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Springjoint

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All Questions

  • Unanswered Questions
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warc692 commented

What would it take to make a script that creates a spring joint that could drag rigidbodies, for example in Dani's karlson dev log

2 days ago camera·rigidbody·springjoint

2 Replies

0 Votes

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unity_ek98vnTRplGj8Q commented

Grapple Gun Parkour

3 days ago rigidbody·springjoint

0 Replies

0 Votes

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sannem published

Trying to fix obsolete code based around Spring Joints?

Mar 4, '21 in Help Room

2 Replies

0 Votes

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warc692 asked

What would It take to Make a Script the Uses a Springjoint to drag a rigidbody say of a certain tag or layerMask?

Jan 16, '21 rigidbody·drag·springjoint

0 Replies

0 Votes

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matthewroxby commented

Spring not springy enough?

Dec 26, '20 physics2d·springjoint

0 Replies

0 Votes

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Soareverix asked

How can I use a Spring Joint to pull two objects together?

Dec 20, '20 in Help Room

0 Replies

0 Votes

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streeetwalker commented

Drag object from a point in screen to a point in world space

Sep 30, '20 in Help Room

2 Replies

0 Votes

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gamingstudio17 commented

Making SpringJoint2D's spring force instantaneous

Sep 11, '20 physics·dragging·springjoint

1 Reply

0 Votes

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floppyturtle32 commented

Setting a component's values.

Aug 15, '20 c#·rigidbody·3d·springjoint

1 Reply

0 Votes

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floppyturtle32 edited

Springjoint not being added via script.

Aug 14, '20 c#·3d·springjoint

0 Replies

0 Votes

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meozdemir90 commented

Whats the best way to make softbody phyiscs

Jul 28, '20 in Help Room

1 Reply

0 Votes

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Czar-Man edited

Spring Joint 2D: Can't slow down anchored object while at high frequency.

Jul 1, '20 physics2d·springjoint

0 Replies

0 Votes

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gromiczek asked

How to anchor a spring joint to a reference point in AR?

Jun 10, '20 augmented-reality·augmented reality·springjoint·augmentedreality

0 Replies

0 Votes

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tanishqbaranwal asked

I want To Limit Distance Spring can Stretch (SpringJoint2D)

May 17, '20 in Help Room

0 Replies

0 Votes

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ConradicalsGames published

Connecting SpringJoint2D to Rotating Rigidbody2D With Correct Anchor Closed

May 15, '20 physics·rigidbody2d·joints·anchor·springjoint

0 Replies

0 Votes

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Riiich asked

VR Grapple hooks

May 6, '20 rigidbody·joints·springjoint

0 Replies

0 Votes

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floppyturtle32 asked

Assigning joints connected body

May 2, '20 scripting problem·3d·springjoint

0 Replies

0 Votes

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floppyturtle32 asked

Grappling hook springjoint

Apr 17, '20 3d·gravity·pc·springjoint·grappling gun

0 Replies

0 Votes

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thomasfrai97 published

grapple gun via SpringJoint2D,Grapple gun via SpringJoint2D

Apr 7, '20 in Help Room

0 Replies

0 Votes

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Giantbean answered

Connecting Spring Joints on collision

Dec 17, '19 connection·springjoint

1 Reply

0 Votes

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Benedikt_K asked

Make a SpringJoint keep a distance

Nov 18, '19 texture·button·vr·springjoint

0 Replies

0 Votes

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I_Am_Err00r answered

what's the unit of measure of the spring in Spring Joint

Aug 26, '19 in Help Room

1 Reply

0 Votes

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molana commented

using mass spring system in unity

Jul 8, '19 in Help Room

0 Replies

0 Votes

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facerow asked

How to keep prefab spring joint anchors consistent when moving/placing? (2D)

May 11, '19 in Help Room

0 Replies

0 Votes

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DidaFM asked

Spring based hook not working properly (Spring joint issue)

Mar 23, '19 in Help Room

0 Replies

1 Votes

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dmitriyworkak commented

Character joint. Spring does not work.

Feb 8, '19 physics·ragdoll·springjoint·spring

1 Reply

0 Votes

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amirmohammadk commented

max stretch for spring joint2d

Jan 17, '19 in Help Room

0 Replies

0 Votes

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loliconest asked

Trying to simulate a "Slime" like soft body ball.

Nov 13, '18 in Help Room

0 Replies

0 Votes

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Blastinghavoc asked

What can cause extreme velocity of 2D Rigidbodies?

Nov 10, '18 physics·rigidbody2d·velocity·glitch·springjoint

0 Replies

0 Votes

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Winnppl answered

stacking falling objects on top of each other help

Oct 9, '18 collision·springjoint·stacking

1 Reply

0 Votes

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physics rigidbody joints rigidbody2d spring joint 2d spring physics2d c# joint configurablejoint hingejoint 3d dragging fixedjoint collision gravity 2d game force 2d-physics anchor recursion object transform gameobject


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