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Shaderlab

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Unanswered Questions

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AlanMattano edited

For a glass shader: How to "Fallback" completely 100% transparent that works in all device or that it do not render at all?

Apr 27, '17 shader·shaders·shader programming·shaderlab·shader-replacement

0 Replies

0 Votes

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tanuj0092 asked

Can anyone help me with reflective shader with fall off property?

Mar 26, '15 shader·reflection·shaderlab·cg·alpha-channel

0 Replies

0 Votes

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Piflik asked

Screen projected shader with lighting used to blend between textures

Nov 24, '12 shaderlab

0 Replies

0 Votes

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at1012 commented

Logical BlendOp not working

Feb 28, '17 shader·shaderlab·voxel·blending·directx

0 Replies

0 Votes

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tengfeiwang910919 asked

Operate the shader, rotate the material 90 degrees

May 18, '17 in Help Room

0 Replies

0 Votes

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shellash commented

Does [PerRendererData] works for ShaderLab Pass Tags?

May 3, '17 shaders·mask·shaderlab·stencil

0 Replies

0 Votes

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michaelstv published

Blending between coplanar planes

Jan 16, '16 in Help Room

0 Replies

0 Votes

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rhysp asked

Can a shader extend flat geometry (eg. a plane), giving it depth?

Aug 3, '16 in Help Room

0 Replies

0 Votes

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Gabo7 published

Help with a see-through shader

Aug 8, '16 shader·shader programming·shaderlab·see through·see-through

0 Replies

0 Votes

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themalakarraja edited

Transparent shadow receiving plane for AR app to receive only shadows and not light reflections

Sep 22, '18 shadow·augmented reality·shaderlab·transparent shader·receiver

0 Replies

1 Votes

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xtian-diaz published

Surface Shader optimization for iOS

May 2, '16 ios·shaders·shaderlab

0 Replies

0 Votes

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mjay2016 asked

Scene Depth node in Shader Graph

May 4, '20 shaders·shaderlab·graph

0 Replies

0 Votes

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RudaSwinia asked

How to use Unity3d shader to mask another two-pass shader?

Jun 1, '21 mesh·shaders·shaderlab·opengl·glsl

0 Replies

0 Votes

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ROMgame asked

Addition to Standard Shader stopping it from batching?

May 17, '16 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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Bredkappa published

Shader: BindChannels texcoord not working on mobile Wiki

Jun 18, '15 shader·uv·shaderlab

0 Replies

0 Votes

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gokhannas published

Getting horizontal gradient in unlit sprite shader even sprite is rotated

Apr 8, '20 2d·shader·sprite·shaderlab·gradient

0 Replies

0 Votes

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AleVerDes published

How to save a variable from the shader?

Jul 2, '14 c#·shader·shaderlab·cg

0 Replies

0 Votes

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armoredpokey edited

materials visible if seen by (1) all or (2) any camera(s)

Feb 18, '14 rendering·materials·shaderlab·cameras·visibility

0 Replies

0 Votes

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saldavonschwartz edited

Unity equivalent to glDepthMask or alternative?

Sep 28, '16 in Help Room

0 Replies

0 Votes

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Darkio asked

How to adapt this shader into a transparent one (alpha blend)

Jun 30, '19 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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Crueltiesladle edited

Unity 5 Shader ignore self occlusion

Apr 15, '16 in Help Room

0 Replies

0 Votes

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Fede192 asked

Why doesn't this vertex+fragment shader work?

Jun 3, '20 shader·vertex·shaderlab·fragment·glsl

0 Replies

0 Votes

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bluemike commented

Is it possible to have a grid shader with gradient lines? (Without external assets)

Jun 19, '17 in Help Room

0 Replies

0 Votes

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Cambesa asked

Shader does have property, but material.HasProperty() returns: false

Jul 1, '20 materials·shaderlab·property

0 Replies

0 Votes

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Piflik asked

Accessing Skybox material from Shader

Dec 5, '14 skybox·shaderlab·cubemap

0 Replies

1 Votes

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Tortuap commented

¿UsePass overrides Render State?

Oct 21, '16 shader·sprites·shaderlab·blend

0 Replies

1 Votes

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pvsfair asked

Loop through a Texture2DArray in shadergraph

Feb 3, '19 in Help Room

0 Replies

3 Votes

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longzhi published

ZTest is not support On mobile devices?

Apr 7, '16 android·shaderlab·ztest

0 Replies

0 Votes

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Estecka asked

How do I use advanced OpenGL blend mode ?

May 22, '18 shader·shaderlab·opengl·blending

0 Replies

0 Votes

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Drahztic edited

How to use multiple UV maps in shaderlab?

Jun 1, '20 in Help Room

0 Replies

0 Votes

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