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Surface Normal

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Unanswered Questions

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GameDeveloperAf asked

Get Ground Normal For Vehicle but there is an issue when it is on the edge of the surface

Nov 15, '20 in Help Room

0 Replies

0 Votes

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Ady_M edited

Is there a fix for ground normals rotates my player in unwanted ways?

Jan 4, '20 rotation·raycast·rotate object·surface normal

0 Replies

1 Votes

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bluecatstudio asked

Using Microsoft Dial on Surface Pro 2

May 31, '18 shader·surface normal·dial

0 Replies

0 Votes

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romualdo97 asked

What is worldNormal in input structure of surface shader?

Jun 12, '17 in Help Room

0 Replies

0 Votes

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hexagonius commented

Character Movement on Cylinder Surface

Apr 16, '17 in Help Room

0 Replies

0 Votes

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fjg3d edited

Seeking Advice regarding controller setup for game where player can fly and attach/detach from terrain

Feb 12, '17 in Help Room

0 Replies

0 Votes

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RussellFincher edited

Brainstorm: Aligning the player to a predefined track

Dec 7, '15 in Help Room

0 Replies

0 Votes

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MarushiaDark published

Instantiate Projector at Normal Direction

May 31, '14 raycast·instantiate·quaternion·projector·surface normal

0 Replies

0 Votes

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Swaggre commented

How do i customize the settings in 2 different surfaces

May 7, '14 physics settings·surface normal·custom terrain

0 Replies

0 Votes

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QuantumTheory published

Export Normal Map from Selected Mesh

Mar 19, '14 texture·mesh·normalmap·normal map·surface normal

0 Replies

0 Votes

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dyarbrough93 published

contact.normal not updating in OnCollisionStay2D

Jan 11, '14 function update·surface normal

0 Replies

0 Votes

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Related Topics

raycast normals rotate object surface movement normalmap function update direction collision rotation how many physics settings vibration textureing custom terrain vibrate gravity cylinder character controlling colliders depth surface shader projector physics2d charactercontroller


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