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Self-illumination

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All Questions

  • Unanswered Questions
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Honorsoft answered

Tube like light source

Jan 31, '21 light·lightmap·shape·self-illumination

3 Replies

2 Votes

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TheGameNewBie asked

Normal Map not working with Self Illuminated Shader?

Feb 20, '18 normal·glow·normal map·self-illumination

0 Replies

0 Votes

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Skeleteor asked

Is there a way to fix bloom on glowing objects?

Aug 22, '17 bloom·self-illumination

0 Replies

0 Votes

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abrar11050 asked

Shader performance & LOD shader

Apr 2, '17 in Help Room

0 Replies

0 Votes

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Starbox commented

Needing a legacy shader mixed with vertex color

Jan 24, '16 shaders·mobile·legacy·vertex color·self-illumination

0 Replies

0 Votes

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aormsby edited

Is there a way to change the shader on all meshes without doing it manually one by one?

Jul 2, '15 shader·texture·default·shader-replacement·self-illumination

3 Replies

3 Votes

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lukacat10 published

Laser beam effect: Additive & Self-illumin at the same time

Feb 6, '15 materials·laser beam·self-illumination

0 Replies

0 Votes

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Southgarden116 commented

set the intensity of the illumination

Jan 24, '15 shader·illumination·self-illumination

1 Reply

0 Votes

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manGo29 answered

Alpha as Illumination AND Transparency?

Dec 19, '14 shader·transparency·alpha·self-illumination

0 Replies

0 Votes

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PhosHilaron commented

Self-Illumination only works across the whole object

Nov 19, '14 material·shaders·materials·self-illumination

1 Reply

1 Votes

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MakeCodeNow commented

How to bake emissive objects into lightmap?

Oct 15, '14 lighting·lightmap·bake·beast·self-illumination

1 Reply

0 Votes

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alexkaskasoli edited

Self-Illum Diffuse, how does it work?

Feb 25, '14 shader·diffuse·self-illumination

1 Reply

0 Votes

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YoungDeveloper edited

Pulsing glow/self-illum

Aug 21, '13 glow·self-illumination·pulse

1 Reply

0 Votes

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roberto_sc answered

Mobile alternative to shader "Self Illuminated"?

Jun 8, '13 shader·ios·self-illumination

2 Replies

1 Votes

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QUICKSORT answered

how to create illumination mask texture loading script? (self-illuminated diffuse)

May 1, '13 texture·mask·rendertotexture·self-illumination

1 Reply

0 Votes

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TheCatProblem published

Can I make the self-illumin shader use a second UV channel for the illumination texture?

Apr 2, '13 shader·lightmap·uv mapping·legacy·self-illumination

1 Reply

1 Votes

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MSFX edited

Changing AlphaSelfIllum Shader to use Cutout?

Mar 27, '13 shader·alpha·cutout·self-illumination

2 Replies

0 Votes

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Julien-Lynge commented

How do I add "self illumination" to a "reflective" shader

Feb 28, '13 shader·reflective·self-illumination

0 Replies

0 Votes

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romans58 published

Is it possible to make a Self Illum bumped shader using uv2 for an illum map

Jan 31, '13 shader·lightmap·uv2·self-illumination

0 Replies

0 Votes

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JPB18 commented

Transparent Self-Illumin shaders?

Jan 10, '13 shaders·transparent·self-illumination

2 Replies

0 Votes

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AlucardJay commented

Changing material color´s alpha in self iluminated shader

Jan 3, '13 shader·material·transparency·alpha·self-illumination

1 Reply

1 Votes

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demilp published

Damping to make an object glow.

Dec 7, '12 damping·self-illumination

0 Replies

0 Votes

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Jadugara commented

I want to add a Self-Illumination map to a Transparent material...

May 13, '12 material·map·transparent·self-illumination

1 Reply

0 Votes

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liszto commented

modify one color of a texture

Feb 28, '12 shader·texture·black·self-illumination

2 Replies

1 Votes

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Bluestrike commented

How can I change the self ilumshader its emission value on a material from a script?

Sep 8, '11 shader·self-illumination

2 Replies

0 Votes

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sfaragnaus answered

self-illum/bumped specular texture problem

Aug 4, '11 self-illumination

1 Reply

1 Votes

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ThermalFusion answered

How to create this effect in unity

Jul 31, '11 shader·light·self-illumination

1 Reply

0 Votes

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Chris D edited

Self-Illuminated Normal mapped Specular Shader questions

Jun 23, '11 shader·texture·alpha-channel·self-illumination

1 Reply

1 Votes

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JeppeNygaard asked

surface shading with transparency

May 7, '11 transparency·alpha-channel·shading·surfaceshader·self-illumination

1 Reply

1 Votes

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Alweth asked

Non-textured, self-illuminated objects

Apr 20, '11 lighting·color·shading·self-illumination

1 Reply

0 Votes

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Related Topics

shader alpha lightmap transparency light texture lighting glow material shaders transparent legacy alpha-channel illumination materials shading reflective color bake cutout surfaceshader laser beam vertex color uv mapping mobile


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