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Root Bone

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Unanswered Questions

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Balrond edited

switching between Motion matching and animation files

Oct 23, '19 movement·mecanim·root motion·motion-tracking·root bone

0 Replies

0 Votes

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Kaskorian edited

Unity 5.6.0: Mesh only rotates if I rotate the root bone of the skinned mesh renderer

Jul 15, '17 in Help Room

0 Replies

0 Votes

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GreenHawk asked

Wrong root node from separated anmation fbx model.

Jun 20, '17 in Help Room

0 Replies

0 Votes

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SoftFactory commented

Unity assigns the wrong "Root Bone" to a Skinned Mesh Renderer. Can I fix this?

Apr 5, '17 in Help Room

0 Replies

0 Votes

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Jakeiiii published

Problem with root motion - Animation not playing correctly and not transitioning properly

Oct 10, '15 in Help Room

0 Replies

0 Votes

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OD_ELYSATOR published

The root bone has Y-Axis animation on it in the preview, but not ingame. Why?

Aug 21, '15 animation·editor·import·blender animation·root bone

0 Replies

0 Votes

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artaka published

Why does the top node of the character move instead of specified Root node?

May 3, '13 mecanim·root motion·root·root bone

0 Replies

0 Votes

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castor edited

[mecanim]: BindSkeleton: cannot find ...? How to fix it?

Mar 24, '13 mecanim·door·generic·root bone

0 Replies

0 Votes

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Related Topics

animation root motion mecanim blender animation skinnedmeshrenderer bones import rotation mapping mesh origin editor position skinned mesh movement xyz motion-tracking animations 3ds max transitions rootjoint skinned mesh renderer maya generic glitch
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