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Shader

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Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


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Unanswered Questions

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donzen published

Trasparent Emissive Shader

Apr 10, '12 shader·beast·beast lightmapping

0 Replies

0 Votes

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DaveA commented

My Dream Shader

Apr 8, '12 shader·ios·alpha·toon

0 Replies

0 Votes

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soulburner published

GLSL shader - array of uniform const

Apr 5, '12 shader·array·glsl·constant·uniform

0 Replies

0 Votes

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rutter commented

Render with replaced shaders and materials to a renderTexture

Apr 3, '12 shader·rendertexture·replacement shader

0 Replies

0 Votes

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ronronmx asked

What does the {"SplatCount" = "4"} tag do in shaders?

Apr 2, '12 shader·tag

0 Replies

2 Votes

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ungalyant2 asked

Ztest shader issues

Mar 29, '12 shader·outline·toon·ztest

0 Replies

0 Votes

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yetstay commented

Ojbect with Unity's default Toon Light/outlined Shader drawing black when seen from inside?

Mar 28, '12 camera·shader·raycast·toon shader·transparancy

0 Replies

0 Votes

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mecevit published

Ios shader with cgprogram

Mar 27, '12 shader·ios

0 Replies

0 Votes

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nice102 asked

How can I use a matrix constant in a shader file?

Mar 27, '12 shader

0 Replies

0 Votes

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warby edited

vertex displacement shader and ssao

Mar 26, '12 shader·shaders·post-process-effect·displacement·ssao

0 Replies

1 Votes

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HenryChinaski-2 commented

Add Alpha-Channel to Shader

Mar 26, '12 shader·transparency

0 Replies

0 Votes

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bdp published

Lighted Toon with Highlight

Mar 26, '12 shader·specular·highlight·toon

0 Replies

0 Votes

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Xatoku commented

Outlines Defined by Shading Groups?

Mar 23, '12 shader·normals·outline·smoothing·toon

0 Replies

0 Votes

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Xatoku edited

Interior Outlines?

Mar 20, '12 shader·mesh·outline·toon

0 Replies

0 Votes

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thundax commented

Slindev Planet Shader 3.x Not Working

Mar 19, '12 shader·planet·atmosphere

0 Replies

0 Votes

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manni1981 commented

Wrong texture-arranging order

Mar 12, '12 shader·textures·transparency·alpha·order

0 Replies

0 Votes

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DayyanSisson commented

Dynamic Skybox

Mar 11, '12 shader·sphere·skybox·dynamic

0 Replies

0 Votes

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n4t3nate published

Dirt / Dust Shader, Light Interaction

Mar 4, '12 shader·sprite·alpha·glitch·opaque

0 Replies

2 Votes

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smtabatabaie asked

reflective shader on android

Mar 3, '12 android·shader·lighting·directional·reflective

0 Replies

0 Votes

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kborowsk published

Forward Rendering for Terrain, overriding the shader?

Mar 1, '12 shader·terrain·rendering·sceneview·forward

0 Replies

0 Votes

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pedronaroga published

Shader is not displaying alpha correctly

Mar 1, '12 shader·transparency·alpha·fade

0 Replies

0 Votes

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Andis published

Display object with subobjects when it's behind the wall

Feb 28, '12 shader·outline·ztest·silhouette

0 Replies

1 Votes

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Jacktang asked

Unwrap a mesh with a vertex shader

Feb 28, '12 shader·uv·vertexshader

0 Replies

0 Votes

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lokstok asked

Exit out of multipass shader

Feb 27, '12 shader·shaderlab

0 Replies

0 Votes

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numberkruncher asked

Why does AngryBots `QualityManager` alter shader LOD twice?

Feb 24, '12 shader·shaders·angrybots

0 Replies

1 Votes

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ysperanza published

3d Textures?

Feb 23, '12 shader·texture·volumetric

0 Replies

0 Votes

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sean commented

Render to Texture artifacts

Feb 23, '12 shader·texture·rendertexture·render·renderwithshader

0 Replies

0 Votes

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Jessy commented

Transparent/Cutout shader not working on Mac

Feb 21, '12 shader·mac·cutout

0 Replies

0 Votes

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rawbot69 published

Only on Mac OSX: Rendering/shader error within webplayer

Feb 21, '12 shader·material·webplayer·renderer·mac

0 Replies

1 Votes

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theschwartz published

Fallback shaders not working in Asset Bundle?

Feb 16, '12 shader·assetbundle·fallback

0 Replies

0 Votes

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shaders material texture shader programming rendering lighting transparency alpha graphics cg c# camera shaderlab mesh sprite color terrain unity 5 android 2d shadow shader writing transparent shadows vertex


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