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Rigging

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Unanswered Questions

  • All Questions
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fogwhale asked

Is it possible to rig after the game runs?

Nov 2, '18 animation·rigging·rig

0 Replies

0 Votes

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nipundavid asked

How to properly hold a gun in VRTK (Oculus Rift)?

Oct 27, '18 in Help Room

0 Replies

0 Votes

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NoDumbQuestion commented

Bone Weight Artifacts In Unity With Rigged Character?,

Oct 9, '18 in Help Room

0 Replies

0 Votes

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seanybaby2 asked

If two different meshes have identical rigs can you swap the skinned meshes and have the animations work?

Oct 1, '18 rigging·avatar·rig

0 Replies

0 Votes

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Sinaki edited

problem with rigging model in blender to unity

Sep 27, '18 blender·rigging·blender-exporting

0 Replies

0 Votes

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miccialab asked

Skew when rotate a sprite on a 2d rig,Skew when rotating 2D rig

Sep 14, '18 in Help Room

0 Replies

0 Votes

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modernator24 asked

Animation from Blender, bones are rotated wrong direction on play mode

Aug 27, '18 in Help Room

0 Replies

0 Votes

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Splosions asked

Transform hierarchy does not match?

Aug 18, '18 animation·rigging

0 Replies

0 Votes

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ehddud9646 asked

help humanoid rig set up

Jul 28, '18 rigging·rig·humanoid

0 Replies

0 Votes

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rnbw edited

Anima2D - Getting sprite to interact with another sprites z-order

Jun 27, '18 animation·unity 5·2d·unity 2d·rigging

0 Replies

0 Votes

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Kyleman edited

Issue implementing lower and upper body animations.

Jun 18, '18 mecanim·rigging

0 Replies

0 Votes

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BduhBob1 asked

Get Modular Objects Into One Rig

Jun 15, '18 animation·unity 5·rigging·modular

0 Replies

0 Votes

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Haristess asked

How to make your character lose limbs, either through physics or pre determined animation sequences?

Jun 1, '18 in Help Room

0 Replies

0 Votes

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santaclausgoblin asked

Fixing My Avatar To Have A Humanoid Rig,How To Fix My Avatar To Be Humanoid Rigged?

May 18, '18 3d·3d models·rigging·avatar

0 Replies

0 Votes

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Pinkuboxu commented

Mesh not deforming according to bone axis/position

May 16, '18 in Help Room

0 Replies

0 Votes

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Omri1324 edited

Blender to unity animation problem

Apr 17, '18 rigging·blender animation

0 Replies

0 Votes

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meleejohn asked

Maya Quick Reference import to Unity

Mar 26, '18 in Help Room

0 Replies

0 Votes

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lila_28 asked

Character sinks into the ground

Mar 19, '18 in Help Room

0 Replies

0 Votes

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VerisSevren asked

How does the rigged finger script work

Feb 27, '18 in Help Room

0 Replies

0 Votes

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ninthtale asked

Anima2D IK Chain for Legs (CCD, not Limb)

Feb 10, '18 in Help Room

0 Replies

2 Votes

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MaxGuernseyIII commented

Adjust 2D Sprite pivot point without ruining animation

Jan 23, '18 animation·2d sprites·rigging·sprite editor·pivot-point

0 Replies

0 Votes

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DIROX asked

Character on bicycle - Ragdolling when falling.

Jan 17, '18 in Help Room

0 Replies

0 Votes

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Pinkuboxu commented

How do I update prefabs when source assets (mostly meshes with armatures) are changed?

Jan 3, '18 prefab·objects·rigging·armature·updating

0 Replies

0 Votes

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thehaggler asked

Parent for arm right wrist differs from one found in HumanDescription. Arm right lower was found instead of arm right elbow

Dec 31, '17 error message·rigging·parent-child·humanoid

0 Replies

0 Votes

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thehaggler asked

Parent for arm right wrist differs from one found in HumanDescription. Arm right lower was found instead of arm right elbow

Dec 30, '17 in Help Room

0 Replies

0 Votes

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Hiplinc asked

Weird distortion of a character

Oct 29, '17 in Help Room

0 Replies

0 Votes

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theisaaccarpenter asked

FBX Model Shading Become Metallic When Rigging Is Enabled

Oct 4, '17 shaders·blender·materials·importing·rigging

0 Replies

0 Votes

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fleischverpackung edited

Rigging: Correct joint positions for Mecanim?

Sep 13, '17 character·mecanim·rigging·joint

0 Replies

0 Votes

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pigglet asked

Pose Space Deformation

Aug 21, '17 animation·rigging·blendshapes

0 Replies

1 Votes

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hexagonius commented

Missing bones in Humanoid Avatar Rig

Jun 16, '17 animator·rigging·humanoid

0 Replies

0 Votes

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animation blender rig character bones humanoid maya mecanim animator 2d model mesh ik avatar 3dsmax import mixamo unity 5 fbx blender animation 2d animation skinnedmeshrenderer skeleton blender-exporting inverse kinematic


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