, '14 animation·mecanim·rigging·rig

0 Replies

0 Votes

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Danirey commented

make a rigged character gun point to a target without ik

Jan 14, '14 shooting·rigging·rotating

2 Replies

0 Votes

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Void24 asked

Hip motion issues with Mechanim humanoid

Dec 18, '13 rigging·mechanim

0 Replies

0 Votes

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mvokal8 published

Creating an IK rig to bake into Mecanim

Dec 17, '13 blender·mecanim·rigging·humanoid·ik

0 Replies

0 Votes

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batubara published

need help with animations for third person controller

Jul 10, '15 animation·charactercontroller·rigging·third-person·mixamo

2 Replies

0 Votes

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alpaca of zion asked

How can I apply rotations to a humanoid model?

Dec 10, '13 animation·rigging

0 Replies

0 Votes

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Conect11 asked

Baffling Model Behavior

Nov 23, '13 blender·model·rigging

0 Replies

0 Votes

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Roman Volodin published

When I do a ragdoll simulation, my character falls on the ground but then the character's joints (their colliders as well) just tear apart.

Nov 19, '13 physics·ragdoll·rigging·simulation·rigidbodies

0 Replies

0 Votes

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CosmosChen commented

My character has an about 25 meters off by mecanim in Unity 4.3

Nov 19, '13 animation·mecanim·3dsmax·rigging

0 Replies

0 Votes

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huntersingleton commented

Rigging a 2D character

Nov 13, '13 animation·rigging

1 Reply

0 Votes

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animation blender rig character bones humanoid maya mecanim animator 2d model mesh ik avatar 3dsmax import mixamo unity 5 fbx blender animation 2d animation skinnedmeshrenderer skeleton blender-exporting inverse kinematic


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