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Shader

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Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


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All Questions

  • Unanswered Questions
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Saikodan edited

Shader - Particles Additive missing?

Aug 15, '19 in Help Room

3 Replies

3 Votes

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meta-ben commented

Speed Tree 8 shader (among others) unnecessarily taking up RAM?

Apr 29, '20 shader·terrain·performance·memory

3 Replies

3 Votes

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Starleg2 asked

Unity HDRP, Objects not using emission

May 8, '19 shader·material·emission·emissive

0 Replies

3 Votes

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Mehrdad995 answered

Shader Graph Transparent Texture Problem HELP!

May 16, '22 in Help Room

3 Replies

3 Votes

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pallagommosa answered

Is there a way to get an id of the primitive in a geometry shader?

Feb 12, '21 shader·shaders·shaderlab·geometry shader

1 Reply

3 Votes

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Tawny-la-Gargouille commented

scene color node not working in shader graph

Nov 13, '21 shader

6 Replies

3 Votes

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Redsam121 commented

PBR Graph missing

Jan 25, '22 in Help Room

0 Replies

3 Votes

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ProvoK answered

URP , shader error,,,implicit truncation of vector type error!

Sep 18, '21 in Help Room

2 Replies

3 Votes

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Sema_Sen edited

My shader doesn't work if I use the same material for multiple objects with the same texture.

Jul 1, '21 shader·sprite·shaders·spriterenderer·billboard

1 Reply

3 Votes

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Aestial commented

Anti-Aliasing causes post processing effects to flip.

Feb 4, '14 shader·graphics·image-effects

3 Replies

2 Votes

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anileapen05 answered

Flip normals of an object (or make material2-sided)

Jun 26, '19 shader

3 Replies

2 Votes

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maxfax2009 asked

shader access channels textures (photoshop R,G,B)

Nov 23, '09 shader

2 Replies

2 Votes

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Aras edited

What is the capability of ShaderLab's LightmapMode tag?

Jan 1, '13 shader·custom-shader

1 Reply

2 Votes

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Jessy edited

Why do Zwrite, Ztest, and Colormask simplifications not optimize shader performance?

Jan 2, '10 shader·iphone·custom-shader

3 Replies

2 Votes

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Ricardo edited

Fur, Hair, and Alternative Grass

Jan 9, '10 shader·grass·hair

2 Replies

2 Votes

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SisterKy asked

Color-correct my scene to have Grayscale + one Color? Access HSB-Colorspace?

Jan 21, '10 shader·graphics·visual-effects

3 Replies

2 Votes

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Ehren asked

Creating a fogless version of a built-in shader

Feb 12, '10 shader·fog·custom-shader

1 Reply

2 Votes

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FunnyRobot asked

How can I get fragment's screen coordinates in fragment shader?

Feb 13, '10 shader

1 Reply

2 Votes

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AliAzin 1 asked

Is there any way to blur the result of mirror reflection shader?

Feb 13, '10 shader·reflection

3 Replies

2 Votes

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jasperstocker answered

List built-in shaders in inspector

Mar 21, '13 shader·inspector

2 Replies

2 Votes

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ina commented

Where to get a glass shader

Dec 9, '12 shader·glass

1 Reply

2 Votes

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taoa asked

Can I use a render target as a shader property when rendering to the same render target?

May 21, '10 shader·rendertexture·render·target

1 Reply

2 Votes

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N1nja edited

ZTest, and ZWrite Problem rendering a Cluster of Quads

May 22, '10 shader·ztest·zwrite

2 Replies

2 Votes

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Nullspace commented

Is there a way to pass an array to a Cg shader?

Feb 27, '13 shader·array·color·cg

2 Replies

2 Votes

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Tim Cooper asked

Creating a Material from shader string

Jul 4, '10 shader·material·graphics·import·asset

2 Replies

2 Votes

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jacksmash2012 asked

What is the best way to go about manipulating vertices?

Jul 28, '10 shader

1 Reply

2 Votes

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EndUser commented

Z Fighting Problem

Dec 12, '16 shader·rendering·z-fighting

3 Replies

2 Votes

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Jared G. asked

Support for dynamic shadows on newer iOS devices (supporting OpenGL ES 2.0)

Oct 9, '10 shader·ios·iphone·shadow

1 Reply

2 Votes

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Lemon edited

What is the best way to render groups of flat planes using a shader

Oct 25, '10 shader·rendering·plane·renderqueue·custom-shader

1 Reply

2 Votes

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JoelAtMoodkie asked

Transparent/Diffuse shader which uses UV2

Oct 25, '10 shader·transparent·uv2

0 Replies

2 Votes

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