• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges

State Machine

Cancel

Cancel

All Questions

  • Unanswered Questions
avatar image

saibov asked

not showing onPreviewGUI in StateMachineBehaviour Editor

2 days ago in Help Room

0 Replies

0 Votes

avatar image

tasosgretsistas published

Player velocity becomes 0 for 1 frame during State Machine transition

Jan 4, '21 in Help Room

0 Replies

0 Votes

avatar image

highpockets commented

Alternative to Update

Dec 23, '20 c#·health·update problem·state machine·subtracting

1 Reply

0 Votes

avatar image

GTG101 edited

The Quantum Animator? - Animator behaving differently when animation controller is open in editor

Sep 12, '20 animator·bug-perhaps·animation controller·state-machine·state machine

0 Replies

0 Votes

avatar image

kaspertandrup5 published

Need help with player movement,Help with character controller

Sep 6, '20 in Help Room

0 Replies

0 Votes

avatar image

W1zzel asked

Question regarding FSM, are multiple Machines on the same Object recommended?

Sep 2, '20 ai·scriptable object·state-machine·state machine·states

0 Replies

0 Votes

avatar image

TheGrovesy asked

Animation Event in state machine state

Aug 12, '20 event·delegate·state machine

0 Replies

0 Votes

avatar image

ShookLyngs asked

Can I use Bolt to make some StateMachies and use them in another C# scripts?

Aug 4, '20 in Help Room

0 Replies

0 Votes

avatar image

mrmatt1877 commented

StateMachineBehaviour get component on awake ?? Closed

Aug 1, '20 animator·getcomponent·start·awake·state machine

1 Reply

0 Votes

avatar image

andrew-lukasik answered

ECS architecture & the state machine

Jul 21, '20 architecture·state machine

3 Replies

0 Votes

avatar image

AliAlexAhmedof asked

"Anim A -> Anim B, Anim C -> Anim B" or "Any State -> Anim B" would there be a difference?

Jul 16, '20 animation·animator·animator controller·state machine

0 Replies

0 Votes

avatar image

FrameXdropProvrex answered

How can I switch between prefab variants in runtime.

Jun 17, '20 prefab·prefab-instance·state·state machine·prefab changing at runtime

1 Reply

0 Votes

avatar image

hadowmaru commented

StateMachineBehaviour.OnDestroy is getting called by SetActive

Jun 15, '20 animator·animator controller·state machine·ondestroy

1 Reply

1 Votes

avatar image

twosuliman asked

Twiching Velocity using RigidBody.addForce.

May 26, '20 in Help Room

0 Replies

0 Votes

avatar image

Azoghal answered

Varying behaviour of transform.position.localPosition.x in StateMachineBehaviour OnStateUpdate Closed

Apr 30, '20 animation·transform.position·state machine

1 Reply

0 Votes

avatar image

KhenaB answered

State Machine Behaviour OnStateEnter Check previous state?

Mar 16, '20 transition·state·behaviour·state machine·enter

1 Reply

0 Votes

avatar image

cidolfas2015 commented

low poly game kit pro

Mar 15, '20 in Help Room

0 Replies

0 Votes

avatar image

T3CHN0B4BBL3 asked

Trying to understand the State Pattern - having trouble implementing

Mar 3, '20 in Help Room

0 Replies

0 Votes

avatar image

CheekySparrow78 published

FSM State implementation — SO, SO+wrappers, custom classes?

Mar 2, '20 serialization·scriptableobject·state-machine·state machine

0 Replies

0 Votes

avatar image

Nirvan edited

Why StateMachineBehaviour not calling OnStateExit when doing animator.Crossfade through code?

Feb 28, '20 in Help Room

0 Replies

0 Votes

avatar image

glcreativesolutions asked

Multiple Conditional Animations for Single State

Feb 7, '20 animation·transitions·state machine

0 Replies

0 Votes

avatar image

neilvaidya95 asked

NullReferenceException while following Unity3d College tutorial @JasonWeimann

Jan 8, '20 in Help Room

0 Replies

0 Votes

avatar image

gunespedastrian asked

What is the best method to animate and evaluate player body with animator?

Dec 23, '19 animator·state machine

0 Replies

0 Votes

avatar image

tcz8 edited

What is the proper way to implement a 180 turn while running (Plant and turn) animation?

Dec 12, '19 animation·navigation·third person controller·state-machine·state machine

1 Reply

0 Votes

avatar image

Damnsatinist commented

GetNextAnimatorStateInfo().taghash is always 0

Nov 16, '19 in Help Room

1 Reply

6 Votes

avatar image

Magnificent_7 asked

What is the better way for let the game control the player from time to time

Nov 8, '19 in Help Room

0 Replies

0 Votes

avatar image

leonardoraele commented

Is there a way to get a StateMachineBehaviour on a specific State

Oct 30, '19 mecanim·behaviour·state machine

2 Replies

0 Votes

avatar image

BlackShadowPro answered

How How can I make a simple combo combat system.

Oct 23, '19 animator·state machine

2 Replies

0 Votes

avatar image

kbkmn asked

Character states using Unity animation system and StateMachineBehaviour

Oct 22, '19 state machine·scope·simplify

0 Replies

0 Votes

avatar image

pizzanakin commented

How can I 'instantly' reset my state machine back to its first state to replay my animation?

Oct 4, '19 in Help Room

0 Replies

0 Votes

  • 1
  • 2
  • 3
  • 4
  • ›

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Related Topics

animator animation state-machine c# mecanim state animator controller behaviour states transition script. ai editor coroutine animations scriptableobject transitions scripting problem nullreferenceexception unity 2d null reference exception ui animationevent velocity mechanim
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges