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Rigidbody

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  • Unanswered Questions
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AliAzin asked

How to fix one axis in rigid bodies?

Feb 14, '10 physics·rigidbody

1 Reply

1 Votes

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CryptoQuick edited

Main Camera Rigidbody Jerkiness when attached to Player Character

Feb 13, '10 camera·rigidbody·configurablejoint

2 Replies

1 Votes

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user-1108 (google) asked

How to make sure that my cube can only jump when in contact with the ground

Feb 3, '10 rigidbody·jump·fly

2 Replies

2 Votes

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DanjelRicci asked

Smoothing Rigidbody movement over a bumpy track

Feb 1, '10 collision·physics·rigidbody·vehicle

2 Replies

1 Votes

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Ehren asked

Rigidbody.MovePosition performance

Jan 11, '10 physics·rigidbody·optimization

1 Reply

0 Votes

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James asked

How can I lock a rigidbody's angular velocity to one axis?

Jan 5, '10 physics·rigidbody

1 Reply

2 Votes

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Ehren edited

Changing Rigidbody drag on the fly

Dec 31, '09 physics·rigidbody

1 Reply

1 Votes

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Ricardo edited

ConfigurableJoint Anchors and nested RigidBodies Wiki

Dec 22, '09 physics·rigidbody·configurablejoint

2 Replies

0 Votes

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PaulT asked

Is it possible to detect if a force is currently applied to a Rigidbody?

Nov 16, '09 rigidbody·force

2 Replies

2 Votes

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Related Topics

physics collision collider c# movement velocity rotation addforce gravity force charactercontroller transform 2d trigger kinematic gameobject raycast colliders javascript 3d vector3 unity 5 rigidbody.addforce rigidbody2d drag


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