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All Questions

  • Unanswered Questions
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JoaquinGuzman published

Does emission on standard shader reduce performance?

Jun 2, '15 shader·performance·performance optimization·emission·standard

0 Replies

0 Votes

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buttmatrix commented

can I use unity 5 standard shader for Android Build?

Jul 13, '15 standard

0 Replies

0 Votes

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Blenderik published

Choppy Look With Sharp Reflections

May 19, '15 reflection·standard·choppy·aliased

0 Replies

0 Votes

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devilishgames answered

Shadows don't render on materials with rendering mode set to "fade" or "transparent"

Apr 8, '22 shader·rendering·shadow·fade·standard

1 Reply

5 Votes

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Earlybird edited

Customize Standard Shader Light Rig - Help

May 5, '15 shader·lighting·unity5·shader writing·standard

1 Reply

1 Votes

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cgeopapa edited

Wierd Material Behaviour

Apr 9, '15 terrain·material·tree·standard·cutout

0 Replies

0 Votes

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BDX777 asked

Sharp reflections despite material smoothness?

Apr 9, '15 shader·reflection·specular·reflections·standard

0 Replies

0 Votes

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Taylor-Libonati answered

Unity 5, uv not working in standard shader

Mar 24, '16 unity 5·shader·uv·standard

3 Replies

0 Votes

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TangyStupid8 answered

Can't look in the Y axis if I instantiate the new FPS controller.

May 1, '18 fps·standard

1 Reply

0 Votes

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Animatics_3D answered

Shadows with Transparent Standard Shader?

Jun 2, '15 shader·shadow·transparent·standard·opaque

2 Replies

1 Votes

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Animatics_3D answered

Standard Shader transparency render mode buggy?

Jun 2, '15 shader·standard

1 Reply

0 Votes

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screenname_taken answered

How to make standard shader act like diffuse shader?

Mar 10, '15 shader·material·unity5·diffuse·standard

2 Replies

1 Votes

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JibbSmart published

How can I use a "Specular" property with surface shaders using the Standard lighting model?

Mar 8, '15 unity5·surface shader·specular·standard

0 Replies

0 Votes

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StianC asked

Unity 5 RC3 Standard Shader Problem Closed

Feb 23, '15 unity 5·shader·standard

0 Replies

0 Votes

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shirtface published

I think my codes sucks and it's driving me crazy Closed

Nov 10, '14 architecture·standard

0 Replies

0 Votes

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MSten asked

Can't move a "cross platform input" object.

May 29, '14 input·assets·platform·standard·cross

0 Replies

0 Votes

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William_Weaver edited

Is it standard practice for game items to run multiple scripts?

May 4, '14 multiple·items·standard·practice

1 Reply

0 Votes

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TheCount asked

Accept Joystick Input

Feb 1, '14 joystick·joysticks·standard·unity input·standardassetsmobile

0 Replies

0 Votes

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Party Boy published

Need help implementing a design pattern

Dec 14, '13 object·inheritance·weapon·standard·pattern

2 Replies

0 Votes

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robertbu answered

DragRigidbody Scroll in and out

Oct 15, '13 drag·scroll·standard-assets·standard·dragrigidbody

1 Reply

0 Votes

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Graham-Dunnett commented

Reimport standard meshes in Unity?

Jul 12, '13 mesh·assets·default·standard·reimport

1 Reply

0 Votes

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bompi88 answered

Scripting errors

Dec 5, '12 asset·scriptingproblem·standard·compiler-error

1 Reply

0 Votes

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clakes707 commented

How to get Standard Assets? (and java help)

Oct 20, '12 assets·standard assets·standard

0 Replies

0 Votes

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Fattie commented

Representation of a Quaternion in Unity3d? Wiki

Oct 7, '12 quaternions·documentation·standard·definition

2 Replies

1 Votes

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murkantilism published

Art Asset Compression Standard

Jul 10, '12 compression·standard·dimensions

0 Replies

0 Votes

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MrcDesign answered

Standard Colliders Bug or not?

Aug 7, '11 collider·cube·standard·unity3.4

0 Replies

0 Votes

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Aldwoni_legacy edited

Skybox "Sunset" Missing (Standart assets)

Jul 20, '11 assets·skybox·missing·standard

2 Replies

0 Votes

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PlatinumSkink 1 asked

Button which I can choose the exact looks on

Mar 18, '11 texture·button·standard·rectangle

1 Reply

0 Votes

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Adam Sims asked

No standard assets

Dec 19, '10 controller·assets·standard·person·first

1 Reply

1 Votes

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ratheesan lucifer commented

Standard package with Unity 3.1 - free version

Jun 5, '15 package·standard

2 Replies

1 Votes

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