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Rigidbody Physics

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All Questions

  • Unanswered Questions
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Cherno commented

Rigidbody FPS controller getting stuck on walls

Jul 11, '17 rigidbody physics

0 Replies

0 Votes

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equento asked

How to keep rigidbody object position in the air while gravitiy is on?

Jun 3, '18 gravity·rigidbody physics

0 Replies

0 Votes

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thePaintBrush commented

Carrying physical game objects in javascript scripting problems with Unity 5.

Apr 12, '16 in Help Room

2 Replies

0 Votes

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akaBase edited

How to Dash smoothly and Jump fall faster with a 3D rigidbody?

Nov 24, '19 rigidbody·animator·rigidbody.velocity·rigidbody physics

0 Replies

0 Votes

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Squalol asked

Conserve some of Rigidbody's speed when turning.

Sep 2, '15 in Help Room

0 Replies

0 Votes

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alexisdavidson commented

How to prevent jumping off held object?

Oct 13, '19 in Help Room

0 Replies

1 Votes

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nityg commented

Remove Rigidbody2D "Jelly" Collisions?

May 15, '21 in Help Room

1 Reply

0 Votes

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Squalol edited

Make gradual acceleration with drag.

Oct 24, '16 rigidbody·addforce·rigidbody physics

0 Replies

0 Votes

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casaldejovesqueix commented

How to calculate irregular object center of mass position?

Jan 19, '19 in Help Room

1 Reply

0 Votes

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kbrizov answered

Kinematic rigidbody movement.

Oct 30, '20 rigidbody·rigidbody2d·kinematic·rigidbody.velocity·rigidbody physics

2 Replies

0 Votes

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kubajs edited

Proper item carry by player respecting physics (collisions)

Mar 27, '20 update·fixedupdate·rigidbody physics·jittering

2 Replies

0 Votes

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pappalardodd asked

Create scripts to climb a ladder

Jun 6, '20 scripting problem·trigger·rigidbody physics·climbing·ladder

0 Replies

0 Votes

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zimmer550 answered

Horizontal push back not the same as vertical pushback whenever I use add explosion force

Oct 10, '16 in Help Room

2 Replies

0 Votes

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zapextreme asked

Predict next fixedupdate frame Rigidbody position

Jan 13, '20 rigidbody·velocity·rigidbody physics·prediction·predict

0 Replies

0 Votes

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KrackZero edited

Confused about addForce behavior on 3D objects w/ sub-objects in 2D movement

Jan 21, '17 in Help Room

0 Replies

0 Votes

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markfann asked

Drag and drop rigidbody objects?

Sep 5, '16 in Help Room

0 Replies

0 Votes

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Raytheon_Kiel published

Rigidbody nested within (as a child) a non rigidbody game object?

Jan 27, '17 parenting·hingejoint·game object·rigidbody physics

0 Replies

0 Votes

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TomasRiker commented

Can't set position of Rigidbody precisely

Jun 12, '19 physics·rigidbody·rigidbody physics

0 Replies

0 Votes

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azn802 asked

Rotate child object under RigidBody parent

Apr 6, '18 physics·rigidbody·rigidbody physics

0 Replies

0 Votes

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YouMadBro edited

How to Allow a character to still jump once parented to a moving platform Wiki

Jul 11, '15 c#·parenting·rigidbody physics

1 Reply

0 Votes

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Der_Kevin edited

Align Rigidbody on Rail?

Oct 11, '16 rigidbody·rigidbody physics

0 Replies

0 Votes

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Eno-Khaon edited

Keeping gameobject at constant speed regardless of drag,Keeping constant force regardless of drag

Oct 5, '21 3d·rigidbody.addforce·rigidbody physics

2 Replies

0 Votes

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Vuzok edited

Rigidbody NavMeshAgent Causing Crazy Collisions with Player.

Sep 2, '16 physics·rigidbody·rigidbody-collision·rigidbody physics·mass

0 Replies

0 Votes

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arash28134 answered

Rigidbody Addforce Not Working

Aug 21, '21 in Help Room

1 Reply

0 Votes

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tanoshimi answered

Is there a way to add a variable in rigidbody? (like .position)

Nov 3, '16 force·rigidbody physics·overload·rigidbody collision

1 Reply

0 Votes

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Dustin_Anglin edited

Kinematic "buckets" no longer working in 2018

Jun 19, '18 kinematic·rigidbody physics·rigidbody.moveposition

0 Replies

0 Votes

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logicandchaos answered

Physics based movement (Moving to fast)

Feb 23, '21 rigidbody2d·movement script·player movement·rigidbody.addforce·rigidbody physics

1 Reply

0 Votes

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honeykamboj commented

Object is passing from colliders when swipe with rigidbody.position

Aug 26, '17 c#·mobile devices·swipe·rigidbody physics·rigidbody.moveposition

1 Reply

0 Votes

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Vega4Life commented

Rigidbody goes through an object

Dec 16, '18 in Help Room

1 Reply

0 Votes

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NewPath commented

Is a kinematic rigidbody preferred over manually transforming gameObject?

Jun 25, '15 transform·rigidbody physics

1 Reply

0 Votes

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