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Rigging

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Unanswered Questions

  • All Questions
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PrimeDQ published

Connect Camera and Muscles of a Model

Aug 20, '14 rigging·camera-look

0 Replies

0 Votes

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gcoope commented

Why is Unity 4.6 Misinterpreting (and destroying) Character Animation that orkd perfectly as GENERIC but STRETCHES the Character out on playback?

Jul 30, '14 animation·import·rigging·humanoid

0 Replies

0 Votes

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BobbyDoogle asked

Rigging Workflow for Swapable Weapons (Maya)

Jun 9, '14 maya·rigging·weapons·workflow

0 Replies

0 Votes

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getyour411 commented

Rigged model fine in the preview, horribly deformed in the viewport

Apr 26, '14 animation·fbx·rigging

0 Replies

0 Votes

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Cherno asked

Rotating bones and playing animation

Feb 14, '14 animation·rotation·rigging·bone

0 Replies

0 Votes

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TheDynamo published

Can you advise if the current version of unity supports Bonespro

Jan 17, '14 rigging

0 Replies

0 Votes

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pointcache asked

Reverse foot rig and Mecanim

Jan 2, '14 animation·mecanim·rigging·rig

0 Replies

0 Votes

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Void24 asked

Hip motion issues with Mechanim humanoid

Dec 18, '13 rigging·mechanim

0 Replies

0 Votes

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mvokal8 published

Creating an IK rig to bake into Mecanim

Dec 17, '13 blender·mecanim·rigging·humanoid·ik

0 Replies

0 Votes

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alpaca of zion asked

How can I apply rotations to a humanoid model?

Dec 10, '13 animation·rigging

0 Replies

0 Votes

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Conect11 asked

Baffling Model Behavior

Nov 23, '13 blender·model·rigging

0 Replies

0 Votes

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Roman Volodin published

When I do a ragdoll simulation, my character falls on the ground but then the character's joints (their colliders as well) just tear apart.

Nov 19, '13 physics·ragdoll·rigging·simulation·rigidbodies

0 Replies

0 Votes

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CosmosChen commented

My character has an about 25 meters off by mecanim in Unity 4.3

Nov 19, '13 animation·mecanim·3dsmax·rigging

0 Replies

0 Votes

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Skatch published

How do i fix this error [rigging]

Oct 7, '13 rigidbody·rigging

0 Replies

0 Votes

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Baldolin published

Rigging Question: Location of Root bone

Sep 30, '13 animation·rotation·rigging·bone·root

0 Replies

0 Votes

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ShadoX edited

Character rigging with clothes

Sep 12, '13 character·rigging·clothes

0 Replies

0 Votes

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FXBaconGames asked

How Do I Create Mecanim Animations?

Sep 5, '13 animation·mecanim·rigging

0 Replies

0 Votes

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Hyperion edited

More Animations = More Screwed Up?

Aug 2, '13 animation·rigging·blending·crossfade·animating

0 Replies

0 Votes

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MisterSugarcube published

Rigged chain of rigid bodies connected by hinge joints won't collide with each other

Jul 28, '13 collision·rigidbody·rigging·hinge joint

0 Replies

1 Votes

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Rukiryo published

Character Customization - Bone Parenting Error?

Jul 26, '13 character·blender·rigging·parenting·customization

0 Replies

0 Votes

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Kiloblargh commented

Do parent constraints from Maya work in Unity?

Jul 9, '13 rigging

0 Replies

0 Votes

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Zottelfresse published

Mechanim animation problem: Why aren't my character's hands moving?

Jun 30, '13 animation·rigging·mechanim·hands

0 Replies

0 Votes

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skgamer published

blender rig not working in unity

Jun 22, '13 rigging·blender animation

0 Replies

0 Votes

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Yuki-VR published

Maya Rigging /Joint Problem

Jun 14, '13 maya·rigging·joint

0 Replies

0 Votes

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MikePatterson edited

Why does my scene camera zoom in during model rig configuration?

May 8, '13 camera·mecanim·rigging·rig

0 Replies

0 Votes

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Setsuki asked

bone Transform misplaced in Unity

Apr 10, '13 transform·rigging·bones·biped

0 Replies

0 Votes

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DukeInstinct published

Share bones between two objects

Apr 6, '13 animations·rigging·bones

0 Replies

1 Votes

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black pigeon edited

Need help with animations

Mar 5, '13 animation·model·rigging·unity 4·bone

0 Replies

0 Votes

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bushdiver published

How to retarget animations without mecanim

Feb 28, '13 animation·mecanim·rigging·modelling

0 Replies

0 Votes

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Misterate published

Transferring animation from one rig to another (identical) rig distorts my model.

Feb 16, '13 animation·maya·rigging·distortion

0 Replies

0 Votes

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