• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Runtime

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

pudd1nG answered

Is it possible to run a script in the editor so it doesnt have to run it again the runtime????

May 8, '12 editor·runtime

2 Replies

0 Votes

avatar image

ina commented

An in-game scripting language Closed

May 4, '12 runtime

0 Replies

0 Votes

avatar image

costathi commented

Serialization at runtime

May 2, '12 c#·serialization·runtime

0 Replies

0 Votes

avatar image

dannyskim commented

How to connect iPod touch to unity and test without build ?

May 1, '12 ios·runtime·unity remote·ipod

0 Replies

0 Votes

avatar image

b0kkie published

Material Changing at Run-Time on Static Batched Objects

May 1, '12 ios·materials·runtime·static

1 Reply

0 Votes

avatar image

Default117 commented

Assign animation at runtime error

Apr 24, '12 animation·runtime

1 Reply

1 Votes

avatar image

oceanzerg published

AOT Runtime Problem: Variable of type IMyInterface changes type to String(impossible..??)

Apr 19, '12 ios·iphone·runtime·mono·aot

0 Replies

0 Votes

avatar image

yosh asked

Level of Detail & AssetBundle streaming at runtime - possible?

Apr 19, '12 assetbundle·runtime·lod·detail

0 Replies

1 Votes

avatar image

xtplpune published

NaN exception when spawning soldiers

Apr 18, '12 error·gameobject·transform·runtime·nan

1 Reply

0 Votes

avatar image

Bampf commented

A List of functions to call - is there a better solution?

Apr 18, '12 list·function·runtime·enum

5 Replies

1 Votes

avatar image

Dunkhan commented

Help with runitme objects and plaintext mesh files

Apr 11, '12 mesh·text·import·runtime

1 Reply

0 Votes

avatar image

Dunkhan edited

my textures aren't working (bmp files issue)

Apr 11, '12 texture·image·runtime·load

3 Replies

0 Votes

avatar image

Kryptos answered

How to execute a line of code only once despite the required condition still true.

Apr 3, '12 instantiate·runtime

2 Replies

0 Votes

avatar image

theMadMonster published

Mesh UV coords give weird result when FBX is imported at runtime

Mar 29, '12 fbx·runtime·uvs

2 Replies

0 Votes

avatar image

Kag359six commented

making prefabs at runtime?

Mar 26, '12 instantiate·prefab·runtime·inventory

2 Replies

0 Votes

avatar image

josholig published

Edit and save animation property at runtime.

Mar 23, '12 editor·runtime

0 Replies

0 Votes

avatar image

Eric5h5 commented

Creating planes in runtime

Mar 18, '12 runtime·plane

3 Replies

1 Votes

avatar image

Stradigos edited

Getting data from Editor into runtime

Mar 17, '12 editor·spawn·runtime·variables·initialize

2 Replies

1 Votes

avatar image

ronronmx commented

Using replacement shader at runtime?

Mar 13, '12 shader·runtime·shader-replacement

1 Reply

1 Votes

avatar image

chmo published

questions about handling animation on runtime

Mar 12, '12 animation·runtime·edit·curves

0 Replies

0 Votes

avatar image

Eric5h5 answered

Create a custom texture from code?

Mar 11, '12 texture·texture2d·runtime·custom

1 Reply

0 Votes

avatar image

Facepalm commented

Instantiate object

Mar 10, '12 gameobject·instantiate·prefab·model·runtime

1 Reply

0 Votes

avatar image

Meltdown commented

Adding model in runtime

Mar 10, '12 model·runtime·assign

2 Replies

-1 Votes

avatar image

DGArtistsInc answered

character speech

Mar 3, '12 asset·runtime·speech·tts

1 Reply

0 Votes

avatar image

Alec-Slayden commented

Is there a way to run script when adding object to scene?

Feb 29, '12 runtime

1 Reply

0 Votes

avatar image

theMadMonster commented

FBX SDK import issues

Feb 29, '12 runtime

0 Replies

0 Votes

avatar image

DaveA answered

Change material color at runtime!!

Feb 19, '12 material·particles·color·runtime·change

5 Replies

1 Votes

avatar image

DaveA answered

Children added at runtime not accessible!?!? Closed

Feb 16, '12 transform·runtime·children·missing

1 Reply

0 Votes

avatar image

tingham commented

LineRenderer positions by code

Feb 16, '12 runtime·linerenderer·positions

0 Replies

0 Votes

avatar image

VincentRodriguez asked

Creating meshes in Unity using Javascript

Feb 14, '12 mesh·runtime·generation·skidmarks

0 Replies

0 Votes

  • »
  • ‹
  • 38
  • 39
  • 40
  • 41
  • 42
  • ›
  • »

Followers

avatar image

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

c# texture prefab mesh gameobject terrain animation material editor shader sprite instantiate load android build error change texture2d scripting problem assetbundle image unity 5 fbx 2d procedural


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges