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Shaderlab

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All Questions

  • Unanswered Questions
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patrickt published

How to set FillMode in a shader?

Dec 4, '12 shader·shaderlab

0 Replies

0 Votes

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Differentiable edited

How can I remap texture coordinate inputs in shader lab?

Nov 27, '12 shaderlab

1 Reply

0 Votes

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Piflik asked

Screen projected shader with lighting used to blend between textures

Nov 24, '12 shaderlab

0 Replies

0 Votes

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shionyr converted answer to comment

ShaderLab: can I specify a portion of a texture?

Nov 6, '12 materials·textures·shaderlab

1 Reply

0 Votes

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YHS commented

Disabling a Pass or Subshader Programmatically

Aug 21, '16 shader·disable·toggle·shaderlab·pass

0 Replies

4 Votes

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Jessespike answered

Shader syntax woe ... !

Oct 28, '12 shader·shaderlab

1 Reply

1 Votes

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thegreatzebadiah commented

#pragma target 3.0 does not work ("for loop" BS)

Dec 18, '12 shaders·shaderlab

0 Replies

0 Votes

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Sonaten commented

VertexLit Hilight Shader - Flicker on iOS Problem

Oct 24, '12 shader·ios·shaders·iphone·shaderlab

1 Reply

0 Votes

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pantaryl asked

Bump Map, Specular and Shininess Shader

Oct 4, '12 texture·shaderlab·cg·specular·bumpmap

0 Replies

0 Votes

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reyonman commented

Shader: Masked Tint with Transparency

Sep 27, '12 shader·mask·transparent·shaderlab·tint

0 Replies

0 Votes

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kilian277 asked

Does AlphaToMask works in unity ?

Sep 22, '12 shader·shaderlab

0 Replies

-1 Votes

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jatobu published

Shader Error: multiplying worldNormal * texture.rgb

Sep 21, '12 shaderlab·surfaceshader

0 Replies

1 Votes

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jatobu published

cant use worldNormal AND normalMap at the same time.

Sep 21, '12 shaderlab·surfaceshader

0 Replies

0 Votes

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TeddyDief asked

Alpha Mask to pick from 3 Shader Color Values

Sep 15, '12 shader·shaders·shaderlab

0 Replies

0 Votes

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ronronmx commented

Lighting breaks when zooming in

Sep 3, '12 shader·lighting·shaderlab

1 Reply

0 Votes

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jitwtttl edited

Normal vectors not interpolating in custom lighting surface shaders

Mar 13, '15 shaderlab·normal·surface shader·interpolation

1 Reply

0 Votes

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stevesan commented

Lightmapper with custom shader Emission Map

Nov 12, '13 lightmap·shaderlab·emission

1 Reply

0 Votes

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Jessy edited

Shader fuctions documentation

Aug 24, '12 shader·shaderlab·documentation

1 Reply

1 Votes

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ScroodgeM commented

Combine Alphatest and AlphaBlending in shaderlab

Aug 26, '12 shader·shaderlab·combine

1 Reply

0 Votes

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ronronmx commented

How to apply gradient texture in WorldSpace in CG shader

Aug 28, '12 rendering·shaders·shaderlab

1 Reply

0 Votes

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cod commented

How can I access Texcoords x and y?

Aug 16, '12 shader·shaderlab·cg·uvs

1 Reply

0 Votes

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The-Oddler edited

Shader height lines

Aug 11, '12 vertex·shaderlab

1 Reply

0 Votes

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caseyc answered

'discard' keyword cg error

Jul 2, '12 shaderlab·cg·fragment·glsl

1 Reply

0 Votes

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TheLazyEngineer answered

Unity Shaders in Native c++ plugin

Dec 22, '20 shaderlab·opengl·native

1 Reply

1 Votes

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sgrein commented

Shaders: Why is _Time stored in a vector4?

May 4, '19 shader·shaders·shaderlab

2 Replies

3 Votes

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krides answered

Implementing specular in a shader on iOS

Jun 14, '12 shader·iphone·vertex·shaderlab·specular

1 Reply

0 Votes

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Shadoninja edited

Is there a list of ShaderLab property types somewhere?

Sep 21, '19 transform·shaderlab·type·properties·matrix

2 Replies

1 Votes

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The-Oddler commented

Blending 3 textures using a shader Wiki

Jan 26, '13 shaderlab

1 Reply

0 Votes

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ScroodgeM answered

Problem with lighting in CG Shader

Jul 20, '12 shader·lighting·shaderlab·cg

1 Reply

0 Votes

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numberkruncher commented

Efficient shader for sky plane

Mar 28, '12 shader·ios·material·shaderlab

1 Reply

0 Votes

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