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Unanswered Questions

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mtdrume edited

Can I turn off realtime shadows and use a shader to cast realtime shadows?

Aug 19, '15 shader·shadow·cutout

0 Replies

1 Votes

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Triplus published

First-person arms with third-person model shadow + first-person animations

Sep 6, '15 shader·shadow·layers·first-person·invisible-object

0 Replies

1 Votes

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Rodolfo-Rubens commented

[UNITY v5 Personal Edition 64] Shadows quality troubles

Jan 5, '16 lightmap·shadow

0 Replies

1 Votes

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infilrtrator_55 asked

Serious shadow bleeding problems!

Mar 7, '16 in Help Room

0 Replies

1 Votes

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Duende published

Dynamic shadow in huge scenes.

Apr 14, '16 distance·shadow·large·near·far

0 Replies

1 Votes

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praweenkg published

Please help. Shadow artifacts (flickering) problem in Android

Jun 13, '16 shadow

0 Replies

1 Votes

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dgiim2 asked

how to preventing a duplicated shadows in projector

Aug 30, '16 shadow·projector

0 Replies

1 Votes

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filibis commented

Light pass under walls

Jun 12, '17 lighting·light·shadow·lights·lighting bug

0 Replies

1 Votes

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bromley commented

Disable Lightmap when baked lights turn off

Aug 6, '17 lighting·lightmap·shadow·disable·baked light

0 Replies

1 Votes

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glennMediaMonks published

Random lightmap switching

Jan 6, '17 unity 5·lighting·lightmap·shadow·lightmapping

0 Replies

1 Votes

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erg770 published

Terrain textures are way too dark

Jan 29, '17 texture·terrain·shadow·grass·dark

0 Replies

1 Votes

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close-project edited

[Shader] Set the color of a shadow which the object is casting, per object?

Nov 14, '17 in Help Room

0 Replies

1 Votes

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themalakarraja edited

Transparent shadow receiving plane for AR app to receive only shadows and not light reflections

Sep 22, '18 shadow·augmented reality·shaderlab·transparent shader·receiver

0 Replies

1 Votes

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unity_BV3zdcbOKMN6Hg asked

CommandBuffer: temporary render texture _MainLightShadowmapTexture not found while executing Blur Main Shadowmap Texture (Blit source)

Dec 30, '19 script.·shadow

0 Replies

1 Votes

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Le-Pampelmuse commented

shadow looks strange.

Sep 18, '16 in Help Room

0 Replies

0 Votes

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lighting shader shadows light lightmap rendering projector terrain directional light android shadow bug shaders bug graphics mesh camera lightmapping unity 5 shadowmap blob bake material 2d texture realtime


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