• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Setactiverecursively

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

Siusega edited

Make object appear using SetActiveRecursively with a slider moving overtime

Jul 28, '17 programming·slider·timeline·setactiverecursively

0 Replies

0 Votes

avatar image

OutOfRam answered

How can I deactivate a GameObject's Child (Gun) however keep the parent (the player) active?

Oct 27, '16 in Help Room

1 Reply

0 Votes

avatar image

MichiealO commented

SetActiveRecursively is now obsolete in Unity 4.0 Closed

Sep 3, '14 setactiverecursively

2 Replies

2 Votes

avatar image

thevraptor published

Raycast Hit Not Working (JS)

Jul 24, '14 raycast·transform·raycasthit·guitext·setactiverecursively

2 Replies

0 Votes

avatar image

hacked commented

Turn signals using SetActiveRecursively(unity3)

Jul 2, '14 blinking·setactiverecursively

1 Reply

0 Votes

avatar image

Owen Burk commented

How to Enable and Disable Prefabs

Oct 30, '13 prefab·disable·enable·setactiverecursively

-1 Replies

0 Votes

avatar image

HamCoder404 published

Animation stops working after SetActiveRecursively()

Aug 21, '13 animation·error·active·set·setactiverecursively

1 Reply

0 Votes

avatar image

Xaon published

Unity 4 SetActive - SetActiveRecursively parent-child trouble

Aug 20, '13 gameobject·unity4·setactiverecursively·gameobject.active

2 Replies

0 Votes

avatar image

akasurreal published

SetActiveRecursively(true) replacement in Uinity4.

Jul 12, '13 unity4·setactiverecursively

2 Replies

0 Votes

avatar image

LiveWire answered

How to SendMessage() to an object that is Disabled

Apr 27, '13 c#·sendmessage·setactiverecursively

2 Replies

4 Votes

avatar image

moghes commented

deactivated or disabled object does not effect loading time!

Mar 21, '13 loading during runtime·setactiverecursively·onlevelwasloaded

1 Reply

0 Votes

avatar image

Bunny83 commented

transform.localPosition is <0,0,0> in Start() when activated by SetActiveRecursively

Feb 21, '13 start·localposition·unity 3.5·setactiverecursively

3 Replies

0 Votes

avatar image

Pangamini answered

Prefab GameObject's can not be made active!

Jan 7, '13 instantiate·prefab·setactiverecursively

3 Replies

1 Votes

avatar image

zeninja edited

Setting specific objects active recursively?

Jan 3, '13 respawn·setactiverecursively

1 Reply

0 Votes

avatar image

Fattie edited

Two player cannonball scene, need scripting help

Oct 4, '12 camera·player·switch·setactiverecursively

1 Reply

0 Votes

avatar image

RickTick commented

SetActiveRecursively for renderer and collider

Aug 28, '12 javascript·setactiverecursively

2 Replies

0 Votes

avatar image

thenickhis commented

Activating gameObject issue...

Aug 2, '12 gameobject·child·activate·equip·setactiverecursively

1 Reply

0 Votes

avatar image

Eric5h5 answered

Detect when object has been set SetActiveRecursively to true

Jul 31, '12 movietexture·setactiverecursively

2 Replies

0 Votes

avatar image

Lanipoop asked

GameObject is shown as inactive in hierachy, but still appears in-game

Jul 9, '12 setactiverecursively

0 Replies

0 Votes

avatar image

fafase edited

SetActiveRecursively, but not on certain objects

Jun 30, '12 setactiverecursively

1 Reply

0 Votes

avatar image

nomadic published

Deactivate Instantiated child Objects not working

Jun 3, '12 gameobject·instantiate·setactiverecursively

1 Reply

0 Votes

avatar image

Paulius-Liekis answered

SetActiveRecursively Affecting Animations

Apr 17, '12 animation·setactiverecursively

1 Reply

0 Votes

avatar image

CallToAdventure commented

SetActiveRecursively Question

Apr 11, '12 setactiverecursively

0 Replies

0 Votes

avatar image

Ethanol commented

SetActiveRecursively not activating children

Feb 23, '12 gameobject·transform·children·setactiverecursively

2 Replies

0 Votes

avatar image

syclamoth converted answer to comment

SetActiveRecursively Question

Feb 18, '12 find·inactive·setactiverecursively

1 Reply

0 Votes

avatar image

stingman commented

Change speed of character using gameobject.active at runtime?

Feb 13, '12 charactercontroller·speed·active·setactiverecursively·power up

1 Reply

0 Votes

avatar image

Austin 3 commented

Issue with activating and deactivating objects

Jan 13, '12 active·setactiverecursively

1 Reply

0 Votes

avatar image

cystemic answered

Cycling through models on key press?

Nov 21, '11 model·car·switch·setactiverecursively

2 Replies

1 Votes

avatar image

bkovner published

Disable objects that dose not equal Index(array)

Oct 13, '11 array·setactiverecursively

3 Replies

0 Votes

avatar image

JepMaster published

SetActiveRecursively- Trouble shoot

Oct 7, '11 setactiverecursively

2 Replies

0 Votes

  • 1
  • 2
  • ›

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

gameobject active switch animation instantiate physics javascript hingejoint players cameras charactercontroller transform error prefab unity4 gun child camera onlevelwasloaded changing raycast array c# character controller raycasthit


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges