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Sockets

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All Questions

  • Unanswered Questions
avatar image

dushyantbhatt answered

Multiplayer game using Sockets or Socket.IO? (without UNET or Photon)

Mar 22, '21 networking·multiplayer·socket·sockets

6 Replies

0 Votes

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GalaadMoutoz commented

Can I use TcpListener.AllowNatTraversal or Socket.SetIPProtectionLevel in Unity ?

Mar 11, '21 networking·sockets·tcp·nat

1 Reply

0 Votes

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achtbyte01 commented

Cannot connect to a server using socket.io (can connect locally).

Jan 16, '21 multiplayer-networking·sockets·nodejs

0 Replies

0 Votes

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natepell14 asked

How do I connect to streamlabs socket with a ClientWebSocket object?

Dec 31, '20 in Help Room

0 Replies

0 Votes

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garanon asked

Mirror networking: Validating information

Oct 13, '20 networking·rpc·mirror·sockets

0 Replies

0 Votes

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Aiden76 answered

Error: Improper JSON formatting

Oct 11, '20 json·socket·sockets·formatting

1 Reply

0 Votes

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samwood9797 commented

Program stopping at UDPClient.Receive() - timing issues?

Oct 3, '20 .net·sockets·udp·timing

1 Reply

0 Votes

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samwood9797 answered

I cant read from the sockets properly - exception 0x80004005: An invalid argument was supplied

Sep 30, '20 .net·threading·sockets·udp

2 Replies

0 Votes

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sandyakayika5730 commented

Problems with UDP data sending

Sep 28, '20 networking·network·communication·sockets·udp

1 Reply

0 Votes

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sandyakayika5730 answered

Can we use Unitys LLAPI to establish a socket connect with a server?

Sep 27, '20 unity 5·networking·multiplayer·socket·sockets

1 Reply

0 Votes

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sandyakayika5730 answered

Error: The requested address is not valid in its context.

Sep 27, '20 server·client·sockets·udp·tcp

1 Reply

0 Votes

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sandyakayika5730 answered

Socket exception: Access denied

Sep 25, '20 sockets·udp

3 Replies

1 Votes

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eco_bach edited

Web Sockets - Best Option

Aug 25, '20 in Help Room

0 Replies

0 Votes

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toseefhaider asked

socket.io-unity

Aug 3, '20 socket·sockets

0 Replies

0 Votes

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albertduranll answered

Photon and WebGL random error sending data

Jul 7, '20 error·webgl·photon·sockets

2 Replies

2 Votes

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ArielSoft edited

Problem with GetNetworkTime

Jun 29, '20 c#·android·networking·sockets·datetime

0 Replies

0 Votes

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ankitpsaraogi edited

I need simple scripts to send a message from one unity build to another build.

Jun 1, '20 in Help Room

0 Replies

0 Votes

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iamthecoolguy11 commented

Built game crashes when I run Socket.Close(), works fine in editor tho

May 18, '20 c#·crashing·sockets

1 Reply

0 Votes

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tecses1 edited

UDP Sockets for networking, getting overloaded??

May 5, '20 networking·sockets·udp

0 Replies

1 Votes

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thelghome edited

I have a problem in Android socket comm with PC

Mar 10, '20 android·android build·socket·sockets

1 Reply

1 Votes

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tecses1 edited

Rigidbody Sync over Sockets.

Mar 5, '20 rigidbody·networking·sockets

0 Replies

0 Votes

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maxima06 asked

Data transfer between another application and Unity

Feb 28, '20 dll·communication·sockets

0 Replies

0 Votes

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carloskassis commented

C# UDPClient not receiving packets over external IP

Jan 30, '20 in Help Room

0 Replies

0 Votes

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InfoDevkota edited

How do I use a c# library in unity?

Jan 22, '20 in Help Room

1 Reply

0 Votes

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StarKen asked

Upload/save player data to a tcp server

Dec 25, '19 networking·server·save data·sockets

0 Replies

0 Votes

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NatalieBaldwin commented

packet only works with loopback when running send/recv both from unity

Oct 5, '19 in Help Room

0 Replies

0 Votes

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PiezPiedPy answered

Alternative to EditorWindow.OnDisable to run before compiling

Aug 21, '19 in Help Room

2 Replies

0 Votes

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swparkaust answered

Asynchronous socket hangs intermittently on iOS

Aug 10, '19 networking·async·asynchronous·sockets·tcp

1 Reply

0 Votes

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unity_lZWA12g-_uiVqw published

Game server crashes in release and debug build but not in editor (GetThreadContext failed)

Jul 10, '19 c#·networking·threads·asynchronous·sockets

0 Replies

0 Votes

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basboogaard89 asked

Weird string compare behaviour with socket

Jul 7, '19 in Help Room

0 Replies

0 Votes

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Related Topics

networking c# socket android .net network multiplayer tcp udp webgl server unity 5 threads nodejs multiplayer-networking asynchronous client-server client unity5 error threading webplayer editor rpc connection


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