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Shader

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Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


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All Questions

  • Unanswered Questions
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TheFudster published

Shader: Photoshop Overlay Effect

Jan 21, '13 shader·vertex shader·overlay·photoshop

1 Reply

0 Votes

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lumeneo published

shader to bevel, round, the edges of block objects?

Feb 18, '17 shader·blocks

2 Replies

1 Votes

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LocalsOnlyCoop edited

Unity's Outline shader - sharp edges

Mar 15, '19 shader·outline

2 Replies

1 Votes

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mprivat answered

Shader optimization references, float, half, fixed? Closed

Nov 24, '17 shader·float·fixed·half

3 Replies

0 Votes

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Inferis commented

Is there a way to set an alpha color?

Nov 29, '12 shader·color·alpha·cg·transparancy

2 Replies

0 Votes

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Ignacii commented

Render particles on top of all objects.

May 9, '18 shader·render·shuriken·depth

2 Replies

1 Votes

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Ricardo edited

Fur, Hair, and Alternative Grass

Jan 9, '10 shader·grass·hair

2 Replies

2 Votes

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ina commented

Where to get a glass shader

Dec 9, '12 shader·glass

1 Reply

2 Votes

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Kriechgebuesch edited

Toon Lighted Alpha

Jul 30, '14 shader·lighting·transparency·alpha·channel

1 Reply

2 Votes

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Sylker commented

How to get toon Shader to work with terrains - Answered

Feb 9, '14 shader·terrain·toon·toonshading·toony

1 Reply

2 Votes

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jjey225 commented

Shader float4[]

Sep 28, '19 shader·array·float

1 Reply

1 Votes

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RandomCharacters commented

Strange Error: Shader wants normals, but the mesh doesn't have them

Jan 1, '15 shader·font·normals·3dtext

3 Replies

2 Votes

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Dray edited

Shader "LightMode" = "ShadowCaster" question

Jan 24, '18 shader

3 Replies

0 Votes

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alexanderflink commented

Adding normal map to Sprite shader

Aug 3, '14 2d·shader·sprite·shaderlab·normalmap

1 Reply

1 Votes

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christoph-goettert commented

hiding objects/part of objects behind a invisible wall

Mar 8, '17 shader·raycast·occlusion culling·linecast

1 Reply

1 Votes

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timgrf commented

How do you get a color from another game object

Feb 14, '17 in Help Room

1 Reply

0 Votes

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aormsby edited

Is there a way to change the shader on all meshes without doing it manually one by one?

Jul 2, '15 shader·texture·default·shader-replacement·self-illumination

3 Replies

3 Votes

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VA-CeoBohga edited

Animating Standard Shader Emission at runtime

Feb 2, '19 animation·unity 5·shader

5 Replies

1 Votes

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_dns_ commented

What is the difference between a cutout shader and using clip?

Dec 19, '16 shader·clip·cutout

1 Reply

0 Votes

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venenomz97 published

Set one color transparent in texture / shader

Dec 10, '21 shader·material·webcamtexture·alpha-channel

1 Reply

0 Votes

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Bunny83 converted answer to comment

Snow scene in unity

Mar 28, '12 shader·effect·landscape·weather·snow

2 Replies

0 Votes

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laur-ganta edited

How do I blend or overlay a texture over the main texture?

May 11, '17 shader·texture·transparency

1 Reply

1 Votes

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maynull commented

Unlit/Transparent is best choice?

Dec 23, '11 shader·ios·transparency·transparent·transparent shader

1 Reply

1 Votes

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clamp asked

how to pass custom variables to shaders

Mar 30, '11 shader

1 Reply

1 Votes

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Estevominador commented

Semi-transparent shader with Shadows

May 14, '14 shader·shadow·alpha

3 Replies

1 Votes

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luislodosm edited

How to make Outline Shader using Unity Shadergraph?

Jul 15, '18 shader·shaders·graph

1 Reply

4 Votes

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Zanrok edited

How can I change default shader for new/imported objects? Wiki

Jan 26, '13 c#·shader·editor·fbx

1 Reply

0 Votes

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Joheil published

Best transparent shader for Android devices Closed

Jul 27, '14 android·shader·graphics·optimization·parallax

1 Reply

0 Votes

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Banemus answered

Render material to full screen quad

May 22, '15 shader·texture·rendertexture

2 Replies

0 Votes

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Bombshell93 published

How can I change the colour of part of a texture?

Jul 16, '12 shader·texture·rpg·customization·colour

2 Replies

2 Votes

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shaders material texture shader programming rendering lighting transparency alpha graphics cg c# camera shaderlab mesh sprite color terrain unity 5 android 2d shadow shader writing transparent shadows vertex


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