• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

Sight

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

ahmadgml32 asked

Reflex Shader In URP

Apr 12, '21 shader·fps·weapons·scope·sight

0 Replies

1 Votes

avatar image

Selocanus asked

How can I posses an object with a new camera?

Jun 30, '20 camera-look·tower-defense·sight

0 Replies

0 Votes

avatar image

Ex6tra published

how to use raycasting for enemy sight (C#)?

Jun 10, '20 raycast·raycasting·wall·sight

3 Replies

0 Votes

avatar image

korvansvarig answered

Raycast to OVRplayercontroller,Raycast to OVRplayercontroller - bugged

Feb 1, '20 raycast·player·vr·raycasting·sight

1 Reply

0 Votes

avatar image

xibanya edited

How to have a point light with no falloff in Unity 3D?

Dec 24, '19 in Help Room

1 Reply

0 Votes

avatar image

lgarczyn answered

How to tell which trigger is detecting with OnTriggerEnter?

Nov 21, '19 in Help Room

1 Reply

0 Votes

avatar image

tommydcooley asked

VR Red Dot Shader Error

Oct 23, '19 in Help Room

0 Replies

0 Votes

avatar image

sukhan2000 published

Changing Collider Position for Different Animation Clips

Sep 15, '19 collision·position·animationclip·sight

0 Replies

0 Votes

avatar image

hanasferatu commented

if x, make gameobject face player C#

Aug 30, '19 rotation·orientation·sight·field of vision

1 Reply

0 Votes

avatar image

horchynskyi edited

Check if one gameobject in sight of another gameobject give wrong angle.

Jul 19, '19 in Help Room

1 Reply

0 Votes

avatar image

Orr10c answered

Appear, Disappear problem in VR camera

May 20, '19 in Help Room

1 Reply

0 Votes

avatar image

NickyG asked

Limiting player view dependent on position and obstacles

Apr 9, '19 c#·rendering·shaders·topdown·sight

0 Replies

0 Votes

avatar image

el-mas-pro-470 edited

Raycast target sight?

Jan 23, '19 raycast·enemy·raycasting·target·sight

0 Replies

0 Votes

avatar image

contactotalkzer edited

Aim down sights ( javascript )

Apr 26, '18 javascript·aim·down·sight

1 Reply

0 Votes

avatar image

PaincideStudio asked

AI Raycasting

Feb 15, '18 in Help Room

0 Replies

0 Votes

avatar image

leedrake1980 asked

Sight-based scoring?

Apr 25, '17 in Help Room

0 Replies

0 Votes

avatar image

MickeyAnim asked

C# Enemy AI, when player is not visible i want the Enemy to chase the player for a few more seconds and then stop. Closed

Feb 10, '17 in Help Room

0 Replies

0 Votes

avatar image

DaDarkDan answered

How do I check if a GameObject is within or colliding with an arc?

Jan 16, '17 in Help Room

1 Reply

0 Votes

avatar image

MaverickFF answered

C# AI move on Sight

Nov 2, '16 in Help Room

1 Reply

0 Votes

avatar image

JedBeryll commented

Check Raycast Interception?

Jun 2, '16 raycast·collider·sight

1 Reply

0 Votes

avatar image

DroidifyDevs answered

Advanced AI sight? AI can detect you if part of you is visible to them. Is it Possible?

May 29, '16 in Help Room

1 Reply

0 Votes

avatar image

Emilyanis published

Network enemy spotting

Feb 24, '16 in Help Room

0 Replies

0 Votes

avatar image

marfa4321 commented

Alert All Enemies Inside Certain Area

Jan 1, '16 in Help Room

1 Reply

0 Votes

avatar image

Caruzo commented

Cone of Sight (FOR PLAYER, NOT FOR ENEMY)?

Dec 12, '15 in Help Room

0 Replies

0 Votes

avatar image

MajdHamada commented

Enemy ignore player if object blocked his sight

Dec 8, '14 enemy·block·sight

1 Reply

0 Votes

avatar image

Potentii commented

Enemy not detecting player

Aug 10, '14 trigger·enemy·turret·sight

1 Reply

0 Votes

avatar image

meat5000 edited

How take item if I am bringing rear sight and press key E?

Jul 28, '14 camera·center·sight

1 Reply

0 Votes

avatar image

SoylentRobot commented

Enemy line of sight

Apr 20, '14 raycast·enemy·raycasting·sight

1 Reply

0 Votes

avatar image

fafase edited

Achieving 80 degreed line of sight using Vector3.Angle, and detecting if there is something in the way ?

Mar 2, '14 angle·line·sight·of·vector3.angle

1 Reply

0 Votes

avatar image

fafase commented

SphereCastAll sees for miles

Jan 21, '14 ai·enemy·distance·spherecast·sight

2 Replies

0 Votes

  • 1
  • 2
  • ›

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

raycast ai enemy raycasting of line shader camera collider aim down vr angle c# collision error player gun trigger linecast enemyai scripting problem facing rendering block


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges