• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Shader

Cancel

Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


Cancel

Unanswered Questions

  • All Questions
avatar image

Benproductions1 commented

Too many texture interpolators would be used... Why?

Jun 29, '13 shader·texture·surface shader

0 Replies

0 Votes

avatar image

fherbst edited

Difference between TRANSFORM_TEX and MultiplyUV

Aug 12, '11 shader·texture·uv·movietexture

0 Replies

2 Votes

avatar image

ggzerosum edited

Shader issue: Normal map from tangent to world space - Textures flipping?

Jul 30, '19 shader·normalmap·bumpmap·tangent·snow

0 Replies

0 Votes

avatar image

Redsam121 commented

PBR Graph missing

Jan 25, '22 in Help Room

0 Replies

3 Votes

avatar image

ByteSheep commented

Custom Toon shader

Apr 12, '13 shader·color·toon·flat

0 Replies

2 Votes

avatar image

vestax_ion commented

Modifying a shader color dynamicly through another script

Jul 22, '11 shader·color·change·modify

0 Replies

0 Votes

avatar image

Hellium commented

How to create a laser effect?

Aug 12, '15 shader·effect·laser

0 Replies

0 Votes

avatar image

AlucardJay commented

Unlit / Transparent / Adjustable Grayscale shader

Jun 24, '13 shader·transparent·unlit·grayscale

0 Replies

0 Votes

avatar image

qJake edited

Unlit Shader With Texture, Color, Overbrightness, and Alpha-based Transparency

Jul 6, '13 shader·color·transparency·unlit·solid

0 Replies

0 Votes

avatar image

TimTheTitan edited

How to combine several Materials into one?

Feb 25, '16 unity 5·shader·mesh·material·uv mapping

0 Replies

0 Votes

avatar image

lakylekidd published

Perlin Noise to Texture in Shader

Nov 14, '14 shader·texture·perlin noise

0 Replies

0 Votes

avatar image

dttngan91 commented

Mobile blur shader

Aug 27, '15 shader·mobile·optimization·blur

0 Replies

1 Votes

avatar image

Exozze2 published

shader error in ":parse error: syntax error, unexpected TVAL_ID, expecting TOK_SETTEXTURE or '}' at line 20

Jun 18, '18 error·shader·syntax error

0 Replies

0 Votes

avatar image

Q_B asked

Complete Flat Mirror Reflection shader

Nov 30, '10 shader·graphics·mirror·mirrorreflection

0 Replies

0 Votes

avatar image

chirp edited

What is the difference between UNITY_MATRIX_MVP and (Camera.projectionMatrix * Camera.worldToCameraMatrix) * unity_ObjectToWorld ?

Aug 18, '16 camera·shader·matrix

0 Replies

0 Votes

avatar image

xtram asked

Getting Light Attenuation in shaders

May 9, '11 shader·shaderlab·porting

0 Replies

1 Votes

avatar image

southd published

How to add second shader to gameobject as a mask for RenderWithShader

Apr 8, '14 shader·screen

0 Replies

0 Votes

avatar image

MikeErty asked

Animated textures progressively becoming more pixelated on android.

Jun 4, '14 android·shader·pixelated

0 Replies

1 Votes

avatar image

natwales commented

tex2D in CG program - UVs at 0,0

Oct 11, '13 shader·cg

0 Replies

0 Votes

avatar image

teexit commented

Radial Blur for Android/iOS

Aug 13, '13 android·shader·ios

0 Replies

0 Votes

avatar image

miketucker published

Efficient Way to Draw Wireframes (OpenGL ES 2.0, iOS)

Oct 6, '11 shader·ios·wireframe·es2.0

0 Replies

0 Votes

avatar image

swordofnoah commented

Problem with custom shaders (surface function error)

Jan 20, '13 error·shader·asset·compiler·surface

0 Replies

0 Votes

avatar image

dohaiha930 commented

Edge outline & 2D shadow Shader for planar mesh

May 5, '18 2d·shader·mesh·shadow·outline

0 Replies

0 Votes

avatar image

sam-perisentient commented

Unity (Shader) / Writing and reading Computebuffer in a Shader

Oct 26, '17 c#·shader

0 Replies

2 Votes

avatar image

iwaldrop commented

How to use Camera.RenderWithShader() to modify rendered image?

Feb 8, '13 camera·shader·rendertexture·renderwithshader

0 Replies

0 Votes

avatar image

sethuraj edited

Frosted glass effect

Jan 24, '14 shader·texture·post-process-effect·glass

0 Replies

0 Votes

avatar image

col000r commented

Shader add vertex displacement

Feb 7, '14 shader·shaders·water·surface·bootcamp

0 Replies

0 Votes

avatar image

YetAnotherUnityQuack edited

Refraction Shader. Strange Artifacts

Nov 2, '10 shader·vertex·cg·fragment·refraction

0 Replies

1 Votes

avatar image

PJisAnarchist commented

How to add rim light for mobile in my shader?

Nov 26, '12 android·shader·mobile·light

0 Replies

0 Votes

avatar image

MaT227 asked

Spherical Hamonics - ShadeSH9 and Surface Shader issue

Sep 19, '14 shader·lighting·shaders·cg·surface shader

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • 5
  • ›
  • »

Followers

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Welcome to Unity Answers

If you’re new to Unity Answers, please check our User Guide to help you navigate through our website and refer to our FAQ for more information.

Before posting, make sure to check out our Knowledge Base for commonly asked Unity questions.

Check our Moderator Guidelines if you’re a new moderator and want to work together in an effort to improve Unity Answers and support our users.

Related Topics

shaders material texture shader programming rendering lighting transparency alpha graphics cg c# camera shaderlab mesh sprite color terrain unity 5 android 2d shadow shader writing transparent shadows vertex


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges