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Shader Programming

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Unanswered Questions

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KristofferH asked

Multiple intersecting meshes with per-pixel-alpha-sorting transparancy shader

Nov 11, '16 shaders·shader programming·shader writing·transparent shader

0 Replies

0 Votes

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iHamVic published

How to achieve shadows in custom Vertex/Frag shaders?

Nov 11, '16 shadows·shader programming·vertex shader·custom shader

0 Replies

0 Votes

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twoski edited

A Blend Shader That Uses Vertex Information

Oct 18, '16 in Help Room

0 Replies

0 Votes

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chris_tmssn edited

Strange behaviour on compute shader

Oct 13, '16 shader·shader programming·compute shader

0 Replies

0 Votes

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chris_tmssn published

confusing compute shader results

Oct 13, '16 shader·shader programming·compute shader

0 Replies

0 Votes

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Henning-Hommel published

help with custom sobel edge detection

Oct 10, '16 shader·shader programming·edge detection

0 Replies

0 Votes

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MrQuetch asked

How Do I Combine These Two Shaders Efficiently? Surface + Vert / Frag

Oct 4, '16 in Help Room

0 Replies

0 Votes

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Namey5 commented

What is the difference between Semantic POSITION and SV_POSITION both

Oct 4, '16 in Help Room

0 Replies

0 Votes

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tanoshimi commented

How to get "Shaded Wireframe" view in Game View with equivalent shader

Oct 4, '16 shader·editor·shaders·shader programming·wireframe

0 Replies

0 Votes

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saldavonschwartz edited

Unity equivalent to glDepthMask or alternative?

Sep 28, '16 in Help Room

0 Replies

0 Votes

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Fariel edited

Limit Amount of Light Applied to Sprite

Sep 20, '16 2d·lighting·shaders·sprites·shader programming

0 Replies

0 Votes

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natemiddleman published

Shader Help

Sep 1, '16 shader·shaders·shader programming·shader writing

0 Replies

0 Votes

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joey-squla asked

Can't get Image Effect Transparency to work

Aug 29, '16 in Help Room

0 Replies

0 Votes

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Paradisebear published

I need a two Color gradient shader with alpha settings for for the top color.

Aug 15, '16 in Help Room

0 Replies

0 Votes

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Andy-Xiaohuo published

why can a array that must be declared by 'static' be read correctly

Aug 12, '16 shader·shader programming·cg

0 Replies

0 Votes

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Gabo7 published

Help with a see-through shader

Aug 8, '16 shader·shader programming·shaderlab·see through·see-through

0 Replies

0 Votes

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Riderfan edited

Making a shader use only part of its texture

Jul 23, '16 in Help Room

0 Replies

0 Votes

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greatness commented

Do you have to write a shader in order to apply multiple textures on one gameobject or is there another way

Jul 16, '16 in Help Room

0 Replies

0 Votes

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Reverend-Speed edited

How can I use a shader to tint a greyscale texture with a skin tone...

Jul 15, '16 shader·material·materials·shader programming·shader writing

0 Replies

0 Votes

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ArthurGCGCGC published

What is the max value of 'Fixed' data type?

Jun 27, '16 shader·shader programming

0 Replies

1 Votes

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winning11123 published

texture format A16R16G16B16

Jun 26, '16 shader programming

0 Replies

0 Votes

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258058 published

Create UI Image-like shader for normal object

Jun 24, '16 shader programming

0 Replies

0 Votes

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Jessespike edited

Floating point error message in shader

Jun 6, '16 in Help Room

0 Replies

0 Votes

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allenallenallen edited

Setting color for compute shader structure trough c#

Jun 3, '16 c#·shader·shader programming·compute shader

0 Replies

0 Votes

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theness_ commented

Surface shader changing z value

Jun 3, '16 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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Namey5 commented

Standard Surface Shader with fade too dark

Jun 1, '16 shader·lighting·shader programming·shader writing·surfaceshader

0 Replies

0 Votes

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IR_HellBlaDe asked

how to Combine unity default sprite shader with a simple TextureMask shader linked below

May 25, '16 shader·shader programming·shader writing

0 Replies

0 Votes

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squapper commented

Getting rid of the normal map format warning?

May 23, '16 shader programming

0 Replies

1 Votes

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ROMgame asked

Addition to Standard Shader stopping it from batching?

May 17, '16 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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Taorcb edited

[Deferred Decals] Add simple specular channel to deffered decals

May 11, '16 rendering·shaders·shader programming·deferred rendering·decals

0 Replies

0 Votes

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