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Shader

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Shaders are scripts which determine how mesh and material data are processed on the graphics card. They often involve calculations for lighting, fog, transparency, and more.


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All Questions

  • Unanswered Questions
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AnupamSahu commented

Unity 5 2D Bloom Effect?

Oct 21, '18 shader·sprite·effect·glow·bloom

2 Replies

0 Votes

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Marks98 answered

How to make a Shader with multiple textures and an alpha mask?

Jul 11, '18 shader·mask·multiple textures

2 Replies

1 Votes

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Essential commented

Light glow effect test

Nov 15, '13 shader·lighting·effect·glow

3 Replies

1 Votes

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macdude2 commented

Alpha in surface shader

Nov 10, '12 shader·alpha·surface

1 Reply

2 Votes

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tanoshimi answered

Can't select shader help!

Sep 18, '14 shader·material·object

1 Reply

1 Votes

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CHPedersen edited

Transparent/Diffuse-shader always transparent by default (alpha)?

May 3, '13 shader·transparency·alpha·default·fading

1 Reply

1 Votes

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Mr-Logan commented

[SOLVED]Billboard sprite shader

Oct 7, '17 in Help Room

1 Reply

4 Votes

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SantosR published

Shader output to a texture

Mar 25, '14 shader·texture·texture2d

1 Reply

0 Votes

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Fattie commented

Unity Custom CutOut Shader

Jul 7, '20 shader·shadow·lightmapping·cutout

1 Reply

1 Votes

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duck edited

glass sphere with reflective/specular shader?

Dec 2, '09 shader·graphics·transparency·custom-shader

2 Replies

1 Votes

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Wolfos answered

Replaced '_Object2World' with 'unity_ObjectToWorld'

Nov 29, '17 in Help Room

1 Reply

1 Votes

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tanoshimi answered

How to get the property names from shader in runtime?

May 23, '16 shader·material·transition

2 Replies

1 Votes

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FariAnderson commented

Use lightmap data in shader

Aug 15, '21 shader·material·lightmap·shaderlab

1 Reply

1 Votes

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catafest published

how to make texture transparent Wiki

May 18, '16 shader·texture·transparency·rgb

3 Replies

2 Votes

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IMD edited

How to find and assign Default-Particle material to a renderer

Nov 16, '17 shader·material·renderer·find·menuitem

2 Replies

0 Votes

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abdosaher commented

How to achieve diablo style walls?

Nov 5, '15 camera·shader·walls·characters·diablo

4 Replies

0 Votes

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undead-steve commented

Possible to pause a shader?

Nov 15, '13 shader·rain·animated-texture·angrybots

1 Reply

0 Votes

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cowlinator answered

Partial object culling/cutoff

Feb 10, '15 shader·culling·hiding·half

2 Replies

1 Votes

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Glurth edited

Best way to generate texture coordinates?

Feb 8, '15 shader·texture·mesh·coordinates·generate

1 Reply

0 Votes

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rhysp commented

Shader based on vertex height

Jul 31, '16 shader·vertexcolor

2 Replies

0 Votes

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AlwaysSunny commented

What does the "alpha is transparency" setting actually do?

Oct 29, '14 shader·transparency·alpha·importing textures

1 Reply

5 Votes

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Andreas_Scholl commented

Displaying 2d graphics (sprites) on Android with ETC and alpha channel

Jul 5, '11 android·shader·alpha·etc-alpha

1 Reply

0 Votes

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cgcookie answered

Unity 4 shader error

Jan 5, '13 shader·lighting·dx11

1 Reply

0 Votes

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Cambesa commented

Shader Intellisense / Code completion

Oct 12, '15 shader·editor·cg·intellisense

2 Replies

4 Votes

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WillNode commented

Multipass Surface Shader (or equivalent)?

Jun 7, '15 shader·surface shader

2 Replies

1 Votes

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Ubik3d published

How to render in render texture with alpha

Jun 12, '17 shader

3 Replies

1 Votes

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ironmagma published

Custom ambient lighting color in a Cg shader

Nov 20, '12 shader·lighting·cg·lights·ambient

2 Replies

0 Votes

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big_db published

a 'bar' or neon like light.

Mar 31, '15 shader·lighting·shaders·materials·light

3 Replies

0 Votes

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sasantv commented

GPU Generated Mesh?

Sep 20, '16 shader·mesh·gpu·perlin·generated

3 Replies

2 Votes

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RC-1290 answered

How do you hide a shader property?

May 11, '14 shader·material·shaderlab

2 Replies

2 Votes

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shaders material texture shader programming rendering lighting transparency alpha graphics cg c# camera shaderlab mesh sprite color terrain unity 5 android 2d shadow shader writing transparent shadows vertex


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