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Unanswered Questions

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KANGBI commented

How do we sort 2D sprites with the same Y value?

Oct 16, '21 in Help Room

0 Replies

0 Votes

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Qdevesh asked

How to sort a array of gameobjects same as hirearcy react

Oct 12, '21 c#·gameobject·array of gameobjects·sorting·sorting order

0 Replies

0 Votes

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michelex2005 asked

Add exclusions to Sorting Groups

Jul 10, '21 in Help Room

0 Replies

0 Votes

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Mr_Alpaca asked

Need help with pressing on a sprite to put another sprite higher in the sorting order

Apr 15, '21 android·gameobject·reference·spriterenderer·sorting order

0 Replies

0 Votes

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Rashkin asked

Rendering objects by their y position with a script

Apr 6, '21 rendering·sorting layers·sorting order

0 Replies

0 Votes

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Rashkin edited

Shadow caster and display order conflict

Apr 6, '21 shadows·sorting layers·shadow bug·sorting order

0 Replies

0 Votes

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martocapo asked

sortingLayer not working in almost all the scenes

Nov 27, '20 raycast·sorting order

0 Replies

0 Votes

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nabergh asked

Sprite Shape spline point order within layer

Nov 12, '20 sprite·sprites·spline·sorting order

0 Replies

0 Votes

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benzhang asked

Confused about how Graphic Raycaster works

Sep 14, '20 in Help Room

0 Replies

0 Votes

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keystagefun asked

Programmatically Ordering Game Objects in 2d / Hierarchy

May 26, '20 in Help Room

0 Replies

1 Votes

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Quest_for_stuff asked

I want to 2d sprite sort layers but force some of them to render in front of another layer?

May 6, '20 in Help Room

0 Replies

0 Votes

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FunkyCat edited

Render canvas inside Sorting Group

Apr 24, '20 in Help Room

0 Replies

0 Votes

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C4ro edited

Sprite Sort Point: Pivot - not working

Apr 18, '20 in Help Room

0 Replies

0 Votes

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thomaswkhutton asked

Issue with Sorting Layers with an NPC and Tilemap

Apr 12, '20 in Help Room

0 Replies

0 Votes

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BillDNA asked

Is there a way to sort UI elements overriding the hierarchy?

Apr 5, '20 prefabs·user interface·sorting·sorting layers·sorting order

0 Replies

0 Votes

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tmarshall619 asked

Animation changing sprite sorting order in editor but not in builds?

Mar 4, '20 animation·editor·build·sprite renderer·sorting order

0 Replies

0 Votes

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AugmentedDeveloper asked

Allow for sorting between different sorting layers

Mar 1, '20 2d·sorting·sorting layers·sorting order

0 Replies

0 Votes

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siddharth3322 asked

Render Gradient Background At Last in 2D Game

Feb 26, '20 2d·2d game·material·gradient·sorting order

0 Replies

0 Votes

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paulelrich edited

Sorting order jumbles with more than 30 objects in a single sprite mask

Mar 8, '20 2d·sprites·sorting order

0 Replies

0 Votes

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darkal asked

Check Overlap foreach loop not functioning correctly

Feb 4, '20 canvas·hierarchy·foreach·overlap·sorting order

0 Replies

0 Votes

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Drarck published

How can i make the leg on the back be on top in mi sprite animation?

Oct 24, '19 in Help Room

0 Replies

0 Votes

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nati8oy asked

Animation layer playing on top of text box

Sep 19, '19 in Help Room

0 Replies

0 Votes

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unity_TG9bBd_mDxgafw commented

OnMouseDown() selects wrong object

Aug 11, '19 in Help Room

0 Replies

0 Votes

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markobogoevski asked

Transparency Sort Mode

Jun 23, '19 in Help Room

0 Replies

0 Votes

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khrysller asked

Change sphere sorting order with c sharp

Jun 20, '19 in Help Room

0 Replies

0 Votes

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bensmith8229 asked

2D Roguelike - Player sprite between walls because of Transparency Sort Axis

May 14, '19 2d·sorting order·roguelike

0 Replies

0 Votes

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nati8oy asked

How do you choose which layer a prefab instantiates to?

Jan 7, '19 tilemap·layers·instantiate prefab·sorting order

0 Replies

1 Votes

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Phenotype asked

Isometric Tilemap - Sort Order

Dec 14, '18 in Help Room

0 Replies

0 Votes

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Yamf asked

UI image always behind quad

Oct 17, '18 2d·shader·ui image·sorting order

0 Replies

0 Votes

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athormah asked

How do you selectively mask objects based on what side they are on?

Sep 3, '18 in Help Room

0 Replies

0 Votes

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sorting layers 2d sorting sprite ui canvas sprites c# rendering 2d game animation spriterenderer layers unity 2d gameobject tilemap particle system isometric renderer hierarchy 2d sprites transparency renderqueue mask 3d


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