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Shader

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Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


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Unanswered Questions

  • All Questions
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lithiumsound asked

Mix two shaders

Apr 13, '13 shader·grass·leaves·mix

0 Replies

0 Votes

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thundax commented

Slindev Planet Shader 3.x Not Working

Mar 19, '12 shader·planet·atmosphere

0 Replies

0 Votes

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Oshoshana edited

Toon Shader x Transparency Cutout

May 19, '12 shader·transparency·cutout·toon shader

0 Replies

3 Votes

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07Mr07 commented

Cooldown effect in GUI

Feb 11, '14 gui·shader·effect·circle·cooldown

0 Replies

0 Votes

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getyour411 edited

Water Splash Screen Effect on Camera

May 12, '14 shader·particles·water·effects·splash-screen

0 Replies

1 Votes

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Ludovic asked

AssetBundle.Load on Shader object returns null

Nov 10, '10 shader·assetbundle·load

0 Replies

0 Votes

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Caiuse commented

Geometry shader output to mesh in Unity 4

Jan 3, '13 shader·mesh·lighting·graphics·unity 4

0 Replies

2 Votes

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Kyuugatsu commented

Writing a 2D shadow shader for top-down game

Sep 5, '14 shader·lighting·shadow·top-down

0 Replies

0 Votes

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Gorgor commented

Strange rendering - unsupported shader? -> Pink screen

Jan 25, '12 shader·rendering

0 Replies

0 Votes

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Tim Hays asked

Sprite Cutout shader: add edge blending

Jan 24, '11 shader

0 Replies

0 Votes

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anwe edited

How to modify a tex2d offset in a cg shader?

Feb 15, '12 shader·terrain·offset·normalmaps

0 Replies

0 Votes

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nsxdavid commented

Custom Shader not working on Android Device

Feb 25, '13 android·shader·mobile·custom·custom-shader

0 Replies

0 Votes

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wiiarethesound asked

Unlit Transparent Cutout shader that can switch between two textures

Jun 7, '13 shader·transparent·cutout·unlit

0 Replies

0 Votes

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AdamRV published

Adding Transparency to a Diffuse / Spec / Normal Shader

Dec 27, '12 shader·material·transparency·transparent·shading

0 Replies

0 Votes

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Thet Naing Swe asked

unity iphone shader and particle scripts

Oct 20, '10 shader·iphone·particle

0 Replies

0 Votes

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SARWAN edited

LightingLambert': cannot implicitly convert from 'half3' to 'struct UnityGI'

May 27, '16 shader·transparent shader·double-sided

0 Replies

0 Votes

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Padawan94 edited

Ramp shader with outline ?

Nov 3, '11 shader·outline·ramp

0 Replies

0 Votes

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Twayne edited

How can I use 3dtext that stays behind an object AND receives a blob shadow from that object?

Oct 17, '10 shader·shadow·3dtext·blob

0 Replies

0 Votes

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keeperkai2 published

Not enough interpolaters(with shader model 4.0)

Jun 26, '13 shader·bug·effect·surfaceshader

0 Replies

1 Votes

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keeperkai2 commented

Mobile Additive surface shader

Mar 14, '16 shader·mobile·particles·cg·surfaceshader

0 Replies

0 Votes

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Piflik commented

Modify main color of a shader

Sep 9, '12 shader·diffuse

0 Replies

0 Votes

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bannthis asked

Toon shader to approximate engineering line drawing

Feb 17, '11 shader·toonshading·cad

0 Replies

1 Votes

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Julien-Lynge commented

How do I add "self illumination" to a "reflective" shader

Feb 28, '13 shader·reflective·self-illumination

0 Replies

0 Votes

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tanoshimi commented

"Shader has errors or is not supported by your graphics card."

May 7, '14 shader·material·graphics

0 Replies

0 Votes

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crustforever published

How do Image shaders interact with UI Canvas draw order?

Oct 1, '15 ui·shader·rendering·canvas·render

0 Replies

3 Votes

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TrueKam asked

WorldSpace-Like Texture/Material Tiling

Feb 18, '15 shader·texture·material

0 Replies

0 Votes

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rudidev08 commented

Problems with Lightmapping and realtime lights

Nov 20, '12 shader·lighting·lightmap·vertex·realtime

0 Replies

1 Votes

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Teku-Studios published

Render to texture performance problems

May 23, '13 shader·rendertexture·postprocess

0 Replies

0 Votes

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Benproductions1 commented

SSAO: How do I get rid of these artifacts?

Jul 18, '13 shader·artifacts·image-effects·ssao

0 Replies

0 Votes

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mzagar published

Shader problem for importing from 3D coat

Dec 12, '12 shader

0 Replies

0 Votes

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shaders material texture shader programming rendering lighting transparency alpha graphics cg c# camera shaderlab mesh sprite color terrain unity 5 android 2d shadow shader writing transparent shadows vertex


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