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Shaderlab

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Unanswered Questions

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mikelortega commented

How to Fade out Custom Unity Shader ?

Jan 9, '17 shader·texture·shader programming·shaderlab·transparent shader

0 Replies

0 Votes

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Smike published

When doing two passes on different alphas, shader gets overwritten.

Sep 29, '13 shader·texture·alpha·shaderlab

0 Replies

0 Votes

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techDev edited

Why Unity compiled shader doesn't use the GLSLPROGRAM/GLSL syntax?

Dec 24, '14 shader·shaderlab·opengl·opengl es2.0

0 Replies

0 Votes

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patrickt published

How to set FillMode in a shader?

Dec 4, '12 shader·shaderlab

0 Replies

0 Votes

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v0kb0l0k edited

Uniform variable operations not for every vertex and fragment.

Dec 8, '13 shader·shaders·shaderlab·cg

0 Replies

0 Votes

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phort99 published

How to use world-space normals in surface shader

Sep 3, '13 shaderlab·surface shader

0 Replies

0 Votes

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Glurth edited

Use texture to determine shading?

Jun 5, '15 shader·shaderlab·toon·toonshading

0 Replies

0 Votes

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guijiamin commented

Tessellation shader custom vertex modifer output?

Jun 19, '16 shaderlab

0 Replies

0 Votes

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CyberMew asked

Simple shader Parse error: syntax error problem

Mar 26, '14 shader·shaderlab

0 Replies

0 Votes

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chirpywiz711 commented

Invalid Subscript Metallic

Dec 11, '18 error·shaders·error message·shaderlab·shader writing

0 Replies

0 Votes

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pauloapsantos96 published

Shaderlab Multiple Texture Layers

Aug 4, '14 shader·texture·transparency·shaderlab·shader writing

0 Replies

0 Votes

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Thommy published

Custom water shader and SSR

Jan 26, '16 shader·shaders·water·shaderlab·deferred rendering

0 Replies

1 Votes

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ZiadJ edited

Mirror Reflection Shader v4 in Unity 5. Any success anyone? Wiki

Mar 12, '15 shader·shaderlab·mirror·reflections

0 Replies

0 Votes

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robco5 edited

Android development and GLSL ES 3.0 shaders

Jan 27, '14 android·shader·editor·shaderlab

0 Replies

0 Votes

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mjglatzmaier published

Unity shader question - mesh subtract boolean operation (stencil buffer)

Jan 20, '21 shader programming·shaderlab·meshes·stencil

0 Replies

0 Votes

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Milgiray asked

_Time in Image Effects

Dec 12, '17 in Help Room

0 Replies

0 Votes

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Jackin-Joe commented

FishEye Shader

Aug 12, '16 shaderlab

0 Replies

0 Votes

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jamesflowerdew asked

Vert/Frag, Fixed function, Surface shaders, unitycg.inc etc?

Aug 14, '14 shaderlab·surface

0 Replies

1 Votes

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theteadrinker asked

How to turn off shader pass using shader property?

Sep 17, '18 shader·shader programming·shaderlab

0 Replies

0 Votes

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ensomniac asked

What is the most efficient way to combine two cameras?

Aug 24, '15 camera·shader·shaderlab

0 Replies

1 Votes

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unity_5DF0A33A90DF1AEB11EE edited

Writing a shader that emulates graphic novel coloring

May 27, '21 in Help Room

0 Replies

0 Votes

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Seyed_Morteza_Kamaly asked

Accessing vertex position in surf directly without vert's out parameter

Aug 21, '17 unity 5·shaderlab·tessellation

0 Replies

0 Votes

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stokesy96 asked

Trying to make a masking shader and the areas that are supposed to be blank are culling the things behind it.

Jun 13, '18 in Help Room

0 Replies

0 Votes

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umirza47 asked

vert/frag custom shader - Shadow is not correct, showing strange artifacts

Mar 2, '16 in Help Room

0 Replies

0 Votes

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robberyman edited

weird values from UnityWorldSpaceLightDir

Aug 16, '18 vector3·shader programming·shaderlab·lighting bug·hlsl

0 Replies

0 Votes

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pantaryl asked

Shadow Support in Custom Shader

Apr 25, '15 shader·rendering·shadow·shaderlab·stencil

0 Replies

0 Votes

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danielboldrin commented

Unity 3d Sprite Shader (How do I limit Max Brightness to 1 with Multiple Lights Hitting)

Mar 14, '20 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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rootools published

Colors tint at shader

Jul 24, '15 shader·color·shaderlab·cg·fullscreen

0 Replies

0 Votes

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Sam-K asked

GL.lines Drawing over Objects

Mar 6, '15 shader·shaderlab·opengl

0 Replies

0 Votes

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liubara edited

Anisotropic Shader, How Does It Works? Help

Dec 1, '18 in Help Room

0 Replies

0 Votes

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