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Shaderlab

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All Questions

  • Unanswered Questions
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Glurth answered

How to fluctuate between values in a shader

Jun 15, '16 shaders·time·shader programming·shaderlab

1 Reply

0 Votes

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Shendee published

Replacing built-in shaders for terrain billboard grass.

Jun 13, '16 shader·player·export·grass·shaderlab

2 Replies

2 Votes

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theness_ commented

Surface shader changing z value

Jun 3, '16 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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ROMgame asked

Addition to Standard Shader stopping it from batching?

May 17, '16 shader·shaders·shader programming·shaderlab·shader writing

0 Replies

0 Votes

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Dolzen published

ShaderLab Shadow

May 11, '16 shaderlab

0 Replies

0 Votes

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BTCallahan asked

After upgrading to version 5.3.4f1, my terrain shader no longer works

May 7, '16 in Help Room

0 Replies

0 Votes

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SageHunter answered

Sprite2D CG shader: No errors, but not displaying anything

May 3, '16 in Help Room

1 Reply

0 Votes

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xtian-diaz published

Surface Shader optimization for iOS

May 2, '16 ios·shaders·shaderlab

0 Replies

0 Votes

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crumpets published

In ShaderLab, how could you get the colour of the texture you're rendering to?

Apr 17, '16 shader·shaderlab

0 Replies

0 Votes

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Crueltiesladle edited

Unity 5 Shader ignore self occlusion

Apr 15, '16 in Help Room

0 Replies

0 Votes

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zqwu published

a question about objectLinear

Apr 10, '16 shaderlab

0 Replies

0 Votes

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Namey5 commented

custom Standard Shader alpha issues.

Apr 10, '16 shader·alpha·shaderlab·cg

1 Reply

0 Votes

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longzhi published

ZTest is not support On mobile devices?

Apr 7, '16 android·shaderlab·ztest

0 Replies

0 Votes

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maddFrogg asked

Quad vertex color shader

Apr 7, '16 shader·shaders·shaderlab·vertex shader·vertexcolor

0 Replies

0 Votes

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SVTiare-Tom commented

What is the best approach to mask players vision?

Apr 2, '16 in Help Room

1 Reply

0 Votes

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$$anonymous$$ published

Implement Physically Based Shading into CGProgram

Mar 31, '16 shaderlab·cg·shading

0 Replies

0 Votes

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ROMgame commented

Shader mesh not being effected by directional lights?

Mar 16, '16 shader·mesh·shaderlab·distortion

1 Reply

0 Votes

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keeperkai2 answered

Additive Surface Shader in Unity 5

Mar 14, '16 unity 5·shader·shaderlab·blending·additive

1 Reply

0 Votes

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Jiri-P published

How to affect Shader _Color by the Tint Color of Button (Through Shader)

Mar 11, '16 in Help Room

0 Replies

0 Votes

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umirza47 asked

vert/frag custom shader - Shadow is not correct, showing strange artifacts

Mar 2, '16 in Help Room

0 Replies

0 Votes

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andreyazbyn published

Shaderlab metallic map

Feb 15, '16 shader·texture·shaderlab·stencil

0 Replies

0 Votes

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Tsuole commented

Inverse Stencil Shader

Feb 6, '16 in Help Room

0 Replies

0 Votes

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Thommy published

Custom water shader and SSR

Jan 26, '16 shader·shaders·water·shaderlab·deferred rendering

0 Replies

1 Votes

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jni97 asked

Shaderlab copy a texture value

Jan 18, '16 in Help Room

0 Replies

0 Votes

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michaelstv published

Blending between coplanar planes

Jan 16, '16 in Help Room

0 Replies

0 Votes

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_dns_ answered

Why I cannot assign fixed4 value in vertex method?

Jan 16, '16 shaders·shaderlab

1 Reply

0 Votes

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Salgueiro157 published

Surface Shader - Identifying face of a cube

Dec 21, '15 shader programming·shaderlab

0 Replies

0 Votes

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JonathanCzeck answered

Why does this shader show up black on iOS?

Dec 7, '15 shader·ios·shaders·iphone·shaderlab

1 Reply

0 Votes

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hicks published

BlendOps on mobile not supported?

Dec 4, '15 android·shader·spriterenderer·shaderlab·blending

1 Reply

1 Votes

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MewEight commented

[Shader] Progress shader acts differently on certain devices Closed

Dec 2, '15 shader·shaderlab·progress-bar

0 Replies

0 Votes

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